Graphics is now a global object, instead of a per-window one

This commit is contained in:
HOEGLER Stefan
2020-03-15 15:58:01 +01:00
parent 30e256d0aa
commit 3b55755f0c
20 changed files with 121 additions and 59 deletions
+1 -1
View File
@@ -6,7 +6,7 @@ namespace Seele
class SceneRenderPath : public RenderPath
{
public:
SceneRenderPath(Graphics* graphics);
SceneRenderPath(PGraphics graphics);
virtual ~SceneRenderPath();
virtual void applyArea(Rect area) override;
virtual void init() override;