Trying to add water
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@@ -1,6 +1,8 @@
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const static float PI = 3.1415926535897932f;
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const static uint BLOCK_SIZE = 32;
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static const uint64_t MAX_TEXCOORDS = 8;
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static const uint32_t TASK_GROUP_SIZE = 32;
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static const uint32_t MESH_GROUP_SIZE = 32;
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struct ViewParameter
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{
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@@ -22,8 +22,6 @@ struct MeshData
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static const uint32_t MAX_VERTICES = 256;
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static const uint32_t MAX_PRIMITIVES = 256;
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static const uint32_t TASK_GROUP_SIZE = 32;
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static const uint32_t MESH_GROUP_SIZE = 32;
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static const uint32_t MAX_MESHLETS_PER_INSTANCE = 2048;
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struct InstanceData
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