Basic shadow mapping rendering

This commit is contained in:
Dynamitos
2025-05-06 19:36:43 +02:00
parent ee412201e6
commit 3e36340b02
40 changed files with 607 additions and 275 deletions
+2 -1
View File
@@ -6,7 +6,8 @@
namespace Seele {
namespace Component {
struct Camera {
Matrix4 viewMatrix;
float nearPlane = 0.001f;
float farPlane = 10000.0f;
bool mainCamera = false;
};
} // namespace Component