Reworked mesh asset loading

This commit is contained in:
Dynamitos
2024-05-01 14:10:52 +02:00
parent 19922f4624
commit 2c1669aab4
23 changed files with 647 additions and 460 deletions
+46 -61
View File
@@ -26,69 +26,54 @@ void AssetRegistry::init(std::filesystem::path rootFolder, Gfx::PGraphics graphi
get().initialize(rootFolder, graphics);
}
PMeshAsset AssetRegistry::findMesh(const std::string &filePath)
PMeshAsset AssetRegistry::findMesh(std::string_view folderPath, std::string_view filePath)
{
AssetFolder* folder = get().assetRoot;
std::string fileName = filePath;
size_t slashLoc = filePath.rfind("/");
if(slashLoc != std::string::npos)
if (!folderPath.empty())
{
folder = get().getOrCreateFolder(filePath.substr(0, slashLoc));
fileName = filePath.substr(slashLoc+1, filePath.size());
folder = get().getOrCreateFolder(folderPath);
}
return folder->meshes.at(fileName);
return folder->meshes.at(std::string(filePath));
}
PTextureAsset AssetRegistry::findTexture(const std::string &filePath)
PTextureAsset AssetRegistry::findTexture(std::string_view folderPath, std::string_view filePath)
{
AssetFolder* folder = get().assetRoot;
std::string fileName = filePath;
size_t slashLoc = filePath.rfind("/");
if (slashLoc != std::string::npos)
if (!folderPath.empty())
{
folder = get().getOrCreateFolder(filePath.substr(0, slashLoc));
fileName = filePath.substr(slashLoc + 1, filePath.size());
folder = get().getOrCreateFolder(folderPath);
}
return folder->textures.at(fileName);
return folder->textures.at(std::string(filePath));
}
PFontAsset AssetRegistry::findFont(const std::string& filePath)
PFontAsset AssetRegistry::findFont(std::string_view folderPath, std::string_view filePath)
{
AssetFolder* folder = get().assetRoot;
std::string fileName = filePath;
size_t slashLoc = filePath.rfind("/");
if(slashLoc != std::string::npos)
if (!folderPath.empty())
{
folder = get().getOrCreateFolder(filePath.substr(0, slashLoc));
fileName = filePath.substr(slashLoc+1, filePath.size());
folder = get().getOrCreateFolder(folderPath);
}
return folder->fonts.at(fileName);
return folder->fonts.at(std::string(filePath));
}
PMaterialAsset AssetRegistry::findMaterial(const std::string &filePath)
PMaterialAsset AssetRegistry::findMaterial(std::string_view folderPath, std::string_view filePath)
{
AssetFolder* folder = get().assetRoot;
std::string fileName = filePath;
size_t slashLoc = filePath.rfind("/");
if (slashLoc != std::string::npos)
if (!folderPath.empty())
{
folder = get().getOrCreateFolder(filePath.substr(0, slashLoc));
fileName = filePath.substr(slashLoc + 1, filePath.size());
folder = get().getOrCreateFolder(folderPath);
}
return folder->materials.at(fileName);
return folder->materials.at(std::string(filePath));
}
PMaterialInstanceAsset AssetRegistry::findMaterialInstance(const std::string &filePath)
PMaterialInstanceAsset AssetRegistry::findMaterialInstance(std::string_view folderPath, std::string_view filePath)
{
AssetFolder* folder = get().assetRoot;
std::string fileName = filePath;
size_t slashLoc = filePath.rfind("/");
if (slashLoc != std::string::npos)
if (!folderPath.empty())
{
folder = get().getOrCreateFolder(filePath.substr(0, slashLoc));
fileName = filePath.substr(slashLoc + 1, filePath.size());
folder = get().getOrCreateFolder(folderPath);
}
return folder->instances.at(fileName);
return folder->instances.at(std::string(filePath));
}
std::ofstream AssetRegistry::createWriteStream(const std::filesystem::path& relativePath, std::ios_base::openmode openmode)
@@ -126,6 +111,31 @@ void AssetRegistry::saveRegistry()
get().saveRegistryInternal();
}
AssetRegistry::AssetFolder* AssetRegistry::getOrCreateFolder(std::string_view fullPath)
{
AssetFolder* result = assetRoot;
std::string temp = std::string(fullPath);
while (!temp.empty())
{
size_t slashLoc = temp.find("/");
if (slashLoc == std::string::npos)
{
if (!result->children.contains(temp))
{
result->children[temp] = new AssetFolder(temp);
}
return result->children[temp];
}
std::string folderName = temp.substr(0, slashLoc);
if (!result->children.contains(folderName))
{
result->children[folderName] = new AssetFolder(fullPath);
}
result = result->children[folderName];
temp = temp.substr(slashLoc + 1, temp.size());
}
return result;
}
void AssetRegistry::initialize(const std::filesystem::path &_rootFolder, Gfx::PGraphics _graphics)
{
@@ -318,7 +328,7 @@ void AssetRegistry::saveAsset(PAsset asset, uint64 identifier, const std::filesy
if (name.empty())
return;
std::string path = (folderPath / name).replace_extension("asset").string();
std::string path = (folderPath / name).string().append(".asset");
auto assetStream = createWriteStream(std::move(path), std::ios::binary);
ArchiveBuffer buffer(graphics);
// write identifier
@@ -367,31 +377,6 @@ void AssetRegistry::registerMaterialInstance(OMaterialInstanceAsset material)
folder->instances[material->getName()] = std::move(material);
}
AssetRegistry::AssetFolder* AssetRegistry::getOrCreateFolder(std::string fullPath)
{
AssetFolder* result = assetRoot;
std::string temp = fullPath;
while(!fullPath.empty())
{
size_t slashLoc = fullPath.find("/");
if(slashLoc == std::string::npos)
{
if (!result->children.contains(fullPath))
{
result->children[fullPath] = new AssetFolder(fullPath);
}
return result->children[fullPath];
}
std::string folderName = fullPath.substr(0, slashLoc);
if (!result->children.contains(folderName))
{
result->children[folderName] = new AssetFolder(temp);
}
result = result->children[folderName];
fullPath = fullPath.substr(slashLoc+1, fullPath.size());
}
return result;
}
std::ofstream AssetRegistry::internalCreateWriteStream(const std::filesystem::path& relativePath, std::ios_base::openmode openmode)
{
+6 -6
View File
@@ -21,11 +21,11 @@ public:
static std::filesystem::path getRootFolder();
static PMeshAsset findMesh(const std::string& filePath);
static PTextureAsset findTexture(const std::string& filePath);
static PFontAsset findFont(const std::string& name);
static PMaterialAsset findMaterial(const std::string& filePath);
static PMaterialInstanceAsset findMaterialInstance(const std::string& filePath);
static PMeshAsset findMesh(std::string_view folderPath, std::string_view filePath);
static PTextureAsset findTexture(std::string_view folderPath, std::string_view filePath);
static PFontAsset findFont(std::string_view folderPath, std::string_view name);
static PMaterialAsset findMaterial(std::string_view folderPath, std::string_view filePath);
static PMaterialInstanceAsset findMaterialInstance(std::string_view folderPath, std::string_view filePath);
static std::ofstream createWriteStream(const std::filesystem::path& relativePath, std::ios_base::openmode openmode = std::ios::out);
static std::ifstream createReadStream(const std::filesystem::path& relativePath, std::ios_base::openmode openmode = std::ios::in);
@@ -46,7 +46,7 @@ public:
AssetFolder(std::string_view folderPath);
~AssetFolder();
};
AssetFolder* getOrCreateFolder(std::string foldername);
AssetFolder* getOrCreateFolder(std::string_view foldername);
AssetRegistry();
static AssetRegistry* getInstance();
private:
+1
View File
@@ -24,6 +24,7 @@ public:
private:
OMaterial material;
friend class MaterialLoader;
friend class MeshLoader;
};
DEFINE_REF(MaterialAsset)
} // namespace Seele
+5 -2
View File
@@ -22,16 +22,19 @@ MaterialInstanceAsset::~MaterialInstanceAsset()
void MaterialInstanceAsset::save(ArchiveBuffer& buffer) const
{
Serialization::save(buffer, baseMaterial->getAssetIdentifier());
Serialization::save(buffer, baseMaterial->getFolderPath());
Serialization::save(buffer, baseMaterial->getName());
material->save(buffer);
}
void MaterialInstanceAsset::load(ArchiveBuffer& buffer)
{
std::string folder;
Serialization::load(buffer, folder);
std::string id;
Serialization::load(buffer, id);
material = new MaterialInstance();
material->load(buffer);
baseMaterial = AssetRegistry::findMaterial(id);
baseMaterial = AssetRegistry::findMaterial(folder, id);
material->setBaseMaterial(baseMaterial);
}
+19 -51
View File
@@ -20,91 +20,60 @@ TextureAsset::TextureAsset(std::string_view folderPath, std::string_view name)
TextureAsset::~TextureAsset()
{
ktxTexture_Destroy(ktxTexture(ktxHandle));
}
void TextureAsset::save(ArchiveBuffer&) const
void TextureAsset::save(ArchiveBuffer& buffer) const
{
/*ktxTexture2* kTexture;
ktxTextureCreateInfo createInfo = {
.vkFormat = (uint32_t)texture->getFormat(),
.baseWidth = texture->getSizeX(),
.baseHeight = texture->getSizeY(),
.baseDepth = texture->getSizeZ(),
.numDimensions = texture->getSizeZ() > 1 ? 3u : texture->getSizeY() > 1 ? 2u : 1u,
.numLevels = texture->getMipLevels(),
.numLayers = 1,
.numFaces = texture->getNumFaces(),
.isArray = false,
.generateMipmaps = false,
};
KTX_CHECK(ktxTexture2_Create(&createInfo, KTX_TEXTURE_CREATE_ALLOC_STORAGE, &kTexture));
for (uint32 depth = 0; depth < texture->getSizeZ(); ++depth)
{
for (uint32 face = 0; face < texture->getNumFaces(); ++face)
{
// technically, downloading cant be const, because we have to allocate temporary buffers and change layouts
// but practically the texture stays the same
Array<uint8> faceData;
const_cast<Gfx::Texture*>(texture.getHandle())->download(0, depth, face, faceData);
KTX_CHECK(ktxTexture_SetImageFromMemory(ktxTexture(kTexture), 0, depth, face, faceData.data(), faceData.size()));
}
}
char writer[100];
snprintf(writer, sizeof(writer), "%s version %s", "SeeleEngine", "0.0.1");
ktxHashList_AddKVPair(&kTexture->kvDataHead, KTX_WRITER_KEY,
ktxHashList_AddKVPair(&ktxHandle->kvDataHead, KTX_WRITER_KEY,
(ktx_uint32_t)strlen(writer) + 1,
writer);
KTX_CHECK(ktxTexture2_CompressAstc(kTexture, 0));
ktx_uint8_t* texData;
ktx_size_t texSize;
KTX_CHECK(ktxTexture_WriteToMemory(ktxTexture(kTexture), &texData, &texSize));
KTX_CHECK(ktxTexture_WriteToMemory(ktxTexture(ktxHandle), &texData, &texSize));
Array<uint8> rawData(texSize);
std::memcpy(rawData.data(), texData, texSize);
Serialization::save(buffer, rawData);
free(texData);*/
assert(false); // TODO
free(texData);
}
void TextureAsset::load(ArchiveBuffer& buffer)
{
Gfx::PGraphics graphics = buffer.getGraphics();
Serialization::load(buffer, rawPixels);
Array<uint8> rawData;
Serialization::load(buffer, rawData);
ktxTexture2* kTexture;
KTX_CHECK(ktxTexture_CreateFromMemory(rawData.data(),
rawData.size(),
KTX_TEXTURE_CREATE_LOAD_IMAGE_DATA_BIT,
(ktxTexture**)&kTexture));
(ktxTexture**)&ktxHandle));
ktx_error_code_e e = ktxTexture2_TranscodeBasis(kTexture, KTX_TTF_BC7_RGBA, 0);
assert(e == ktx_error_code_e::KTX_SUCCESS);
//ktx_error_code_e e = ktxTexture2_TranscodeBasis(ktxHandle, KTX_TTF_BC7_RGBA, 0);
//assert(e == ktx_error_code_e::KTX_SUCCESS);
TextureCreateInfo createInfo = {
.sourceData = {
.size = ktxTexture_GetDataSize(ktxTexture(kTexture)),
.data = ktxTexture_GetData(ktxTexture(kTexture)),
.size = ktxTexture_GetDataSize(ktxTexture(ktxHandle)),
.data = ktxTexture_GetData(ktxTexture(ktxHandle)),
.owner = Gfx::QueueType::TRANSFER,
},
.format = (Gfx::SeFormat)kTexture->vkFormat,
.width = kTexture->baseWidth,
.height = kTexture->baseHeight,
.depth = kTexture->baseDepth,
.mipLevels = kTexture->numLevels,
.layers = kTexture->numFaces,
.elements = kTexture->numLayers,
.format = (Gfx::SeFormat)ktxHandle->vkFormat,
.width = ktxHandle->baseWidth,
.height = ktxHandle->baseHeight,
.depth = ktxHandle->baseDepth,
.mipLevels = ktxHandle->numLevels,
.layers = ktxHandle->numFaces,
.elements = ktxHandle->numLayers,
.usage = Gfx::SE_IMAGE_USAGE_SAMPLED_BIT,
};
if (kTexture->isCubemap)
if (ktxHandle->isCubemap)
{
texture = graphics->createTextureCube(createInfo);
}
else if (kTexture->isArray)
else if (ktxHandle->isArray)
{
texture = graphics->createTexture3D(createInfo);
}
@@ -113,7 +82,6 @@ void TextureAsset::load(ArchiveBuffer& buffer)
texture = graphics->createTexture2D(createInfo);
}
texture->transferOwnership(Gfx::QueueType::GRAPHICS);
ktxTexture_Destroy(ktxTexture(kTexture));
}
void TextureAsset::setTexture(Gfx::OTexture _texture)
+2 -5
View File
@@ -1,6 +1,7 @@
#pragma once
#include "Asset.h"
struct ktxTexture2;
namespace Seele
{
DECLARE_NAME_REF(Gfx, Texture)
@@ -18,14 +19,10 @@ public:
{
return texture;
}
const Array<uint8>& getRawPixels()
{
return rawPixels;
}
uint32 getWidth();
uint32 getHeight();
private:
Array<uint8> rawPixels;
struct ktxTexture2* ktxHandle;
Gfx::OTexture texture;
friend class TextureLoader;
};