Some actually useful metal changes???
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@@ -8,6 +8,7 @@ LightEnvironment::LightEnvironment(Gfx::PGraphics graphics) : graphics(graphics)
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layout->addDescriptorBinding(Gfx::DescriptorBinding{
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.binding = 0,
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.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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.uniformLength = sizeof(LightEnv)
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});
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layout->addDescriptorBinding(Gfx::DescriptorBinding{
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.binding = 1,
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