Normal mapping doesnt work
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@@ -24,9 +24,6 @@ struct CullingParams
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};
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ParameterBlock<CullingParams> pCullingParams;
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// Debug
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//Texture2D lightCountHeatMap;
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//RWTexture2D<float4> debugTexture;
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groupshared uint uMinDepth;
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groupshared uint uMaxDepth;
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