Some actually useful metal changes???
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@@ -124,6 +124,7 @@ WaterRenderer::WaterRenderer(Gfx::PGraphics graphics, PScene scene, Gfx::PDescri
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computeLayout->addDescriptorBinding(Gfx::DescriptorBinding{
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.binding = 0,
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.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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.uniformLength = sizeof(MaterialParams),
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});
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computeLayout->addDescriptorBinding(Gfx::DescriptorBinding{
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.binding = 1,
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