Fixing build for the millionth time
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@@ -3,6 +3,7 @@
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#include "Graphics/VertexShaderInput.h"
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#include <nlohmann/json.hpp>
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#include <sstream>
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#include <iostream>
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Gfx::ShaderMap Material::shaderMap;
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std::mutex Material::shaderMapLock;
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