it at least does something
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@@ -34,14 +34,14 @@ void Seele::beginCompilation(const ShaderCompilationInfo& info, SlangCompileTarg
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slang::SessionDesc sessionDesc;
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sessionDesc.flags = 0;
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Array<slang::CompilerOptionEntry> option = {
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//{
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// .name = slang::CompilerOptionName::Capability,
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// .value =
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// {
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// .kind = slang::CompilerOptionValueKind::Int,
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// .intValue0 = globalSession->findCapability("GLSL_450"),
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// },
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//},
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{
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.name = slang::CompilerOptionName::LineDirectiveMode,
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.value =
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{
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.kind = slang::CompilerOptionValueKind::Int,
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.intValue0 = SLANG_LINE_DIRECTIVE_MODE_NONE,
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},
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},
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{
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.name = slang::CompilerOptionName::EmitSpirvViaGLSL,
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.value =
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