Graphics is now a global object, instead of a per-window one
This commit is contained in:
@@ -26,6 +26,7 @@ namespace Seele
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, arraySize(size)
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{
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_data = (T*)malloc(size * sizeof(T));
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assert(_data != nullptr);
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for (int i = 0; i < size; ++i)
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{
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_data[i] = value;
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@@ -38,10 +39,10 @@ namespace Seele
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{
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_data = (T*)malloc(init.size() * sizeof(T));
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auto it = init.begin();
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for (size_t i = 0; i < init.size(); i++)
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for (size_t i = 0; it != init.end(); i++, it++)
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{
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assert(i < init.size());
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_data[i] = *it;
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it++;
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}
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refreshIterators();
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}
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@@ -50,6 +51,7 @@ namespace Seele
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, arraySize(other.arraySize)
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{
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_data = (T*)malloc(other.allocated * sizeof(T));
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assert(_data != nullptr);
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std::memcpy(_data, other._data, sizeof(T) * allocated);
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refreshIterators();
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}
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@@ -174,6 +176,7 @@ namespace Seele
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{
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allocated += DEFAULT_ALLOC_SIZE;
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void* tempArray = malloc(sizeof(T) * allocated);
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assert(tempArray != nullptr);
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std::memcpy(tempArray, _data, arraySize * sizeof(T));
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memset(tempArray, 0, sizeof(T) * allocated);
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delete _data;
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@@ -8,13 +8,13 @@ namespace Seele {
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class Graphics
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{
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public:
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Graphics();
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~Graphics();
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virtual void init(GraphicsInitializer initializer) = 0;
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virtual void beginFrame(void* windowHandle) = 0;
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virtual void endFrame(void* windowHandle) = 0;
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virtual void* createWindow(const WindowCreateInfo& createInfo) = 0;
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protected:
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Graphics();
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~Graphics();
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friend class Window;
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};
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DEFINE_REF(Graphics);
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@@ -20,6 +20,7 @@ namespace Seele
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const char* windowLayoutFile;
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const char* applicationName;
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const char* engineName;
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void* windowHandle;
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/**
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* layers defines the enabled Vulkan layers used in the instance,
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* if ENABLE_VALIDATION is defined, standard validation is already enabled
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@@ -34,6 +35,7 @@ namespace Seele
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, layers{ "VK_LAYER_LUNARG_standard_validation" }
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, instanceExtensions{}
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, deviceExtensions{ "VK_KHR_swapchain" }
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, windowHandle(nullptr)
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{}
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GraphicsInitializer(const GraphicsInitializer& other)
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: applicationName(other.applicationName)
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@@ -44,12 +46,14 @@ namespace Seele
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{
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}
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};
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DECLARE_REF(Graphics);
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struct WindowCreateInfo
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{
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int32 width;
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int32 height;
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const char* title;
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bool bFullscreen;
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PGraphics graphics;
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};
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class RenderCommandBase
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@@ -1,6 +1,6 @@
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#include "RenderPath.h"
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Seele::RenderPath::RenderPath(Graphics* graphics)
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Seele::RenderPath::RenderPath(PGraphics graphics)
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: graphics(graphics)
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{
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}
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@@ -6,7 +6,7 @@ namespace Seele
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class RenderPath
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{
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public:
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RenderPath(Graphics* graphics);
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RenderPath(PGraphics graphics);
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virtual ~RenderPath();
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virtual void applyArea(Rect area) = 0;
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virtual void init() = 0;
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@@ -14,7 +14,7 @@ namespace Seele
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virtual void render() = 0;
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virtual void endFrame() = 0;
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protected:
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Graphics* graphics;
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PGraphics graphics;
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Rect area;
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};
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DEFINE_REF(RenderPath);
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@@ -1,6 +1,6 @@
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#include "SceneRenderPath.h"
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Seele::SceneRenderPath::SceneRenderPath(Graphics* graphics)
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Seele::SceneRenderPath::SceneRenderPath(PGraphics graphics)
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: RenderPath(graphics)
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{
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}
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@@ -6,7 +6,7 @@ namespace Seele
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class SceneRenderPath : public RenderPath
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{
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public:
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SceneRenderPath(Graphics* graphics);
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SceneRenderPath(PGraphics graphics);
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virtual ~SceneRenderPath();
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virtual void applyArea(Rect area) override;
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virtual void init() override;
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@@ -1,7 +1,7 @@
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#include "SceneView.h"
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#include "SceneRenderPath.h"
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Seele::SceneView::SceneView(Graphics* graphics)
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Seele::SceneView::SceneView(PGraphics graphics)
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: View(graphics)
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{
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renderer = new SceneRenderPath(graphics);
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@@ -5,7 +5,7 @@ namespace Seele
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class SceneView : public View
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{
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public:
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SceneView(Graphics* graphics);
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SceneView(PGraphics graphics);
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~SceneView();
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};
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}
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@@ -1,6 +1,6 @@
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#include "View.h"
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Seele::View::View(Graphics* graphics)
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Seele::View::View(PGraphics graphics)
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: graphics(graphics)
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{
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}
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@@ -2,18 +2,18 @@
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#include "RenderPath.h"
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namespace Seele
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{
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class Graphics;
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DECLARE_REF(Graphics);
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// A view is a part of the window, which can be anything from a viewport to an editor
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class View
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{
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public:
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View(Graphics* graphics);
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View(PGraphics graphics);
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virtual ~View();
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void beginFrame();
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void endFrame();
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void applyArea(Rect area);
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protected:
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Graphics* graphics;
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PGraphics graphics;
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PRenderPath renderer;
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};
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@@ -4,34 +4,27 @@
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#include "VulkanInitializer.h"
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#include <GLFW/glfw3.h>
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Seele::VulkanGraphics::VulkanGraphics()
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: callback(VK_NULL_HANDLE)
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, handle(VK_NULL_HANDLE)
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, instance(VK_NULL_HANDLE)
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, physicalDevice(VK_NULL_HANDLE)
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{
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glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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}
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Seele::VulkanGraphics::~VulkanGraphics()
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{
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glfwTerminate();
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}
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void Seele::VulkanGraphics::init(GraphicsInitializer initInfo)
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{
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VkApplicationInfo appInfo = {};
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.pApplicationName = initInfo.applicationName;
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appInfo.applicationVersion = VK_MAKE_VERSION(0, 0, 1);
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appInfo.pEngineName = initInfo.engineName;
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appInfo.engineVersion = VK_MAKE_VERSION(0, 0, 1);
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appInfo.apiVersion = VK_API_VERSION_1_1;
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VkInstanceCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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info.pApplicationInfo = &appInfo;
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Array<const char*> extensions = getRequiredExtensions();
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for (uint32 i = 0; i < initInfo.instanceExtensions.size(); ++i)
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{
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extensions.add(initInfo.instanceExtensions[i]);
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}
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info.enabledExtensionCount = (uint32)extensions.size();
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info.ppEnabledExtensionNames = extensions.data();
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#ifdef ENABLE_VALIDATION
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info.enabledLayerCount = (uint32)initInfo.layers.size();
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info.ppEnabledLayerNames = initInfo.layers.data();
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#else
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info.enabledLayerCount = 0;
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#endif
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VK_CHECK(vkCreateInstance(&info, nullptr, &instance));
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initInstance(initInfo);
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setupDebugCallback();
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pickPhysicalDevice();
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allocator = new VulkanAllocator(this);
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}
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@@ -52,17 +45,6 @@ void* Seele::VulkanGraphics::createWindow(const WindowCreateInfo& createInfo)
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return window;
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}
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Seele::VulkanGraphics::VulkanGraphics()
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{
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glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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}
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Seele::VulkanGraphics::~VulkanGraphics()
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{
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glfwTerminate();
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}
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VkDevice Seele::VulkanGraphics::getDevice() const
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{
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return handle;
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@@ -88,6 +70,34 @@ Seele::Array<const char*> Seele::VulkanGraphics::getRequiredExtensions()
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#endif // ENABLE_VALIDATION
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return extensions;
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}
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void Seele::VulkanGraphics::initInstance(GraphicsInitializer initInfo)
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{
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VkApplicationInfo appInfo = {};
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.pApplicationName = initInfo.applicationName;
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appInfo.applicationVersion = VK_MAKE_VERSION(0, 0, 1);
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appInfo.pEngineName = initInfo.engineName;
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appInfo.engineVersion = VK_MAKE_VERSION(0, 0, 1);
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appInfo.apiVersion = VK_API_VERSION_1_1;
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VkInstanceCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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info.pApplicationInfo = &appInfo;
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Array<const char*> extensions = getRequiredExtensions();
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for (uint32 i = 0; i < initInfo.instanceExtensions.size(); ++i)
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{
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extensions.add(initInfo.instanceExtensions[i]);
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}
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info.enabledExtensionCount = (uint32)extensions.size();
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info.ppEnabledExtensionNames = extensions.data();
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#ifdef ENABLE_VALIDATION
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info.enabledLayerCount = (uint32)initInfo.layers.size();
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info.ppEnabledLayerNames = initInfo.layers.data();
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#else
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info.enabledLayerCount = 0;
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#endif
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VK_CHECK(vkCreateInstance(&info, nullptr, &instance));
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}
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void Seele::VulkanGraphics::setupDebugCallback()
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{
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VkDebugReportCallbackCreateInfoEXT createInfo =
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@@ -95,4 +105,19 @@ void Seele::VulkanGraphics::setupDebugCallback()
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VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT);
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VK_CHECK(CreateDebugReportCallbackEXT(instance, &createInfo, nullptr, &callback));
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}
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}
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void Seele::VulkanGraphics::pickPhysicalDevice()
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{
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uint32 physicalDeviceCount;
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vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr);
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Array<VkPhysicalDevice> physicalDevices(physicalDeviceCount);
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vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, physicalDevices.data());
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VkPhysicalDevice bestDevice;
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uint32 deviceRating = 0;
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for (auto physicalDevice : physicalDevices)
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{
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VkPhysicalDeviceProperties props;
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vkGetPhysicalDeviceProperties(physicalDevice, &props);
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}
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}
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@@ -19,12 +19,15 @@ namespace Seele
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virtual void* createWindow(const WindowCreateInfo& createInfo) override;
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protected:
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Array<const char*> getRequiredExtensions();
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void initInstance(GraphicsInitializer initInfo);
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void setupDebugCallback();
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void pickPhysicalDevice();
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VkDevice handle;
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VkPhysicalDevice physicalDevice;
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VkInstance instance;
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VkDebugReportCallbackEXT callback;
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Array<PVulkanViewport> viewports;
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PVulkanAllocator allocator;
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friend class Window;
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};
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@@ -35,6 +35,7 @@ VkDescriptorType Seele::cast(const SeDescriptorType& descriptorType)
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default:
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break;
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}
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return VK_DESCRIPTOR_TYPE_MAX_ENUM;
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}
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SeDescriptorType Seele::cast(const VkDescriptorType& descriptorType)
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@@ -71,6 +72,7 @@ SeDescriptorType Seele::cast(const VkDescriptorType& descriptorType)
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default:
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break;
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}
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return SE_DESCRIPTOR_TYPE_MAX_ENUM;
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}
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VkShaderStageFlagBits Seele::cast(const SeShaderStageFlagBits& stage)
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@@ -113,6 +115,7 @@ VkShaderStageFlagBits Seele::cast(const SeShaderStageFlagBits& stage)
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default:
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break;
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}
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return VK_SHADER_STAGE_ALL;
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}
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SeShaderStageFlagBits Seele::cast(const VkShaderStageFlagBits& stage)
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@@ -154,4 +157,5 @@ SeShaderStageFlagBits Seele::cast(const VkShaderStageFlagBits& stage)
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default:
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break;
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}
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return SE_SHADER_STAGE_ALL;
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}
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@@ -11,6 +11,7 @@ namespace Seele
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public:
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VulkanDescriptorLayout(PVulkanGraphics graphics)
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: graphics(graphics)
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, layoutHandle(VK_NULL_HANDLE)
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{}
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virtual ~VulkanDescriptorLayout();
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virtual void create();
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@@ -30,6 +31,8 @@ namespace Seele
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public:
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VulkanPipelineLayout(PVulkanGraphics graphics)
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: graphics(graphics)
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, layoutHash(0)
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, layoutHandle(VK_NULL_HANDLE)
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{}
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virtual ~VulkanPipelineLayout();
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virtual void create();
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@@ -53,7 +56,11 @@ namespace Seele
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class VulkanDescriptorSet : public DescriptorSet
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{
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public:
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VulkanDescriptorSet(PVulkanGraphics graphics, PVulkanDescriptorAllocator owner) : graphics(graphics), owner(owner) {}
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VulkanDescriptorSet(PVulkanGraphics graphics, PVulkanDescriptorAllocator owner)
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: graphics(graphics)
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, owner(owner)
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, setHandle(VK_NULL_HANDLE)
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{}
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virtual ~VulkanDescriptorSet();
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virtual void updateBuffer(uint32_t binding, PUniformBuffer uniformBuffer);
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virtual void updateBuffer(uint32_t binding, PStructuredBuffer uniformBuffer);
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@@ -132,4 +139,17 @@ namespace Seele
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VkSampler sampler;
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};
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DEFINE_REF(VulkanSamplerState);
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class VulkanViewport : public Viewport
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{
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public:
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private:
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uint32 sizeX;
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uint32 sizeY;
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uint32 offsetX;
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uint32 offsetY;
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VkSwapchainKHR swapchain;
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void* windowHandle;
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};
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DECLARE_REF(VulkanViewport);
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}
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@@ -1,17 +1,15 @@
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#include "Window.h"
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#include "Vulkan/VulkanGraphics.h"
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#include "SceneView.h"
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Seele::Window::Window(const WindowCreateInfo& createInfo)
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: width(createInfo.width)
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, height(createInfo.height)
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{
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graphics = new VulkanGraphics();
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graphics = createInfo.graphics;
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center = new Section();
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center->resizeArea(Rect(1, 1, 0, 0));
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center->addView(new SceneView(graphics));
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windowHandle = graphics->createWindow(createInfo);
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graphics->init(GraphicsInitializer());
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}
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Seele::Window::~Window()
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@@ -62,7 +62,7 @@ namespace Seele {
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PSection center;
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uint32 width;
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uint32 height;
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Graphics* graphics;
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PGraphics graphics;
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};
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DEFINE_REF(Window)
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}
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@@ -1,7 +1,11 @@
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#include "WindowManager.h"
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#include "Vulkan/VulkanGraphics.h"
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Seele::WindowManager::WindowManager()
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{
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graphics = new VulkanGraphics();
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GraphicsInitializer initializer;
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graphics->init(initializer);
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}
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Seele::WindowManager::~WindowManager()
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@@ -15,6 +15,7 @@ namespace Seele
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void endFrame();
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private:
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Array<PWindow> windows;
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PGraphics graphics;
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};
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DEFINE_REF(WindowManager);
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}
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@@ -104,13 +104,13 @@ namespace Seele
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}
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template<typename F>
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RefPtr<F>& cast()
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RefPtr<F> cast()
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{
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T* t = object->getHandle();
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F* f = dynamic_cast<F*>(t);
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if (f == nullptr)
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{
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return RefPtr<F>();
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return nullptr;
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}
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RefObject<F>* newObject = (RefObject<F>*)object;
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RefPtr<F> result(newObject);
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Block a user