Graphics is now a global object, instead of a per-window one
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@@ -1,7 +1,7 @@
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#include "SceneView.h"
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#include "SceneRenderPath.h"
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Seele::SceneView::SceneView(Graphics* graphics)
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Seele::SceneView::SceneView(PGraphics graphics)
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: View(graphics)
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{
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renderer = new SceneRenderPath(graphics);
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