Caching descriptor set updates
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@@ -38,7 +38,7 @@ void MeshLoader::importAsset(MeshImportArgs args)
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PMeshAsset ref = asset;
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asset->setStatus(Asset::Status::Loading);
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AssetRegistry::get().registerMesh(std::move(asset));
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import(args, ref);
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import(args, ref);
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}
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