Basic mutability framework

This commit is contained in:
Dynamitos
2022-01-12 14:40:26 +01:00
parent b2718dde70
commit 6d48267ec2
72 changed files with 1781 additions and 1341 deletions
+2 -2
View File
@@ -11,7 +11,7 @@ public:
BasePassMeshProcessor(Gfx::PViewport viewport, Gfx::PGraphics graphics, uint8 translucentBasePass);
virtual ~BasePassMeshProcessor();
virtual void processMeshBatch(
virtual Job processMeshBatch(
const MeshBatch& batch,
// const PPrimitiveComponent primitiveComponent,
const Gfx::PRenderPass& renderPass,
@@ -30,7 +30,7 @@ DECLARE_REF(CameraActor)
DECLARE_REF(CameraComponent)
struct BasePassData
{
Array<StaticMeshBatch> staticDrawList;
std::vector<StaticMeshBatch> staticDrawList;
};
class BasePass : public RenderPass<BasePassData>
{