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@@ -4,493 +4,453 @@
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using namespace Seele;
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using namespace Seele::Vulkan;
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struct PendingBuffer
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{
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uint64 offset;
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uint64 size;
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VkBuffer stagingBuffer;
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VmaAllocation allocation;
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Gfx::QueueType prevQueue;
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bool writeOnly;
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struct PendingBuffer {
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uint64 offset;
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uint64 size;
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VkBuffer stagingBuffer;
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VmaAllocation allocation;
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Gfx::QueueType prevQueue;
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bool writeOnly;
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};
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static Map<Vulkan::Buffer *, PendingBuffer> pendingBuffers;
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Buffer::Buffer(PGraphics graphics,
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uint64 size,
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VkBufferUsageFlags usage,
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Gfx::QueueType &queueType,
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bool dynamic,
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std::string name)
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: graphics(graphics), currentBuffer(0), size(size), owner(queueType), name(name)
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{
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if (dynamic)
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{
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numBuffers = Gfx::numFramesBuffered;
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}
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else
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{
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numBuffers = 1;
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}
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VkBufferCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.size = size,
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.usage = usage,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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};
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VmaAllocationCreateInfo allocInfo = {
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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for (uint32 i = 0; i < numBuffers; ++i)
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{
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vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers[i].buffer, &buffers[i].allocation, &buffers[i].info);
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vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers[i].allocation, &buffers[i].properties);
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//std::cout << "Create buffer " << std::hex << (uint64)buffers[i].buffer << std::dec;
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if (!name.empty())
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{
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VkDebugUtilsObjectNameInfoEXT nameInfo = {
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.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
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.pNext = nullptr,
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.objectType = VK_OBJECT_TYPE_BUFFER,
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.objectHandle = (uint64)buffers[i].buffer,
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.pObjectName = this->name.c_str()
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};
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graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
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//std::cout << ": " << name;
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}
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//std::cout << std::endl;
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Buffer::Buffer(PGraphics graphics, uint64 size, VkBufferUsageFlags usage,
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Gfx::QueueType &queueType, bool dynamic, std::string name)
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: graphics(graphics), currentBuffer(0), size(size), owner(queueType),
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name(name) {
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if (dynamic) {
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numBuffers = Gfx::numFramesBuffered;
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} else {
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numBuffers = 1;
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}
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VkBufferCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.size = size,
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.usage = usage,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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};
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VmaAllocationCreateInfo allocInfo = {
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
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VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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for (uint32 i = 0; i < numBuffers; ++i) {
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vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo,
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&buffers[i].buffer, &buffers[i].allocation,
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&buffers[i].info);
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vmaGetAllocationMemoryProperties(graphics->getAllocator(),
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buffers[i].allocation,
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&buffers[i].properties);
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// std::cout << "Create buffer " << std::hex << (uint64)buffers[i].buffer <<
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// std::dec;
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if (!name.empty()) {
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VkDebugUtilsObjectNameInfoEXT nameInfo = {
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.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
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.pNext = nullptr,
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.objectType = VK_OBJECT_TYPE_BUFFER,
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.objectHandle = (uint64)buffers[i].buffer,
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.pObjectName = this->name.c_str()};
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graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
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// std::cout << ": " << name;
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}
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// std::cout << std::endl;
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}
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}
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Buffer::~Buffer()
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{
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for (uint32 i = 0; i < numBuffers; ++i)
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{
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graphics->getDestructionManager()->queueBuffer(graphics->getQueueCommands(owner)->getCommands(), buffers[i].buffer, buffers[i].allocation);
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}
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Buffer::~Buffer() {
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for (uint32 i = 0; i < numBuffers; ++i) {
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graphics->getDestructionManager()->queueBuffer(
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graphics->getQueueCommands(owner)->getCommands(), buffers[i].buffer,
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buffers[i].allocation);
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}
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}
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void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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{
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Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
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VkBufferMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(owner),
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.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner),
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.offset = 0,
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.size = size,
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};
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PCommandPool sourcePool = graphics->getQueueCommands(owner);
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PCommandPool dstPool = nullptr;
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VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
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if (owner == Gfx::QueueType::TRANSFER)
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{
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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}
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else if (owner == Gfx::QueueType::COMPUTE)
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{
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barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
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}
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else if (owner == Gfx::QueueType::GRAPHICS)
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{
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barrier.srcAccessMask = getSourceAccessMask();
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srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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}
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if (newOwner == Gfx::QueueType::TRANSFER)
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{
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barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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dstPool = graphics->getTransferCommands();
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}
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else if (newOwner == Gfx::QueueType::COMPUTE)
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{
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barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
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dstPool = graphics->getComputeCommands();
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}
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else if (newOwner == Gfx::QueueType::GRAPHICS)
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{
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barrier.dstAccessMask = getDestAccessMask();
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dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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dstPool = graphics->getGraphicsCommands();
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}
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VkCommandBuffer srcCommand = sourcePool->getCommands()->getHandle();
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VkCommandBuffer dstCommand = dstPool->getCommands()->getHandle();
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VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
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for (uint32 i = 0; i < numBuffers; ++i)
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{
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dynamicBarriers[i] = barrier;
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dynamicBarriers[i].buffer = buffers[i].buffer;
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}
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vkCmdPipelineBarrier(srcCommand, srcStage, srcStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
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vkCmdPipelineBarrier(dstCommand, dstStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
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sourcePool->submitCommands();
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void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
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Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
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VkBufferMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(owner),
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.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner),
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.offset = 0,
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.size = size,
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};
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PCommandPool sourcePool = graphics->getQueueCommands(owner);
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PCommandPool dstPool = nullptr;
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VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
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if (owner == Gfx::QueueType::TRANSFER) {
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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} else if (owner == Gfx::QueueType::COMPUTE) {
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barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
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} else if (owner == Gfx::QueueType::GRAPHICS) {
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barrier.srcAccessMask = getSourceAccessMask();
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srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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}
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if (newOwner == Gfx::QueueType::TRANSFER) {
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barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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dstPool = graphics->getTransferCommands();
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} else if (newOwner == Gfx::QueueType::COMPUTE) {
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barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
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dstPool = graphics->getComputeCommands();
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} else if (newOwner == Gfx::QueueType::GRAPHICS) {
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barrier.dstAccessMask = getDestAccessMask();
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dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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dstPool = graphics->getGraphicsCommands();
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}
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VkCommandBuffer srcCommand = sourcePool->getCommands()->getHandle();
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VkCommandBuffer dstCommand = dstPool->getCommands()->getHandle();
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VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
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for (uint32 i = 0; i < numBuffers; ++i) {
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dynamicBarriers[i] = barrier;
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dynamicBarriers[i].buffer = buffers[i].buffer;
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}
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vkCmdPipelineBarrier(srcCommand, srcStage, srcStage, 0, 0, nullptr,
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numBuffers, dynamicBarriers, 0, nullptr);
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vkCmdPipelineBarrier(dstCommand, dstStage, dstStage, 0, 0, nullptr,
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numBuffers, dynamicBarriers, 0, nullptr);
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sourcePool->submitCommands();
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}
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void Buffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
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{
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PCommand commandBuffer = graphics->getQueueCommands(owner)->getCommands();
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VkBufferMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = srcAccess,
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.dstAccessMask = dstAccess,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.offset = 0,
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.size = size,
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};
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VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
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for (uint32 i = 0; i < numBuffers; ++i)
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{
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dynamicBarriers[i] = barrier;
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dynamicBarriers[i].buffer = buffers[i].buffer;
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}
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vkCmdPipelineBarrier(commandBuffer->getHandle(), srcStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
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void Buffer::executePipelineBarrier(VkAccessFlags srcAccess,
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VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess,
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VkPipelineStageFlags dstStage) {
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PCommand commandBuffer = graphics->getQueueCommands(owner)->getCommands();
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VkBufferMemoryBarrier barrier = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = srcAccess,
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.dstAccessMask = dstAccess,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.offset = 0,
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.size = size,
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};
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VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
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for (uint32 i = 0; i < numBuffers; ++i) {
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dynamicBarriers[i] = barrier;
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dynamicBarriers[i].buffer = buffers[i].buffer;
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}
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vkCmdPipelineBarrier(commandBuffer->getHandle(), srcStage, dstStage, 0, 0,
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nullptr, numBuffers, dynamicBarriers, 0, nullptr);
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}
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void *Buffer::map(bool writeOnly)
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{
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return mapRegion(0, size, writeOnly);
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void *Buffer::map(bool writeOnly) { return mapRegion(0, size, writeOnly); }
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void *Buffer::mapRegion(uint64 regionOffset, uint64 regionSize,
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bool writeOnly) {
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void *data = nullptr;
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|
|
|
|
|
|
|
PendingBuffer pending;
|
|
|
|
|
pending.writeOnly = writeOnly;
|
|
|
|
|
pending.prevQueue = owner;
|
|
|
|
|
pending.offset = regionOffset;
|
|
|
|
|
pending.size = regionSize;
|
|
|
|
|
if (writeOnly) {
|
|
|
|
|
if (buffers[currentBuffer].properties &
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
|
|
|
|
|
VK_CHECK(vmaMapMemory(graphics->getAllocator(),
|
|
|
|
|
buffers[currentBuffer].allocation, &data));
|
|
|
|
|
} else {
|
|
|
|
|
VkBufferCreateInfo stagingInfo = {
|
|
|
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
|
|
|
.pNext = nullptr,
|
|
|
|
|
.flags = 0,
|
|
|
|
|
.size = regionSize,
|
|
|
|
|
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
|
|
|
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
|
|
|
};
|
|
|
|
|
VmaAllocationCreateInfo allocInfo = {
|
|
|
|
|
.usage = VMA_MEMORY_USAGE_AUTO,
|
|
|
|
|
.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
|
|
|
|
};
|
|
|
|
|
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo,
|
|
|
|
|
&allocInfo, &pending.stagingBuffer,
|
|
|
|
|
&pending.allocation, nullptr));
|
|
|
|
|
vmaMapMemory(graphics->getAllocator(), pending.allocation, &data);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
assert(false);
|
|
|
|
|
}
|
|
|
|
|
pendingBuffers[this] = std::move(pending);
|
|
|
|
|
|
|
|
|
|
assert(data);
|
|
|
|
|
return data;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void *Buffer::mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly)
|
|
|
|
|
{
|
|
|
|
|
void *data = nullptr;
|
|
|
|
|
void Buffer::unmap() {
|
|
|
|
|
auto found = pendingBuffers.find(this);
|
|
|
|
|
if (found != pendingBuffers.end()) {
|
|
|
|
|
PendingBuffer &pending = found->value;
|
|
|
|
|
if (pending.writeOnly) {
|
|
|
|
|
if (buffers[currentBuffer].properties &
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
|
|
|
|
|
vmaUnmapMemory(graphics->getAllocator(),
|
|
|
|
|
buffers[currentBuffer].allocation);
|
|
|
|
|
} else {
|
|
|
|
|
vmaFlushAllocation(graphics->getAllocator(), pending.allocation, 0,
|
|
|
|
|
VK_WHOLE_SIZE);
|
|
|
|
|
vmaUnmapMemory(graphics->getAllocator(), pending.allocation);
|
|
|
|
|
PCommand command = graphics->getQueueCommands(owner)->getCommands();
|
|
|
|
|
VkCommandBuffer cmdHandle = command->getHandle();
|
|
|
|
|
|
|
|
|
|
PendingBuffer pending;
|
|
|
|
|
pending.writeOnly = writeOnly;
|
|
|
|
|
pending.prevQueue = owner;
|
|
|
|
|
pending.offset = regionOffset;
|
|
|
|
|
pending.size = regionSize;
|
|
|
|
|
if (writeOnly)
|
|
|
|
|
{
|
|
|
|
|
if (buffers[currentBuffer].properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
|
|
|
|
|
{
|
|
|
|
|
VK_CHECK(vmaMapMemory(graphics->getAllocator(), buffers[currentBuffer].allocation, &data));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
VkBufferCreateInfo stagingInfo = {
|
|
|
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
|
|
|
.pNext = nullptr,
|
|
|
|
|
.flags = 0,
|
|
|
|
|
.size = regionSize,
|
|
|
|
|
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
|
|
|
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
|
|
|
};
|
|
|
|
|
VmaAllocationCreateInfo allocInfo = {
|
|
|
|
|
.usage = VMA_MEMORY_USAGE_AUTO,
|
|
|
|
|
.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
|
|
|
|
};
|
|
|
|
|
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &allocInfo, &pending.stagingBuffer, &pending.allocation, nullptr));
|
|
|
|
|
vmaMapMemory(graphics->getAllocator(), pending.allocation, &data);
|
|
|
|
|
}
|
|
|
|
|
VkBufferCopy region = {
|
|
|
|
|
.srcOffset = 0,
|
|
|
|
|
.dstOffset = pending.offset,
|
|
|
|
|
.size = pending.size,
|
|
|
|
|
};
|
|
|
|
|
VkBufferMemoryBarrier barrier = {
|
|
|
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
|
|
|
.pNext = nullptr,
|
|
|
|
|
.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT,
|
|
|
|
|
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
|
|
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.buffer = buffers[currentBuffer].buffer,
|
|
|
|
|
.offset = 0,
|
|
|
|
|
.size = size,
|
|
|
|
|
};
|
|
|
|
|
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
|
|
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1,
|
|
|
|
|
&barrier, 0, nullptr);
|
|
|
|
|
vkCmdCopyBuffer(cmdHandle, pending.stagingBuffer,
|
|
|
|
|
buffers[currentBuffer].buffer, 1, ®ion);
|
|
|
|
|
barrier = {
|
|
|
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
|
|
|
.pNext = nullptr,
|
|
|
|
|
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
|
|
|
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
|
|
|
|
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.buffer = buffers[currentBuffer].buffer,
|
|
|
|
|
.offset = 0,
|
|
|
|
|
.size = size,
|
|
|
|
|
};
|
|
|
|
|
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
|
|
|
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr,
|
|
|
|
|
1, &barrier, 0, nullptr);
|
|
|
|
|
graphics->getDestructionManager()->queueBuffer(
|
|
|
|
|
command, pending.stagingBuffer, pending.allocation);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
assert(false);
|
|
|
|
|
}
|
|
|
|
|
pendingBuffers[this] = std::move(pending);
|
|
|
|
|
// requestOwnershipTransfer(pending.prevQueue);
|
|
|
|
|
|
|
|
|
|
assert(data);
|
|
|
|
|
return data;
|
|
|
|
|
pendingBuffers.erase(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Buffer::unmap()
|
|
|
|
|
{
|
|
|
|
|
auto found = pendingBuffers.find(this);
|
|
|
|
|
if (found != pendingBuffers.end())
|
|
|
|
|
{
|
|
|
|
|
PendingBuffer &pending = found->value;
|
|
|
|
|
if (pending.writeOnly)
|
|
|
|
|
{
|
|
|
|
|
if (buffers[currentBuffer].properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
|
|
|
|
|
{
|
|
|
|
|
vmaUnmapMemory(graphics->getAllocator(), buffers[currentBuffer].allocation);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
vmaFlushAllocation(graphics->getAllocator(), pending.allocation, 0, VK_WHOLE_SIZE);
|
|
|
|
|
vmaUnmapMemory(graphics->getAllocator(), pending.allocation);
|
|
|
|
|
PCommand command = graphics->getQueueCommands(owner)->getCommands();
|
|
|
|
|
VkCommandBuffer cmdHandle = command->getHandle();
|
|
|
|
|
|
|
|
|
|
VkBufferCopy region = {
|
|
|
|
|
.srcOffset = 0,
|
|
|
|
|
.dstOffset = pending.offset,
|
|
|
|
|
.size = pending.size,
|
|
|
|
|
};
|
|
|
|
|
VkBufferMemoryBarrier barrier = {
|
|
|
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
|
|
|
.pNext = nullptr,
|
|
|
|
|
.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT,
|
|
|
|
|
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
|
|
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.buffer = buffers[currentBuffer].buffer,
|
|
|
|
|
.offset = 0,
|
|
|
|
|
.size = size,
|
|
|
|
|
};
|
|
|
|
|
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1, &barrier, 0, nullptr);
|
|
|
|
|
vkCmdCopyBuffer(cmdHandle, pending.stagingBuffer, buffers[currentBuffer].buffer, 1, ®ion);
|
|
|
|
|
barrier = {
|
|
|
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
|
|
|
.pNext = nullptr,
|
|
|
|
|
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
|
|
|
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
|
|
|
|
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.buffer = buffers[currentBuffer].buffer,
|
|
|
|
|
.offset = 0,
|
|
|
|
|
.size = size,
|
|
|
|
|
};
|
|
|
|
|
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 1, &barrier, 0, nullptr);
|
|
|
|
|
graphics->getDestructionManager()->queueBuffer(command, pending.stagingBuffer, pending.allocation);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// requestOwnershipTransfer(pending.prevQueue);
|
|
|
|
|
|
|
|
|
|
pendingBuffers.erase(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
UniformBuffer::UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo &createInfo)
|
|
|
|
|
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
|
|
|
|
|
Vulkan::Buffer(graphics, createInfo.sourceData.size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, currentOwner, createInfo.dynamic, createInfo.name)
|
|
|
|
|
{
|
|
|
|
|
if (createInfo.sourceData.data != nullptr)
|
|
|
|
|
{
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, createInfo.sourceData.data, createInfo.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
UniformBuffer::~UniformBuffer()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool UniformBuffer::updateContents(const DataSource &sourceData)
|
|
|
|
|
{
|
|
|
|
|
if (!Gfx::UniformBuffer::updateContents(sourceData))
|
|
|
|
|
{
|
|
|
|
|
// no update was performed, skip
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
UniformBuffer::UniformBuffer(PGraphics graphics,
|
|
|
|
|
const UniformBufferCreateInfo &createInfo)
|
|
|
|
|
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
|
|
|
|
|
Vulkan::Buffer(graphics, createInfo.sourceData.size,
|
|
|
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, currentOwner,
|
|
|
|
|
createInfo.dynamic, createInfo.name) {
|
|
|
|
|
if (createInfo.sourceData.data != nullptr) {
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.data, sourceData.size);
|
|
|
|
|
std::memcpy(data, createInfo.sourceData.data, createInfo.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void UniformBuffer::beginFrame()
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::advanceBuffer();
|
|
|
|
|
UniformBuffer::~UniformBuffer() {}
|
|
|
|
|
|
|
|
|
|
bool UniformBuffer::updateContents(const DataSource &sourceData) {
|
|
|
|
|
if (!Gfx::UniformBuffer::updateContents(sourceData)) {
|
|
|
|
|
// no update was performed, skip
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.data, sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void UniformBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
void UniformBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
|
|
|
|
|
|
|
|
|
void UniformBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void UniformBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
|
|
|
|
void UniformBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
|
|
|
|
VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess,
|
|
|
|
|
VkPipelineStageFlags dstStage) {
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
|
|
|
|
dstStage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags UniformBuffer::getSourceAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
VkAccessFlags UniformBuffer::getSourceAccessMask() {
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags UniformBuffer::getDestAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_UNIFORM_READ_BIT;
|
|
|
|
|
VkAccessFlags UniformBuffer::getDestAccessMask() {
|
|
|
|
|
return VK_ACCESS_UNIFORM_READ_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ShaderBuffer::ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo &sourceData)
|
|
|
|
|
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), sourceData.numElements, sourceData.sourceData), Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, currentOwner, sourceData.dynamic, sourceData.name)
|
|
|
|
|
{
|
|
|
|
|
if (sourceData.sourceData.data != nullptr)
|
|
|
|
|
{
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ShaderBuffer::~ShaderBuffer()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool ShaderBuffer::updateContents(const DataSource &sourceData)
|
|
|
|
|
{
|
|
|
|
|
assert(sourceData.size <= getSize());
|
|
|
|
|
Gfx::ShaderBuffer::updateContents(sourceData);
|
|
|
|
|
// We always want to update, as the contents could be different on the GPU
|
|
|
|
|
ShaderBuffer::ShaderBuffer(PGraphics graphics,
|
|
|
|
|
const ShaderBufferCreateInfo &sourceData)
|
|
|
|
|
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), sourceData.numElements,
|
|
|
|
|
sourceData.sourceData),
|
|
|
|
|
Vulkan::Buffer(graphics, sourceData.sourceData.size,
|
|
|
|
|
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, currentOwner,
|
|
|
|
|
sourceData.dynamic, sourceData.name) {
|
|
|
|
|
if (sourceData.sourceData.data != nullptr) {
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.data, sourceData.size);
|
|
|
|
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ShaderBuffer::beginFrame()
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::advanceBuffer();
|
|
|
|
|
ShaderBuffer::~ShaderBuffer() {}
|
|
|
|
|
|
|
|
|
|
bool ShaderBuffer::updateContents(const DataSource &sourceData) {
|
|
|
|
|
assert(sourceData.size <= getSize());
|
|
|
|
|
Gfx::ShaderBuffer::updateContents(sourceData);
|
|
|
|
|
// We always want to update, as the contents could be different on the GPU
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.data, sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ShaderBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
void ShaderBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
|
|
|
|
|
|
|
|
|
void ShaderBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ShaderBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
|
|
|
|
void ShaderBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
|
|
|
|
VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess,
|
|
|
|
|
VkPipelineStageFlags dstStage) {
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
|
|
|
|
dstStage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags ShaderBuffer::getSourceAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
VkAccessFlags ShaderBuffer::getSourceAccessMask() {
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags ShaderBuffer::getDestAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_MEMORY_READ_BIT;
|
|
|
|
|
VkAccessFlags ShaderBuffer::getDestAccessMask() {
|
|
|
|
|
return VK_ACCESS_MEMORY_READ_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VertexBuffer::VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &sourceData)
|
|
|
|
|
: Gfx::VertexBuffer(graphics->getFamilyMapping(), sourceData.numVertices, sourceData.vertexSize, sourceData.sourceData.owner), Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, currentOwner, false, sourceData.name)
|
|
|
|
|
{
|
|
|
|
|
if (sourceData.sourceData.data != nullptr)
|
|
|
|
|
{
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VertexBuffer::~VertexBuffer()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::updateRegion(DataSource update)
|
|
|
|
|
{
|
|
|
|
|
void *data = mapRegion(update.offset, update.size);
|
|
|
|
|
std::memcpy(data, update.data, update.size);
|
|
|
|
|
VertexBuffer::VertexBuffer(PGraphics graphics,
|
|
|
|
|
const VertexBufferCreateInfo &sourceData)
|
|
|
|
|
: Gfx::VertexBuffer(graphics->getFamilyMapping(), sourceData.numVertices,
|
|
|
|
|
sourceData.vertexSize, sourceData.sourceData.owner),
|
|
|
|
|
Vulkan::Buffer(graphics, sourceData.sourceData.size,
|
|
|
|
|
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, currentOwner, false,
|
|
|
|
|
sourceData.name) {
|
|
|
|
|
if (sourceData.sourceData.data != nullptr) {
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::download(Array<uint8> &buffer)
|
|
|
|
|
{
|
|
|
|
|
void *data = map(false);
|
|
|
|
|
buffer.resize(size);
|
|
|
|
|
std::memcpy(buffer.data(), data, size);
|
|
|
|
|
VertexBuffer::~VertexBuffer() {}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::updateRegion(DataSource update) {
|
|
|
|
|
void *data = mapRegion(update.offset, update.size);
|
|
|
|
|
std::memcpy(data, update.data, update.size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::download(Array<uint8> &buffer) {
|
|
|
|
|
void *data = map(false);
|
|
|
|
|
buffer.resize(size);
|
|
|
|
|
std::memcpy(buffer.data(), data, size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
|
|
|
|
VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess,
|
|
|
|
|
VkPipelineStageFlags dstStage) {
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
|
|
|
|
dstStage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags VertexBuffer::getSourceAccessMask() {
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags VertexBuffer::getDestAccessMask() {
|
|
|
|
|
return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
IndexBuffer::IndexBuffer(PGraphics graphics,
|
|
|
|
|
const IndexBufferCreateInfo &sourceData)
|
|
|
|
|
: Gfx::IndexBuffer(graphics->getFamilyMapping(), sourceData.sourceData.size,
|
|
|
|
|
sourceData.indexType, sourceData.sourceData.owner),
|
|
|
|
|
Vulkan::Buffer(graphics, sourceData.sourceData.size,
|
|
|
|
|
VK_BUFFER_USAGE_INDEX_BUFFER_BIT, currentOwner, false,
|
|
|
|
|
sourceData.name) {
|
|
|
|
|
if (sourceData.sourceData.data != nullptr) {
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::beginFrame()
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::advanceBuffer();
|
|
|
|
|
IndexBuffer::~IndexBuffer() {}
|
|
|
|
|
|
|
|
|
|
void IndexBuffer::download(Array<uint8> &buffer) {
|
|
|
|
|
void *data = map(false);
|
|
|
|
|
buffer.resize(size);
|
|
|
|
|
std::memcpy(buffer.data(), data, size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
void IndexBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
|
|
|
|
|
|
|
|
|
void IndexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VertexBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
|
|
|
|
void IndexBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
|
|
|
|
VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess,
|
|
|
|
|
VkPipelineStageFlags dstStage) {
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
|
|
|
|
dstStage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags VertexBuffer::getSourceAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
VkAccessFlags IndexBuffer::getSourceAccessMask() {
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags VertexBuffer::getDestAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
IndexBuffer::IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &sourceData)
|
|
|
|
|
: Gfx::IndexBuffer(graphics->getFamilyMapping(), sourceData.sourceData.size, sourceData.indexType, sourceData.sourceData.owner), Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, currentOwner, false, sourceData.name)
|
|
|
|
|
{
|
|
|
|
|
if (sourceData.sourceData.data != nullptr)
|
|
|
|
|
{
|
|
|
|
|
void *data = map();
|
|
|
|
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
IndexBuffer::~IndexBuffer()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IndexBuffer::download(Array<uint8> &buffer)
|
|
|
|
|
{
|
|
|
|
|
void *data = map(false);
|
|
|
|
|
buffer.resize(size);
|
|
|
|
|
std::memcpy(buffer.data(), data, size);
|
|
|
|
|
unmap();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IndexBuffer::beginFrame()
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::advanceBuffer();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IndexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IndexBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
|
|
|
|
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
|
|
|
|
{
|
|
|
|
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags IndexBuffer::getSourceAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
VkAccessFlags IndexBuffer::getDestAccessMask()
|
|
|
|
|
{
|
|
|
|
|
return VK_ACCESS_INDEX_READ_BIT;
|
|
|
|
|
VkAccessFlags IndexBuffer::getDestAccessMask() {
|
|
|
|
|
return VK_ACCESS_INDEX_READ_BIT;
|
|
|
|
|
}
|