Changed descriptorset api
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@@ -72,7 +72,7 @@ void DepthCullingPass::beginFrame(const Component::Camera& cam, const Component:
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void DepthCullingPass::render() {
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graphics->beginDebugRegion("DepthCullingPass");
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Gfx::PDescriptorSet set = depthAttachmentLayout->allocateDescriptorSet();
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Gfx::ODescriptorSet set = depthAttachmentLayout->allocateDescriptorSet();
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{
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graphics->beginDebugRegion("MipGeneration");
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query->beginQuery();
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