31 lines
397 B
C++
31 lines
397 B
C++
#include "SceneRenderPath.h"
|
|
|
|
Seele::SceneRenderPath::SceneRenderPath(PGraphics graphics)
|
|
: RenderPath(graphics)
|
|
{
|
|
}
|
|
|
|
Seele::SceneRenderPath::~SceneRenderPath()
|
|
{
|
|
}
|
|
|
|
void Seele::SceneRenderPath::applyArea(Rect area)
|
|
{
|
|
}
|
|
|
|
void Seele::SceneRenderPath::init()
|
|
{
|
|
}
|
|
|
|
void Seele::SceneRenderPath::beginFrame()
|
|
{
|
|
}
|
|
|
|
void Seele::SceneRenderPath::render()
|
|
{
|
|
}
|
|
|
|
void Seele::SceneRenderPath::endFrame()
|
|
{
|
|
}
|