Reintroducing type parameters for vertex data

This commit is contained in:
Dynamitos
2025-04-11 09:54:09 +02:00
parent dd07aa25fa
commit 5a54530a48
10 changed files with 31 additions and 18 deletions
+10 -1
View File
@@ -133,7 +133,16 @@ void EnvironmentLoader::import(EnvironmentImportArgs args, PEnvironmentMapAsset
Gfx::SE_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
Gfx::SE_ATTACHMENT_LOAD_OP_DONT_CARE, Gfx::SE_ATTACHMENT_STORE_OP_STORE)},
},
{},
{
Gfx::SubPassDependency{
.srcSubpass = 0,
.dstSubpass = ~0U,
.srcStage = Gfx::SE_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.dstStage = Gfx::SE_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
.srcAccess = Gfx::SE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
.dstAccess = Gfx::SE_ACCESS_SHADER_READ_BIT,
}
},
URect{
.size = {SOURCE_RESOLUTION, SOURCE_RESOLUTION},
.offset = {0, 0},