Trying to add water
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@@ -78,7 +78,8 @@ void DepthCullingPass::render() {
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set->updateBuffer(1, depthMipBuffer);
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set->writeChanges();
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timestamps->write(Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT, "DEPTHMIP");
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timestamps->begin();
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timestamps->write(Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT, "MipBegin");
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Gfx::OComputeCommand computeCommand = graphics->createComputeCommand("DepthMipGenCommand");
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computeCommand->bindPipeline(depthInitialReduce);
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computeCommand->bindDescriptor({viewParamsSet, set});
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@@ -115,7 +116,7 @@ void DepthCullingPass::render() {
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Gfx::SE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | Gfx::SE_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
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Gfx::SE_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT);
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timestamps->write(Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT, "DEPTHCULL");
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timestamps->write(Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT, "CullingBegin");
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graphics->beginRenderPass(renderPass);
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Array<Gfx::ORenderCommand> commands;
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@@ -194,6 +195,8 @@ void DepthCullingPass::render() {
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graphics->executeCommands(std::move(commands));
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graphics->endRenderPass();
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timestamps->write(Gfx::SE_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, "CullingEnd");
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timestamps->end();
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query->endQuery();
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// Sync depth read/write with compute read
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depthAttachment.getTexture()->pipelineBarrier(
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@@ -251,12 +254,13 @@ void DepthCullingPass::publishOutputs() {
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depthMipGen = graphics->createComputePipeline(pipelineCreateInfo);
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timestamps = graphics->createTimestampQuery(3, "CullingTS");
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resources->registerTimestampQueryOutput("DEPTH_TS", timestamps);
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query = graphics->createPipelineStatisticsQuery("DepthPipelineStatistics");
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resources->registerQueryOutput("DEPTH_QUERY", query);
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}
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void DepthCullingPass::createRenderPass() {
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timestamps = resources->requestTimestampQuery("TIMESTAMP");
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cullingBuffer = resources->requestBuffer("CULLINGBUFFER");
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depthAttachment = resources->requestRenderTarget("DEPTHPREPASS_DEPTH");
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