Graphics is now a global object, instead of a per-window one
This commit is contained in:
@@ -35,6 +35,7 @@ VkDescriptorType Seele::cast(const SeDescriptorType& descriptorType)
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return VK_DESCRIPTOR_TYPE_MAX_ENUM;
|
||||
}
|
||||
|
||||
SeDescriptorType Seele::cast(const VkDescriptorType& descriptorType)
|
||||
@@ -71,6 +72,7 @@ SeDescriptorType Seele::cast(const VkDescriptorType& descriptorType)
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return SE_DESCRIPTOR_TYPE_MAX_ENUM;
|
||||
}
|
||||
|
||||
VkShaderStageFlagBits Seele::cast(const SeShaderStageFlagBits& stage)
|
||||
@@ -113,6 +115,7 @@ VkShaderStageFlagBits Seele::cast(const SeShaderStageFlagBits& stage)
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return VK_SHADER_STAGE_ALL;
|
||||
}
|
||||
|
||||
SeShaderStageFlagBits Seele::cast(const VkShaderStageFlagBits& stage)
|
||||
@@ -154,4 +157,5 @@ SeShaderStageFlagBits Seele::cast(const VkShaderStageFlagBits& stage)
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return SE_SHADER_STAGE_ALL;
|
||||
}
|
||||
Reference in New Issue
Block a user