Changed descriptorset api
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@@ -19,14 +19,14 @@ class VisibilityPass : public RenderPass {
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private:
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static constexpr uint32 BLOCK_SIZE = 32;
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Gfx::RenderTargetAttachment visibilityAttachment;
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Gfx::PDescriptorSet visibilitySet;
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Gfx::ODescriptorSet visibilitySet;
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Gfx::ODescriptorLayout visibilityDescriptor;
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Gfx::OPipelineLayout visibilityLayout;
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Gfx::OComputeShader visibilityShader;
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Gfx::PComputePipeline visibilityPipeline;
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Gfx::OPipelineStatisticsQuery query;
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Gfx::PTimestampQuery timestamps;
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Gfx::PDescriptorSet viewParamsSet;
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Gfx::ODescriptorSet viewParamsSet;
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constexpr static const char* VISIBILITY_NAME = "visibilityTexture";
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// Holds culling information for every meshlet for each instance
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