Caching descriptor set updates

This commit is contained in:
Dynamitos
2024-05-29 10:40:35 +02:00
parent e0961bce24
commit 4b6022237b
15 changed files with 405 additions and 315 deletions
+6 -6
View File
@@ -9,15 +9,15 @@
using namespace Seele;
using namespace Seele::Vulkan;
Shader::Shader(PGraphics graphics, VkShaderStageFlags stage)
Shader::Shader(PGraphics graphics, VkShaderStageFlags stage)
: graphics(graphics)
, stage(stage)
{
}
Shader::~Shader()
Shader::~Shader()
{
if(module != VK_NULL_HANDLE)
if (module != VK_NULL_HANDLE)
{
vkDestroyShaderModule(graphics->getDevice(), module, nullptr);
}
@@ -30,9 +30,9 @@ uint32 Seele::Vulkan::Shader::getShaderHash() const
void Shader::create(ShaderCreateInfo createInfo)
{
Map<std::string, uint32> paramMapping;
Slang::ComPtr<slang::IBlob> kernelBlob = generateShader(createInfo, SLANG_SPIRV, paramMapping);
createInfo.rootSignature->addMapping(paramMapping);
Map<std::string, uint32> paramMapping;
Slang::ComPtr<slang::IBlob> kernelBlob = generateShader(createInfo, SLANG_SPIRV, paramMapping);
createInfo.rootSignature->addMapping(paramMapping);
VkShaderModuleCreateInfo moduleInfo =
{
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,