Basic UI quad, yay

This commit is contained in:
Dynamitos
2021-09-23 10:10:39 +02:00
parent df977110d3
commit 632d120f6d
51 changed files with 579 additions and 187 deletions
+17 -3
View File
@@ -1,9 +1,11 @@
#pragma once
#include "View.h"
#include "UI/UIRenderPath.h"
#include "Graphics/RenderPass/RenderGraph.h"
#include "Graphics/RenderPass/UIPass.h"
namespace Seele
{
DECLARE_REF(Actor)
class InspectorView : public View
{
public:
@@ -12,7 +14,19 @@ public:
virtual void beginFrame();
virtual void render();
virtual void endFrame();
private:
void selectActor();
protected:
Array<UI::PElement> rootElements;
PUIPass uiPass;
PActor selectedActor;
PRenderGraph renderGraph;
virtual void keyCallback(KeyCode code, InputAction action, KeyModifier modifier) override;
virtual void mouseMoveCallback(double xPos, double yPos) override;
virtual void mouseButtonCallback(MouseButton button, InputAction action, KeyModifier modifier) override;
virtual void scrollCallback(double xOffset, double yOffset) override;
virtual void fileCallback(int count, const char** paths) override;
};
DEFINE_REF(InspectorView)
} // namespace Seele