Lot more Metal changes

This commit is contained in:
Dynamitos
2024-08-28 17:54:14 +02:00
parent e3b06dfb22
commit 6eb114e892
40 changed files with 1634 additions and 1737 deletions
+47 -62
View File
@@ -9,83 +9,68 @@
using namespace Seele;
using namespace Seele::Metal;
TextureHandle::TextureHandle(PGraphics graphics, MTL::TextureType type,
const TextureCreateInfo &createInfo,
MTL::Texture *existingImage)
: texture(existingImage),
type(type), width(createInfo.width),
height(createInfo.height), depth(createInfo.depth),
arrayCount(createInfo.elements), layerCount(createInfo.layers),
mipLevels(createInfo.mipLevels), samples(createInfo.samples),
format(createInfo.format), usage(createInfo.usage),
layout(Gfx::SE_IMAGE_LAYOUT_UNDEFINED),
ownsImage(existingImage == nullptr) {
if (existingImage == nullptr) {
MTL::TextureUsage mtlUsage = 0;
if (usage & Gfx::SE_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT ||
usage & Gfx::SE_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
mtlUsage |= MTL::TextureUsageRenderTarget;
TextureHandle::TextureHandle(PGraphics graphics, MTL::TextureType type, const TextureCreateInfo& createInfo, MTL::Texture* existingImage)
: texture(existingImage), type(type), width(createInfo.width), height(createInfo.height), depth(createInfo.depth),
arrayCount(createInfo.elements), layerCount(createInfo.layers), mipLevels(1), samples(createInfo.samples), format(createInfo.format),
usage(createInfo.usage), layout(Gfx::SE_IMAGE_LAYOUT_UNDEFINED), ownsImage(existingImage == nullptr) {
if (createInfo.useMip) {
mipLevels = static_cast<uint32_t>(std::floor(std::log2(std::max(width, height)))) + 1;
}
if (usage & Gfx::SE_IMAGE_USAGE_SAMPLED_BIT) {
mtlUsage |= MTL::TextureUsageShaderRead;
}
if (usage & Gfx::SE_IMAGE_USAGE_STORAGE_BIT) {
mtlUsage |= MTL::TextureUsageShaderWrite;
}
MTL::TextureDescriptor *descriptor =
MTL::TextureDescriptor::alloc()->init();
descriptor->setPixelFormat(cast(format));
descriptor->setWidth(width);
descriptor->setHeight(height);
descriptor->setDepth(depth);
descriptor->setArrayLength(arrayCount);
descriptor->setMipmapLevelCount(mipLevels);
descriptor->setTextureType(type);
descriptor->setSampleCount(samples);
descriptor->setUsage(mtlUsage);
if (existingImage == nullptr) {
MTL::TextureUsage mtlUsage = 0;
if (usage & Gfx::SE_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT || usage & Gfx::SE_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
mtlUsage |= MTL::TextureUsageRenderTarget;
}
if (usage & Gfx::SE_IMAGE_USAGE_SAMPLED_BIT) {
mtlUsage |= MTL::TextureUsageShaderRead;
}
if (usage & Gfx::SE_IMAGE_USAGE_STORAGE_BIT) {
mtlUsage |= MTL::TextureUsageShaderWrite;
}
MTL::TextureDescriptor* descriptor = MTL::TextureDescriptor::alloc()->init();
descriptor->setPixelFormat(cast(format));
descriptor->setWidth(width);
descriptor->setHeight(height);
descriptor->setDepth(depth);
descriptor->setArrayLength(arrayCount);
descriptor->setMipmapLevelCount(mipLevels);
descriptor->setTextureType(type);
descriptor->setSampleCount(samples);
descriptor->setUsage(mtlUsage);
texture = graphics->getDevice()->newTexture(descriptor);
texture = graphics->getDevice()->newTexture(descriptor);
descriptor->release();
}
// if(createInfo.sourceData.data != nullptr)
// {
// MTL::Region region(0, 0, 0, width, height, depth);
// texture->replaceRegion(region, 0, createInfo.sourceData.data,
// createInfo.sourceData.size / (depth * height));
// }
descriptor->release();
}
// if(createInfo.sourceData.data != nullptr)
// {
// MTL::Region region(0, 0, 0, width, height, depth);
// texture->replaceRegion(region, 0, createInfo.sourceData.data,
// createInfo.sourceData.size / (depth * height));
// }
}
TextureHandle::~TextureHandle() {
if (ownsImage) {
texture->release();
}
if (ownsImage) {
texture->release();
}
}
void TextureHandle::pipelineBarrier(Gfx::SeAccessFlags,
Gfx::SePipelineStageFlags,
Gfx::SeAccessFlags,
Gfx::SePipelineStageFlags) {}
void TextureHandle::pipelineBarrier(Gfx::SeAccessFlags, Gfx::SePipelineStageFlags, Gfx::SeAccessFlags, Gfx::SePipelineStageFlags) {}
void TextureHandle::changeLayout(Gfx::SeImageLayout, Gfx::SeAccessFlags,
Gfx::SePipelineStageFlags, Gfx::SeAccessFlags,
Gfx::SePipelineStageFlags) {}
void TextureHandle::changeLayout(Gfx::SeImageLayout, Gfx::SeAccessFlags, Gfx::SePipelineStageFlags, Gfx::SeAccessFlags,
Gfx::SePipelineStageFlags) {}
void TextureHandle::transferOwnership(Gfx::QueueType newOwner) {
}
void TextureHandle::transferOwnership(Gfx::QueueType newOwner) {}
void TextureHandle::download(uint32, uint32, uint32, Array<uint8> &) {}
void TextureHandle::download(uint32, uint32, uint32, Array<uint8>&) {}
void TextureHandle::generateMipmaps()
{
}
void TextureHandle::generateMipmaps() {}
TextureBase::TextureBase(PGraphics graphics, MTL::TextureType viewType, const TextureCreateInfo& createInfo, MTL::Texture* existingImage)
: handle(new TextureHandle(graphics, viewType, createInfo, existingImage)), graphics(graphics)
{}
: handle(new TextureHandle(graphics, viewType, createInfo, existingImage)), graphics(graphics) {}
TextureBase::~TextureBase() { }
TextureBase::~TextureBase() {}
void TextureBase::pipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) {