Basic buffer implementation
This commit is contained in:
@@ -1,6 +1,8 @@
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#pragma once
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#pragma once
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#include "Graphics/Buffer.h"
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#include "Graphics/Buffer.h"
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#include "Graphics/Enums.h"
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#include "Graphics/Initializer.h"
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#include "Graphics/Initializer.h"
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#include "Resources.h"
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namespace Seele {
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namespace Seele {
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namespace Metal {
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namespace Metal {
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@@ -8,7 +10,29 @@ DECLARE_REF(Graphics)
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class Buffer
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class Buffer
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{
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{
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public:
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public:
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Buffer(PGraphics graphics, uint64 size, void* data, bool dynamic);
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virtual ~Buffer();
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MTL::Buffer* getHandle() const
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{
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return buffers[currentBuffer];
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}
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uint64 getSize() const
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{
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return size;
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}
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void advanceBuffer()
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{
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currentBuffer = (currentBuffer + 1) % numBuffers;
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}
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void* map(bool writeOnly = true);
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void* mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly);
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void unmap();
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private:
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private:
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PGraphics graphics;
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uint32 currentBuffer;
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uint64 size;
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MTL::Buffer* buffers[Gfx::numFramesBuffered];
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uint32 numBuffers;
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};
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};
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DEFINE_REF(Buffer)
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DEFINE_REF(Buffer)
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class VertexBuffer : public Gfx::VertexBuffer, public Buffer
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class VertexBuffer : public Gfx::VertexBuffer, public Buffer
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@@ -1 +1,76 @@
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#include "Buffer.h"
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#include "Buffer.h"
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#include "Graphics.h"
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#include "Graphics/Buffer.h"
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#include "Graphics/Enums.h"
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#include "Graphics/Initializer.h"
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#include "Metal/MTLResource.hpp"
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using namespace Seele;
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using namespace Seele::Metal;
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Buffer::Buffer(PGraphics graphics, uint64 size, void *data, bool dynamic)
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: graphics(graphics), size(size) {
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if (dynamic) {
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numBuffers = Gfx::numFramesBuffered;
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} else {
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numBuffers = 1;
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}
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for (size_t i = 0; i < numBuffers; ++i) {
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if (data != nullptr) {
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buffers[i] = graphics->getDevice()->newBuffer(
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data, size, MTL::ResourceOptionCPUCacheModeDefault);
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} else {
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buffers[i] = graphics->getDevice()->newBuffer(
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size, MTL::ResourceOptionCPUCacheModeDefault);
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}
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}
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}
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Buffer::~Buffer() {
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for (size_t i = 0; i < numBuffers; ++i) {
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buffers[i]->release();
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}
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}
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void *Buffer::map(bool) { return getHandle()->contents(); }
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void *Buffer::mapRegion(uint64 regionOffset, uint64, bool) {
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return (char *)getHandle()->contents() + regionOffset;
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}
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void unmap() {}
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VertexBuffer::VertexBuffer(PGraphics graphics,
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const VertexBufferCreateInfo &createInfo)
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: Gfx::VertexBuffer(graphics->getFamilyMapping(), createInfo.numVertices,
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createInfo.vertexSize, createInfo.sourceData.owner),
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Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
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createInfo.sourceData.data, false) {}
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VertexBuffer::~VertexBuffer() {}
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IndexBuffer::IndexBuffer(PGraphics graphics,
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const IndexBufferCreateInfo &createInfo)
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: Gfx::IndexBuffer(graphics->getFamilyMapping(), createInfo.sourceData.size,
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createInfo.indexType, createInfo.sourceData.owner),
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Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
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createInfo.sourceData.data, false) {}
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IndexBuffer::~IndexBuffer() {}
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UniformBuffer::UniformBuffer(PGraphics graphics,
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const UniformBufferCreateInfo &createInfo)
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: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
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Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
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createInfo.sourceData.data, createInfo.dynamic) {}
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UniformBuffer::~UniformBuffer() {}
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ShaderBuffer::ShaderBuffer(PGraphics graphics,
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const ShaderBufferCreateInfo &createInfo)
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: Gfx::ShaderBuffer(graphics->getFamilyMapping(), createInfo.numElements,
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createInfo.sourceData),
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Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
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createInfo.sourceData.data, createInfo.dynamic) {}
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ShaderBuffer::~ShaderBuffer() {}
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@@ -1,12 +1,14 @@
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#pragma once
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#pragma once
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#include "Graphics/Enums.h"
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#include "Graphics/Shader.h"
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#include "Graphics/Shader.h"
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#include "Resources.h"
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#include "Resources.h"
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namespace Seele {
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namespace Seele {
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namespace Metal {
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namespace Metal {
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class Shader {
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class Shader {
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public:
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public:
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Shader(PGraphics graphics);
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Shader(PGraphics graphics, Gfx::SeShaderStageFlags stage);
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virtual ~Shader();
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virtual ~Shader();
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void create(const ShaderCreateInfo &createInfo);
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void create(const ShaderCreateInfo &createInfo);
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@@ -19,6 +21,7 @@ public:
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uint32 getShaderHash() const;
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uint32 getShaderHash() const;
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private:
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private:
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Gfx::SeShaderStageFlags stage;
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PGraphics graphics;
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PGraphics graphics;
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MTL::Library* library;
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MTL::Library* library;
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MTL::Function *function;
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MTL::Function *function;
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@@ -26,16 +29,16 @@ private:
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};
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};
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DEFINE_REF(Shader)
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DEFINE_REF(Shader)
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template <typename Base> class ShaderBase : public Base, public Shader {
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template <typename Base, Gfx::SeShaderStageFlags flags> class ShaderBase : public Base, public Shader {
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public:
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public:
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ShaderBase(PGraphics graphics) : Shader(graphics) {}
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ShaderBase(PGraphics graphics) : Shader(graphics, flags) {}
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virtual ~ShaderBase() {}
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virtual ~ShaderBase() {}
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};
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};
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using VertexShader = ShaderBase<Gfx::VertexShader>;
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using VertexShader = ShaderBase<Gfx::VertexShader, Gfx::SE_SHADER_STAGE_VERTEX_BIT>;
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using FragmentShader = ShaderBase<Gfx::FragmentShader>;
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using FragmentShader = ShaderBase<Gfx::FragmentShader, Gfx::SE_SHADER_STAGE_FRAGMENT_BIT>;
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using ComputeShader = ShaderBase<Gfx::ComputeShader>;
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using ComputeShader = ShaderBase<Gfx::ComputeShader, Gfx::SE_SHADER_STAGE_COMPUTE_BIT>;
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using TaskShader = ShaderBase<Gfx::TaskShader>;
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using TaskShader = ShaderBase<Gfx::TaskShader, Gfx::SE_SHADER_STAGE_TASK_BIT_NV>;
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using MeshShader = ShaderBase<Gfx::MeshShader>;
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using MeshShader = ShaderBase<Gfx::MeshShader, Gfx::SE_SHADER_STAGE_MESH_BIT_NV>;
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DEFINE_REF(VertexShader)
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DEFINE_REF(VertexShader)
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DEFINE_REF(FragmentShader)
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DEFINE_REF(FragmentShader)
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@@ -1,13 +1,16 @@
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#include "Shader.h"
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#include "Shader.h"
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#include "Graphics.h"
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#include "Graphics.h"
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#include "Graphics/Enums.h"
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#include "Graphics/slang-compile.h"
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#include "Graphics/slang-compile.h"
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#include "Metal/MTLLibrary.hpp"
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#include "Metal/MTLLibrary.hpp"
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#include "metal_irconverter/metal_irconverter.h"
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#include <slang.h>
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#include <slang.h>
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using namespace Seele;
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using namespace Seele;
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using namespace Seele::Metal;
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using namespace Seele::Metal;
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Shader::Shader(PGraphics graphics) : graphics(graphics) {}
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Shader::Shader(PGraphics graphics, Gfx::SeShaderStageFlags stage)
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: stage(stage), graphics(graphics) {}
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Shader::~Shader() {
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Shader::~Shader() {
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if (function) {
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if (function) {
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function->release();
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function->release();
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@@ -16,42 +19,52 @@ Shader::~Shader() {
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}
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}
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void Shader::create(const ShaderCreateInfo &createInfo) {
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void Shader::create(const ShaderCreateInfo &createInfo) {
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Slang::ComPtr<slang::IBlob> kernelBlob = generateShader(createInfo, SLANG_DXIL);
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Slang::ComPtr<slang::IBlob> kernelBlob =
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thread_local IRCompiler* pCompiler = nullptr;
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generateShader(createInfo, SLANG_DXIL);
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if(pCompiler == nullptr)
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thread_local IRCompiler *pCompiler = nullptr;
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{
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if (pCompiler == nullptr) {
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pCompiler = IRCompilerCreate();
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pCompiler = IRCompilerCreate();
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}
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}
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IRCompilerSetEntryPointName(pCompiler, "main");
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IRCompilerSetEntryPointName(pCompiler, "main");
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IRObject* pDXIL = IRObjectCreateFromDXIL(kernelBlob->getBufferPointer(), kernelBlob->getBufferSize(), IRBytecodeOwnershipNone);
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IRObject *pDXIL = IRObjectCreateFromDXIL(
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(const uint8 *)kernelBlob->getBufferPointer(),
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kernelBlob->getBufferSize(), IRBytecodeOwnershipNone);
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// Compile DXIL to Metal IR:
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// Compile DXIL to Metal IR:
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IRError* pError = nullptr;
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IRError *pError = nullptr;
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IRObject* pOutIR = IRCompilerAllocCompileAndLink(pCompiler, NULL, pDXIL, &pError);
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IRObject *pOutIR =
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IRCompilerAllocCompileAndLink(pCompiler, NULL, pDXIL, &pError);
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if (!pOutIR)
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if (!pOutIR) {
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{
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// Inspect pError to determine cause.
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// Inspect pError to determine cause.
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IRErrorDestroy( pError );
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IRErrorDestroy(pError);
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}
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IRShaderStage irStage;
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switch (stage) {
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case Gfx::SE_SHADER_STAGE_VERTEX_BIT: irStage = IRShaderStageVertex;
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case Gfx::SE_SHADER_STAGE_FRAGMENT_BIT: irStage = IRShaderStageFragment;
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case Gfx::SE_SHADER_STAGE_COMPUTE_BIT: irStage = IRShaderStageCompute;
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case Gfx::SE_SHADER_STAGE_TASK_BIT_NV: irStage = IRShaderStageAmplification;
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case Gfx::SE_SHADER_STAGE_MESH_BIT_NV: irStage = IRShaderStageMesh;
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}
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}
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// Retrieve Metallib:
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// Retrieve Metallib:
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MetaLibBinary* pMetallib = IRMetalLibBinaryCreate();
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IRMetalLibBinary *pMetallib = IRMetalLibBinaryCreate();
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IRObjectGetMetalLibBinary(pOutIR, stage, pMetallib);
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IRObjectGetMetalLibBinary(pOutIR, irStage, pMetallib);
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size_t metallibSize = IRMetalLibGetBytecodeSize(pMetallib);
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size_t metallibSize = IRMetalLibGetBytecodeSize(pMetallib);
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uint8_t* metallib = new uint8_t[metallibSize];
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uint8_t *metallib = new uint8_t[metallibSize];
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IRMetalLibGetBytecode(pMetallib, metallib);
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IRMetalLibGetBytecode(pMetallib, metallib);
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// Store the metallib to custom format or disk, or use to create a MTLLibrary.
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// Store the metallib to custom format or disk, or use to create a MTLLibrary.
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NS::Error* __autoreleasing error = nil;
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NS::Error *__autoreleasing error = nil;
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dispatch_data_t data =
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dispatch_data_t data = dispatch_data_create(metallib, metallibSize,
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dispatch_data_create(metallib, metallibSize, dispatch_get_main_queue(), NULL);
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dispatch_get_main_queue(), NULL);
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library = graphics->getDevice()->newLibrary(data, &error);
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library = graphics->getDevice()->newLibrary(data, &error);
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function = library->newFunction(NS::String::string("main", NS::ASCIIStringEncoding));
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function =
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library->newFunction(NS::String::string("main", NS::ASCIIStringEncoding));
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delete [] metallib;
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delete[] metallib;
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IRMetalLibBinaryDestroy(pMetallib);
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IRMetalLibBinaryDestroy(pMetallib);
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IRObjectDestroy(pDXIL);
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IRObjectDestroy(pDXIL);
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IRObjectDestroy(pOutIR);
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IRObjectDestroy(pOutIR);
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@@ -4,8 +4,7 @@
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using namespace Seele;
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using namespace Seele;
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using namespace Seele::Vulkan;
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using namespace Seele::Vulkan;
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struct PendingBuffer
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struct PendingBuffer {
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{
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uint64 offset;
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uint64 offset;
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uint64 size;
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uint64 size;
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VkBuffer stagingBuffer;
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VkBuffer stagingBuffer;
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@@ -16,20 +15,13 @@ struct PendingBuffer
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static Map<Vulkan::Buffer *, PendingBuffer> pendingBuffers;
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static Map<Vulkan::Buffer *, PendingBuffer> pendingBuffers;
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Buffer::Buffer(PGraphics graphics,
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Buffer::Buffer(PGraphics graphics, uint64 size, VkBufferUsageFlags usage,
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uint64 size,
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Gfx::QueueType &queueType, bool dynamic, std::string name)
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VkBufferUsageFlags usage,
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: graphics(graphics), currentBuffer(0), size(size), owner(queueType),
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Gfx::QueueType &queueType,
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name(name) {
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bool dynamic,
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if (dynamic) {
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std::string name)
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: graphics(graphics), currentBuffer(0), size(size), owner(queueType), name(name)
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{
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if (dynamic)
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{
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numBuffers = Gfx::numFramesBuffered;
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numBuffers = Gfx::numFramesBuffered;
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}
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} else {
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else
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{
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numBuffers = 1;
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numBuffers = 1;
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}
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}
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VkBufferCreateInfo info = {
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VkBufferCreateInfo info = {
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@@ -40,40 +32,42 @@ Buffer::Buffer(PGraphics graphics,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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};
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};
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VmaAllocationCreateInfo allocInfo = {
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VmaAllocationCreateInfo allocInfo = {
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
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VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO,
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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};
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for (uint32 i = 0; i < numBuffers; ++i)
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for (uint32 i = 0; i < numBuffers; ++i) {
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{
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vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo,
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vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers[i].buffer, &buffers[i].allocation, &buffers[i].info);
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&buffers[i].buffer, &buffers[i].allocation,
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vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers[i].allocation, &buffers[i].properties);
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&buffers[i].info);
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//std::cout << "Create buffer " << std::hex << (uint64)buffers[i].buffer << std::dec;
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vmaGetAllocationMemoryProperties(graphics->getAllocator(),
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if (!name.empty())
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buffers[i].allocation,
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{
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&buffers[i].properties);
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// std::cout << "Create buffer " << std::hex << (uint64)buffers[i].buffer <<
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// std::dec;
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if (!name.empty()) {
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VkDebugUtilsObjectNameInfoEXT nameInfo = {
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VkDebugUtilsObjectNameInfoEXT nameInfo = {
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.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
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.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
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.pNext = nullptr,
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.pNext = nullptr,
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.objectType = VK_OBJECT_TYPE_BUFFER,
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.objectType = VK_OBJECT_TYPE_BUFFER,
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.objectHandle = (uint64)buffers[i].buffer,
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.objectHandle = (uint64)buffers[i].buffer,
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.pObjectName = this->name.c_str()
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.pObjectName = this->name.c_str()};
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};
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graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
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graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
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//std::cout << ": " << name;
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// std::cout << ": " << name;
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}
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}
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//std::cout << std::endl;
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// std::cout << std::endl;
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}
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}
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}
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}
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Buffer::~Buffer()
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Buffer::~Buffer() {
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{
|
for (uint32 i = 0; i < numBuffers; ++i) {
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for (uint32 i = 0; i < numBuffers; ++i)
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graphics->getDestructionManager()->queueBuffer(
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{
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graphics->getQueueCommands(owner)->getCommands(), buffers[i].buffer,
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graphics->getDestructionManager()->queueBuffer(graphics->getQueueCommands(owner)->getCommands(), buffers[i].buffer, buffers[i].allocation);
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buffers[i].allocation);
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}
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}
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}
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}
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void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
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void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
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{
|
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Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
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Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
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VkBufferMemoryBarrier barrier = {
|
VkBufferMemoryBarrier barrier = {
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||||
@@ -88,35 +82,25 @@ void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
|||||||
VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
|
VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
|
||||||
VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
|
VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
|
||||||
assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
|
assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
|
||||||
if (owner == Gfx::QueueType::TRANSFER)
|
if (owner == Gfx::QueueType::TRANSFER) {
|
||||||
{
|
|
||||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||||
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||||
}
|
} else if (owner == Gfx::QueueType::COMPUTE) {
|
||||||
else if (owner == Gfx::QueueType::COMPUTE)
|
|
||||||
{
|
|
||||||
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
|
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
|
||||||
srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
||||||
}
|
} else if (owner == Gfx::QueueType::GRAPHICS) {
|
||||||
else if (owner == Gfx::QueueType::GRAPHICS)
|
|
||||||
{
|
|
||||||
barrier.srcAccessMask = getSourceAccessMask();
|
barrier.srcAccessMask = getSourceAccessMask();
|
||||||
srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
|
srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
|
||||||
}
|
}
|
||||||
if (newOwner == Gfx::QueueType::TRANSFER)
|
if (newOwner == Gfx::QueueType::TRANSFER) {
|
||||||
{
|
|
||||||
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||||
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||||
dstPool = graphics->getTransferCommands();
|
dstPool = graphics->getTransferCommands();
|
||||||
}
|
} else if (newOwner == Gfx::QueueType::COMPUTE) {
|
||||||
else if (newOwner == Gfx::QueueType::COMPUTE)
|
|
||||||
{
|
|
||||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||||
dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
||||||
dstPool = graphics->getComputeCommands();
|
dstPool = graphics->getComputeCommands();
|
||||||
}
|
} else if (newOwner == Gfx::QueueType::GRAPHICS) {
|
||||||
else if (newOwner == Gfx::QueueType::GRAPHICS)
|
|
||||||
{
|
|
||||||
barrier.dstAccessMask = getDestAccessMask();
|
barrier.dstAccessMask = getDestAccessMask();
|
||||||
dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
|
dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
|
||||||
dstPool = graphics->getGraphicsCommands();
|
dstPool = graphics->getGraphicsCommands();
|
||||||
@@ -124,19 +108,21 @@ void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
|||||||
VkCommandBuffer srcCommand = sourcePool->getCommands()->getHandle();
|
VkCommandBuffer srcCommand = sourcePool->getCommands()->getHandle();
|
||||||
VkCommandBuffer dstCommand = dstPool->getCommands()->getHandle();
|
VkCommandBuffer dstCommand = dstPool->getCommands()->getHandle();
|
||||||
VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
|
VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
|
||||||
for (uint32 i = 0; i < numBuffers; ++i)
|
for (uint32 i = 0; i < numBuffers; ++i) {
|
||||||
{
|
|
||||||
dynamicBarriers[i] = barrier;
|
dynamicBarriers[i] = barrier;
|
||||||
dynamicBarriers[i].buffer = buffers[i].buffer;
|
dynamicBarriers[i].buffer = buffers[i].buffer;
|
||||||
}
|
}
|
||||||
vkCmdPipelineBarrier(srcCommand, srcStage, srcStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
|
vkCmdPipelineBarrier(srcCommand, srcStage, srcStage, 0, 0, nullptr,
|
||||||
vkCmdPipelineBarrier(dstCommand, dstStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
|
numBuffers, dynamicBarriers, 0, nullptr);
|
||||||
|
vkCmdPipelineBarrier(dstCommand, dstStage, dstStage, 0, 0, nullptr,
|
||||||
|
numBuffers, dynamicBarriers, 0, nullptr);
|
||||||
sourcePool->submitCommands();
|
sourcePool->submitCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Buffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
void Buffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
||||||
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
VkPipelineStageFlags srcStage,
|
||||||
{
|
VkAccessFlags dstAccess,
|
||||||
|
VkPipelineStageFlags dstStage) {
|
||||||
PCommand commandBuffer = graphics->getQueueCommands(owner)->getCommands();
|
PCommand commandBuffer = graphics->getQueueCommands(owner)->getCommands();
|
||||||
VkBufferMemoryBarrier barrier = {
|
VkBufferMemoryBarrier barrier = {
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||||
@@ -149,21 +135,18 @@ void Buffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlag
|
|||||||
.size = size,
|
.size = size,
|
||||||
};
|
};
|
||||||
VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
|
VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
|
||||||
for (uint32 i = 0; i < numBuffers; ++i)
|
for (uint32 i = 0; i < numBuffers; ++i) {
|
||||||
{
|
|
||||||
dynamicBarriers[i] = barrier;
|
dynamicBarriers[i] = barrier;
|
||||||
dynamicBarriers[i].buffer = buffers[i].buffer;
|
dynamicBarriers[i].buffer = buffers[i].buffer;
|
||||||
}
|
}
|
||||||
vkCmdPipelineBarrier(commandBuffer->getHandle(), srcStage, dstStage, 0, 0, nullptr, numBuffers, dynamicBarriers, 0, nullptr);
|
vkCmdPipelineBarrier(commandBuffer->getHandle(), srcStage, dstStage, 0, 0,
|
||||||
|
nullptr, numBuffers, dynamicBarriers, 0, nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void *Buffer::map(bool writeOnly)
|
void *Buffer::map(bool writeOnly) { return mapRegion(0, size, writeOnly); }
|
||||||
{
|
|
||||||
return mapRegion(0, size, writeOnly);
|
|
||||||
}
|
|
||||||
|
|
||||||
void *Buffer::mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly)
|
void *Buffer::mapRegion(uint64 regionOffset, uint64 regionSize,
|
||||||
{
|
bool writeOnly) {
|
||||||
void *data = nullptr;
|
void *data = nullptr;
|
||||||
|
|
||||||
PendingBuffer pending;
|
PendingBuffer pending;
|
||||||
@@ -171,14 +154,12 @@ void *Buffer::mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly)
|
|||||||
pending.prevQueue = owner;
|
pending.prevQueue = owner;
|
||||||
pending.offset = regionOffset;
|
pending.offset = regionOffset;
|
||||||
pending.size = regionSize;
|
pending.size = regionSize;
|
||||||
if (writeOnly)
|
if (writeOnly) {
|
||||||
{
|
if (buffers[currentBuffer].properties &
|
||||||
if (buffers[currentBuffer].properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
|
||||||
{
|
VK_CHECK(vmaMapMemory(graphics->getAllocator(),
|
||||||
VK_CHECK(vmaMapMemory(graphics->getAllocator(), buffers[currentBuffer].allocation, &data));
|
buffers[currentBuffer].allocation, &data));
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
VkBufferCreateInfo stagingInfo = {
|
VkBufferCreateInfo stagingInfo = {
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
@@ -191,12 +172,12 @@ void *Buffer::mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly)
|
|||||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||||
.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||||
};
|
};
|
||||||
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &allocInfo, &pending.stagingBuffer, &pending.allocation, nullptr));
|
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo,
|
||||||
|
&allocInfo, &pending.stagingBuffer,
|
||||||
|
&pending.allocation, nullptr));
|
||||||
vmaMapMemory(graphics->getAllocator(), pending.allocation, &data);
|
vmaMapMemory(graphics->getAllocator(), pending.allocation, &data);
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
assert(false);
|
assert(false);
|
||||||
}
|
}
|
||||||
pendingBuffers[this] = std::move(pending);
|
pendingBuffers[this] = std::move(pending);
|
||||||
@@ -205,21 +186,18 @@ void *Buffer::mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly)
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Buffer::unmap()
|
void Buffer::unmap() {
|
||||||
{
|
|
||||||
auto found = pendingBuffers.find(this);
|
auto found = pendingBuffers.find(this);
|
||||||
if (found != pendingBuffers.end())
|
if (found != pendingBuffers.end()) {
|
||||||
{
|
|
||||||
PendingBuffer &pending = found->value;
|
PendingBuffer &pending = found->value;
|
||||||
if (pending.writeOnly)
|
if (pending.writeOnly) {
|
||||||
{
|
if (buffers[currentBuffer].properties &
|
||||||
if (buffers[currentBuffer].properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
|
||||||
{
|
vmaUnmapMemory(graphics->getAllocator(),
|
||||||
vmaUnmapMemory(graphics->getAllocator(), buffers[currentBuffer].allocation);
|
buffers[currentBuffer].allocation);
|
||||||
}
|
} else {
|
||||||
else
|
vmaFlushAllocation(graphics->getAllocator(), pending.allocation, 0,
|
||||||
{
|
VK_WHOLE_SIZE);
|
||||||
vmaFlushAllocation(graphics->getAllocator(), pending.allocation, 0, VK_WHOLE_SIZE);
|
|
||||||
vmaUnmapMemory(graphics->getAllocator(), pending.allocation);
|
vmaUnmapMemory(graphics->getAllocator(), pending.allocation);
|
||||||
PCommand command = graphics->getQueueCommands(owner)->getCommands();
|
PCommand command = graphics->getQueueCommands(owner)->getCommands();
|
||||||
VkCommandBuffer cmdHandle = command->getHandle();
|
VkCommandBuffer cmdHandle = command->getHandle();
|
||||||
@@ -240,8 +218,11 @@ void Buffer::unmap()
|
|||||||
.offset = 0,
|
.offset = 0,
|
||||||
.size = size,
|
.size = size,
|
||||||
};
|
};
|
||||||
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1, &barrier, 0, nullptr);
|
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||||
vkCmdCopyBuffer(cmdHandle, pending.stagingBuffer, buffers[currentBuffer].buffer, 1, ®ion);
|
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1,
|
||||||
|
&barrier, 0, nullptr);
|
||||||
|
vkCmdCopyBuffer(cmdHandle, pending.stagingBuffer,
|
||||||
|
buffers[currentBuffer].buffer, 1, ®ion);
|
||||||
barrier = {
|
barrier = {
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
@@ -253,8 +234,11 @@ void Buffer::unmap()
|
|||||||
.offset = 0,
|
.offset = 0,
|
||||||
.size = size,
|
.size = size,
|
||||||
};
|
};
|
||||||
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 1, &barrier, 0, nullptr);
|
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||||
graphics->getDestructionManager()->queueBuffer(command, pending.stagingBuffer, pending.allocation);
|
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr,
|
||||||
|
1, &barrier, 0, nullptr);
|
||||||
|
graphics->getDestructionManager()->queueBuffer(
|
||||||
|
command, pending.stagingBuffer, pending.allocation);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// requestOwnershipTransfer(pending.prevQueue);
|
// requestOwnershipTransfer(pending.prevQueue);
|
||||||
@@ -263,26 +247,23 @@ void Buffer::unmap()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
UniformBuffer::UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo &createInfo)
|
UniformBuffer::UniformBuffer(PGraphics graphics,
|
||||||
|
const UniformBufferCreateInfo &createInfo)
|
||||||
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
|
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
|
||||||
Vulkan::Buffer(graphics, createInfo.sourceData.size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, currentOwner, createInfo.dynamic, createInfo.name)
|
Vulkan::Buffer(graphics, createInfo.sourceData.size,
|
||||||
{
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, currentOwner,
|
||||||
if (createInfo.sourceData.data != nullptr)
|
createInfo.dynamic, createInfo.name) {
|
||||||
{
|
if (createInfo.sourceData.data != nullptr) {
|
||||||
void *data = map();
|
void *data = map();
|
||||||
std::memcpy(data, createInfo.sourceData.data, createInfo.sourceData.size);
|
std::memcpy(data, createInfo.sourceData.data, createInfo.sourceData.size);
|
||||||
unmap();
|
unmap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
UniformBuffer::~UniformBuffer()
|
UniformBuffer::~UniformBuffer() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
bool UniformBuffer::updateContents(const DataSource &sourceData)
|
bool UniformBuffer::updateContents(const DataSource &sourceData) {
|
||||||
{
|
if (!Gfx::UniformBuffer::updateContents(sourceData)) {
|
||||||
if (!Gfx::UniformBuffer::updateContents(sourceData))
|
|
||||||
{
|
|
||||||
// no update was performed, skip
|
// no update was performed, skip
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -292,54 +273,49 @@ bool UniformBuffer::updateContents(const DataSource &sourceData)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void UniformBuffer::beginFrame()
|
void UniformBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
||||||
{
|
|
||||||
Vulkan::Buffer::advanceBuffer();
|
|
||||||
}
|
|
||||||
|
|
||||||
void UniformBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
void UniformBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UniformBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
void UniformBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
||||||
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
VkPipelineStageFlags srcStage,
|
||||||
{
|
VkAccessFlags dstAccess,
|
||||||
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
VkPipelineStageFlags dstStage) {
|
||||||
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
||||||
|
dstStage);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags UniformBuffer::getSourceAccessMask()
|
VkAccessFlags UniformBuffer::getSourceAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_MEMORY_WRITE_BIT;
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags UniformBuffer::getDestAccessMask()
|
VkAccessFlags UniformBuffer::getDestAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_UNIFORM_READ_BIT;
|
return VK_ACCESS_UNIFORM_READ_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
ShaderBuffer::ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo &sourceData)
|
ShaderBuffer::ShaderBuffer(PGraphics graphics,
|
||||||
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), sourceData.numElements, sourceData.sourceData), Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, currentOwner, sourceData.dynamic, sourceData.name)
|
const ShaderBufferCreateInfo &sourceData)
|
||||||
{
|
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), sourceData.numElements,
|
||||||
if (sourceData.sourceData.data != nullptr)
|
sourceData.sourceData),
|
||||||
{
|
Vulkan::Buffer(graphics, sourceData.sourceData.size,
|
||||||
|
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, currentOwner,
|
||||||
|
sourceData.dynamic, sourceData.name) {
|
||||||
|
if (sourceData.sourceData.data != nullptr) {
|
||||||
void *data = map();
|
void *data = map();
|
||||||
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
||||||
unmap();
|
unmap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ShaderBuffer::~ShaderBuffer()
|
ShaderBuffer::~ShaderBuffer() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ShaderBuffer::updateContents(const DataSource &sourceData)
|
bool ShaderBuffer::updateContents(const DataSource &sourceData) {
|
||||||
{
|
|
||||||
assert(sourceData.size <= getSize());
|
assert(sourceData.size <= getSize());
|
||||||
Gfx::ShaderBuffer::updateContents(sourceData);
|
Gfx::ShaderBuffer::updateContents(sourceData);
|
||||||
// We always want to update, as the contents could be different on the GPU
|
// We always want to update, as the contents could be different on the GPU
|
||||||
@@ -349,148 +325,132 @@ bool ShaderBuffer::updateContents(const DataSource &sourceData)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShaderBuffer::beginFrame()
|
void ShaderBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
||||||
{
|
|
||||||
Vulkan::Buffer::advanceBuffer();
|
|
||||||
}
|
|
||||||
|
|
||||||
void ShaderBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
void ShaderBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShaderBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
void ShaderBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
||||||
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
VkPipelineStageFlags srcStage,
|
||||||
{
|
VkAccessFlags dstAccess,
|
||||||
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
VkPipelineStageFlags dstStage) {
|
||||||
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
||||||
|
dstStage);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags ShaderBuffer::getSourceAccessMask()
|
VkAccessFlags ShaderBuffer::getSourceAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_MEMORY_WRITE_BIT;
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags ShaderBuffer::getDestAccessMask()
|
VkAccessFlags ShaderBuffer::getDestAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_MEMORY_READ_BIT;
|
return VK_ACCESS_MEMORY_READ_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
VertexBuffer::VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &sourceData)
|
VertexBuffer::VertexBuffer(PGraphics graphics,
|
||||||
: Gfx::VertexBuffer(graphics->getFamilyMapping(), sourceData.numVertices, sourceData.vertexSize, sourceData.sourceData.owner), Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, currentOwner, false, sourceData.name)
|
const VertexBufferCreateInfo &sourceData)
|
||||||
{
|
: Gfx::VertexBuffer(graphics->getFamilyMapping(), sourceData.numVertices,
|
||||||
if (sourceData.sourceData.data != nullptr)
|
sourceData.vertexSize, sourceData.sourceData.owner),
|
||||||
{
|
Vulkan::Buffer(graphics, sourceData.sourceData.size,
|
||||||
|
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, currentOwner, false,
|
||||||
|
sourceData.name) {
|
||||||
|
if (sourceData.sourceData.data != nullptr) {
|
||||||
void *data = map();
|
void *data = map();
|
||||||
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
||||||
unmap();
|
unmap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
VertexBuffer::~VertexBuffer()
|
VertexBuffer::~VertexBuffer() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void VertexBuffer::updateRegion(DataSource update)
|
void VertexBuffer::updateRegion(DataSource update) {
|
||||||
{
|
|
||||||
void *data = mapRegion(update.offset, update.size);
|
void *data = mapRegion(update.offset, update.size);
|
||||||
std::memcpy(data, update.data, update.size);
|
std::memcpy(data, update.data, update.size);
|
||||||
unmap();
|
unmap();
|
||||||
}
|
}
|
||||||
|
|
||||||
void VertexBuffer::download(Array<uint8> &buffer)
|
void VertexBuffer::download(Array<uint8> &buffer) {
|
||||||
{
|
|
||||||
void *data = map(false);
|
void *data = map(false);
|
||||||
buffer.resize(size);
|
buffer.resize(size);
|
||||||
std::memcpy(buffer.data(), data, size);
|
std::memcpy(buffer.data(), data, size);
|
||||||
unmap();
|
unmap();
|
||||||
}
|
}
|
||||||
|
|
||||||
void VertexBuffer::beginFrame()
|
void VertexBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
||||||
{
|
|
||||||
Vulkan::Buffer::advanceBuffer();
|
|
||||||
}
|
|
||||||
|
|
||||||
void VertexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
void VertexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void VertexBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
void VertexBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
||||||
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
VkPipelineStageFlags srcStage,
|
||||||
{
|
VkAccessFlags dstAccess,
|
||||||
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
VkPipelineStageFlags dstStage) {
|
||||||
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
||||||
|
dstStage);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags VertexBuffer::getSourceAccessMask()
|
VkAccessFlags VertexBuffer::getSourceAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_MEMORY_WRITE_BIT;
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags VertexBuffer::getDestAccessMask()
|
VkAccessFlags VertexBuffer::getDestAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
IndexBuffer::IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &sourceData)
|
IndexBuffer::IndexBuffer(PGraphics graphics,
|
||||||
: Gfx::IndexBuffer(graphics->getFamilyMapping(), sourceData.sourceData.size, sourceData.indexType, sourceData.sourceData.owner), Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, currentOwner, false, sourceData.name)
|
const IndexBufferCreateInfo &sourceData)
|
||||||
{
|
: Gfx::IndexBuffer(graphics->getFamilyMapping(), sourceData.sourceData.size,
|
||||||
if (sourceData.sourceData.data != nullptr)
|
sourceData.indexType, sourceData.sourceData.owner),
|
||||||
{
|
Vulkan::Buffer(graphics, sourceData.sourceData.size,
|
||||||
|
VK_BUFFER_USAGE_INDEX_BUFFER_BIT, currentOwner, false,
|
||||||
|
sourceData.name) {
|
||||||
|
if (sourceData.sourceData.data != nullptr) {
|
||||||
void *data = map();
|
void *data = map();
|
||||||
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
|
||||||
unmap();
|
unmap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
IndexBuffer::~IndexBuffer()
|
IndexBuffer::~IndexBuffer() {}
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void IndexBuffer::download(Array<uint8> &buffer)
|
void IndexBuffer::download(Array<uint8> &buffer) {
|
||||||
{
|
|
||||||
void *data = map(false);
|
void *data = map(false);
|
||||||
buffer.resize(size);
|
buffer.resize(size);
|
||||||
std::memcpy(buffer.data(), data, size);
|
std::memcpy(buffer.data(), data, size);
|
||||||
unmap();
|
unmap();
|
||||||
}
|
}
|
||||||
|
|
||||||
void IndexBuffer::beginFrame()
|
void IndexBuffer::beginFrame() { Vulkan::Buffer::advanceBuffer(); }
|
||||||
{
|
|
||||||
Vulkan::Buffer::advanceBuffer();
|
|
||||||
}
|
|
||||||
|
|
||||||
void IndexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner)
|
void IndexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
Gfx::QueueOwnedResource::transferOwnership(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
|
||||||
{
|
|
||||||
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
|
||||||
}
|
}
|
||||||
|
|
||||||
void IndexBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
|
void IndexBuffer::executePipelineBarrier(VkAccessFlags srcAccess,
|
||||||
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage)
|
VkPipelineStageFlags srcStage,
|
||||||
{
|
VkAccessFlags dstAccess,
|
||||||
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
|
VkPipelineStageFlags dstStage) {
|
||||||
|
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess,
|
||||||
|
dstStage);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags IndexBuffer::getSourceAccessMask()
|
VkAccessFlags IndexBuffer::getSourceAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_MEMORY_WRITE_BIT;
|
return VK_ACCESS_MEMORY_WRITE_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkAccessFlags IndexBuffer::getDestAccessMask()
|
VkAccessFlags IndexBuffer::getDestAccessMask() {
|
||||||
{
|
|
||||||
return VK_ACCESS_INDEX_READ_BIT;
|
return VK_ACCESS_INDEX_READ_BIT;
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user