Some actually useful metal changes???

This commit is contained in:
Dynamitos
2024-11-01 21:04:06 +01:00
parent 2811757476
commit 32d3bd8ad8
26 changed files with 152 additions and 73 deletions
+2
View File
@@ -13,6 +13,8 @@ struct DescriptorBinding {
SeDescriptorBindingFlags bindingFlags = 0;
SeShaderStageFlags shaderStages = SE_SHADER_STAGE_ALL;
Gfx::SeDescriptorAccessTypeFlags access = SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT;
// In Metal uniforms are plain bytes, and for that we need to know the struct size
uint32 uniformLength = 0;
};
DECLARE_REF(DescriptorPool)