Normal mapping doesnt work

This commit is contained in:
Dynamitos
2024-05-15 15:27:13 +02:00
parent 2762f9e729
commit 7690434f2b
33 changed files with 761 additions and 661 deletions
+317 -238
View File
@@ -4,195 +4,255 @@
using namespace Seele;
using namespace Seele::Vulkan;
BufferAllocation::BufferAllocation(PGraphics graphics)
: CommandBoundResource(graphics)
{
}
BufferAllocation::~BufferAllocation()
{
if (buffer != VK_NULL_HANDLE)
{
vmaDestroyBuffer(graphics->getAllocator(), buffer, allocation);
}
}
struct PendingBuffer {
uint64 offset;
uint64 size;
VkBuffer stagingBuffer;
VmaAllocation allocation;
Gfx::QueueType prevQueue;
bool writeOnly;
OBufferAllocation allocation;
uint64 offset;
Gfx::QueueType prevQueue;
bool writeOnly;
};
static Map<Vulkan::Buffer*, PendingBuffer> pendingBuffers;
Buffer::Buffer(PGraphics graphics, uint64 size, VkBufferUsageFlags usage, Gfx::QueueType& queueType, bool dynamic,
std::string name)
: graphics(graphics), currentBuffer(0), size(size), owner(queueType), usage(usage | VK_BUFFER_USAGE_TRANSFER_DST_BIT), name(name) {
createBuffer();
std::string name)
: graphics(graphics), currentBuffer(0), owner(queueType), usage(usage | VK_BUFFER_USAGE_TRANSFER_DST_BIT), dynamic(dynamic), name(name) {
createBuffer(size);
}
Buffer::~Buffer() {
for (uint32 i = 0; i < buffers.size(); ++i) {
graphics->getDestructionManager()->queueBuffer(graphics->getQueueCommands(owner)->getCommands(), buffers[i].buffer,
buffers[i].allocation);
}
for (uint32 i = 0; i < buffers.size(); ++i) {
graphics->getDestructionManager()->queueResourceForDestruction(std::move(buffers[i]));
}
}
void Buffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(owner),
.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner),
.offset = 0,
.size = size,
};
PCommandPool sourcePool = graphics->getQueueCommands(owner);
PCommandPool dstPool = nullptr;
VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
if (owner == Gfx::QueueType::TRANSFER) {
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
} else if (owner == Gfx::QueueType::COMPUTE) {
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
} else if (owner == Gfx::QueueType::GRAPHICS) {
barrier.srcAccessMask = getSourceAccessMask();
srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
}
if (newOwner == Gfx::QueueType::TRANSFER) {
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
dstPool = graphics->getTransferCommands();
} else if (newOwner == Gfx::QueueType::COMPUTE) {
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
dstPool = graphics->getComputeCommands();
} else if (newOwner == Gfx::QueueType::GRAPHICS) {
barrier.dstAccessMask = getDestAccessMask();
dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
dstPool = graphics->getGraphicsCommands();
}
VkCommandBuffer srcCommand = sourcePool->getCommands()->getHandle();
VkCommandBuffer dstCommand = dstPool->getCommands()->getHandle();
VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
for (uint32 i = 0; i < buffers.size(); ++i) {
dynamicBarriers[i] = barrier;
dynamicBarriers[i].buffer = buffers[i].buffer;
}
vkCmdPipelineBarrier(srcCommand, srcStage, srcStage, 0, 0, nullptr, buffers.size(), dynamicBarriers, 0, nullptr);
vkCmdPipelineBarrier(dstCommand, dstStage, dstStage, 0, 0, nullptr, buffers.size(), dynamicBarriers, 0, nullptr);
sourcePool->submitCommands();
if (getSize() == 0)
return;
Gfx::QueueFamilyMapping mapping = graphics->getFamilyMapping();
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(owner),
.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner),
.buffer = getHandle(),
.offset = 0,
.size = getSize(),
};
PCommandPool sourcePool = graphics->getQueueCommands(owner);
PCommandPool dstPool = nullptr;
VkPipelineStageFlags srcStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
VkPipelineStageFlags dstStage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
assert(barrier.srcQueueFamilyIndex != barrier.dstQueueFamilyIndex);
if (owner == Gfx::QueueType::TRANSFER) {
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
}
else if (owner == Gfx::QueueType::COMPUTE) {
barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
srcStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
}
else if (owner == Gfx::QueueType::GRAPHICS) {
barrier.srcAccessMask = getSourceAccessMask();
srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
}
if (newOwner == Gfx::QueueType::TRANSFER) {
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
dstPool = graphics->getTransferCommands();
}
else if (newOwner == Gfx::QueueType::COMPUTE) {
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
dstStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
dstPool = graphics->getComputeCommands();
}
else if (newOwner == Gfx::QueueType::GRAPHICS) {
barrier.dstAccessMask = getDestAccessMask();
dstStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
dstPool = graphics->getGraphicsCommands();
}
VkCommandBuffer srcCommand = sourcePool->getCommands()->getHandle();
VkCommandBuffer dstCommand = dstPool->getCommands()->getHandle();
vkCmdPipelineBarrier(srcCommand, srcStage, srcStage, 0, 0, nullptr, 1, &barrier, 0, nullptr);
vkCmdPipelineBarrier(dstCommand, dstStage, dstStage, 0, 0, nullptr, 1, &barrier, 0, nullptr);
sourcePool->submitCommands();
}
void Buffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage, VkAccessFlags dstAccess,
VkPipelineStageFlags dstStage) {
PCommand commandBuffer = graphics->getQueueCommands(owner)->getCommands();
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = srcAccess,
.dstAccessMask = dstAccess,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.offset = 0,
.size = size,
};
VkBufferMemoryBarrier dynamicBarriers[Gfx::numFramesBuffered];
for (uint32 i = 0; i < buffers.size(); ++i) {
dynamicBarriers[i] = barrier;
dynamicBarriers[i].buffer = buffers[i].buffer;
}
vkCmdPipelineBarrier(commandBuffer->getHandle(), srcStage, dstStage, 0, 0, nullptr, buffers.size(), dynamicBarriers, 0,
nullptr);
VkPipelineStageFlags dstStage) {
if (getSize() == 0)
return;
PCommand commandBuffer = graphics->getQueueCommands(owner)->getCommands();
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = srcAccess,
.dstAccessMask = dstAccess,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = getHandle(),
.offset = 0,
.size = getSize(),
};
vkCmdPipelineBarrier(commandBuffer->getHandle(), srcStage, dstStage, 0, 0, nullptr, 1, &barrier, 0,
nullptr);
}
void* Buffer::map(bool writeOnly) { return mapRegion(0, size, writeOnly); }
void* Buffer::map(bool writeOnly) { return mapRegion(0, getSize(), writeOnly); }
void* Buffer::mapRegion(uint64 regionOffset, uint64 regionSize, bool writeOnly) {
void* data = nullptr;
if (regionSize == 0) return nullptr;
void* data = nullptr;
PendingBuffer pending;
pending.writeOnly = writeOnly;
pending.prevQueue = owner;
pending.offset = regionOffset;
pending.size = regionSize;
if (writeOnly) {
if (buffers[currentBuffer].properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
VK_CHECK(vmaMapMemory(graphics->getAllocator(), buffers[currentBuffer].allocation, &data));
} else {
VkBufferCreateInfo stagingInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = regionSize,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
};
VmaAllocationCreateInfo allocInfo = {
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
};
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &allocInfo, &pending.stagingBuffer,
&pending.allocation, nullptr));
vmaMapMemory(graphics->getAllocator(), pending.allocation, &data);
PendingBuffer pending;
pending.allocation = new BufferAllocation(graphics);
pending.allocation->size = regionSize;
pending.writeOnly = writeOnly;
pending.prevQueue = owner;
pending.offset = regionOffset;
if (writeOnly) {
if (buffers[currentBuffer]->properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
VK_CHECK(vmaMapMemory(graphics->getAllocator(), buffers[currentBuffer]->allocation, &data));
}
else {
VkBufferCreateInfo stagingInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = regionSize,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
};
VmaAllocationCreateInfo allocInfo = {
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
.requiredFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
};
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &allocInfo, &pending.allocation->buffer,
&pending.allocation->allocation, nullptr));
vmaMapMemory(graphics->getAllocator(), pending.allocation->allocation, &data);
vmaSetAllocationName(graphics->getAllocator(), pending.allocation->allocation, "MappingStaging");
}
}
} else {
assert(false);
}
pendingBuffers[this] = std::move(pending);
else {
assert(false);
}
pendingBuffers[this] = std::move(pending);
assert(data);
return data;
assert(data);
return data;
}
void Buffer::unmap() {
auto found = pendingBuffers.find(this);
if (found != pendingBuffers.end()) {
PendingBuffer& pending = found->value;
if (pending.writeOnly) {
if (buffers[currentBuffer].properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
vmaUnmapMemory(graphics->getAllocator(), buffers[currentBuffer].allocation);
} else {
vmaFlushAllocation(graphics->getAllocator(), pending.allocation, 0, VK_WHOLE_SIZE);
vmaUnmapMemory(graphics->getAllocator(), pending.allocation);
PCommand command = graphics->getQueueCommands(owner)->getCommands();
VkCommandBuffer cmdHandle = command->getHandle();
auto found = pendingBuffers.find(this);
if (found != pendingBuffers.end()) {
PendingBuffer& pending = found->value;
if (pending.writeOnly) {
if (buffers[currentBuffer]->properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
vmaUnmapMemory(graphics->getAllocator(), buffers[currentBuffer]->allocation);
}
else {
vmaFlushAllocation(graphics->getAllocator(), pending.allocation->allocation, 0, VK_WHOLE_SIZE);
vmaUnmapMemory(graphics->getAllocator(), pending.allocation->allocation);
PCommand command = graphics->getQueueCommands(owner)->getCommands();
command->bindResource(PBufferAllocation(pending.allocation));
VkCommandBuffer cmdHandle = command->getHandle();
VkBufferCopy region = {
.srcOffset = 0,
.dstOffset = pending.offset,
.size = pending.size,
};
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT,
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = buffers[currentBuffer].buffer,
.offset = 0,
.size = size,
};
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0,
nullptr, 1, &barrier, 0, nullptr);
vkCmdCopyBuffer(cmdHandle, pending.stagingBuffer, buffers[currentBuffer].buffer, 1, &region);
barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = buffers[currentBuffer].buffer,
.offset = 0,
.size = size,
};
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
nullptr, 1, &barrier, 0, nullptr);
graphics->getDestructionManager()->queueBuffer(command, pending.stagingBuffer, pending.allocation);
}
VkBufferCopy region = {
.srcOffset = 0,
.dstOffset = pending.offset,
.size = pending.allocation->size,
};
VkBufferMemoryBarrier barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT,
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = buffers[currentBuffer]->buffer,
.offset = 0,
.size = buffers[currentBuffer]->size,
};
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0,
nullptr, 1, &barrier, 0, nullptr);
vkCmdCopyBuffer(cmdHandle, pending.allocation->buffer, buffers[currentBuffer]->buffer, 1, &region);
barrier = {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = buffers[currentBuffer]->buffer,
.offset = 0,
.size = buffers[currentBuffer]->size,
};
vkCmdPipelineBarrier(cmdHandle, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0,
nullptr, 1, &barrier, 0, nullptr);
graphics->getDestructionManager()->queueResourceForDestruction(std::move(pending.allocation));
}
}
pendingBuffers.erase(this);
}
pendingBuffers.erase(this);
}
}
void Buffer::createBuffer()
void Buffer::rotateBuffer(uint64 size)
{
size = std::max(getSize(), size);
for (size_t i = 0; i < buffers.size(); ++i)
{
if (buffers[i]->isCurrentlyBound())
{
continue;
}
if (buffers[i]->size < size)
{
vmaDestroyBuffer(graphics->getAllocator(), buffers[i]->buffer, buffers[i]->allocation);
VkBufferCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.size = size,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
};
VmaAllocationCreateInfo allocInfo = {
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
};
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers[i]->buffer, &buffers[i]->allocation,
&buffers[i]->info));
vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers[i]->allocation, &buffers[i]->properties);
if (!name.empty()) {
VkDebugUtilsObjectNameInfoEXT nameInfo = { .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
.pNext = nullptr,
.objectType = VK_OBJECT_TYPE_BUFFER,
.objectHandle = (uint64)buffers[i]->buffer,
.pObjectName = this->name.c_str() };
graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
}
buffers[i]->size = size;
}
currentBuffer = i;
return;
}
createBuffer(size);
}
void Buffer::createBuffer(uint64 size)
{
VkBufferCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -206,17 +266,18 @@ void Buffer::createBuffer()
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
};
buffers.add();
buffers.add(new BufferAllocation(graphics));
if (size > 0)
{
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers.back().buffer, &buffers.back().allocation,
&buffers.back().info));
vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers.back().allocation, &buffers.back().properties);
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers.back()->buffer, &buffers.back()->allocation,
&buffers.back()->info));
buffers.back()->size = size;
vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers.back()->allocation, &buffers.back()->properties);
if (!name.empty()) {
VkDebugUtilsObjectNameInfoEXT nameInfo = { .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
.pNext = nullptr,
.objectType = VK_OBJECT_TYPE_BUFFER,
.objectHandle = (uint64)buffers.back().buffer,
.objectHandle = (uint64)buffers.back()->buffer,
.pObjectName = this->name.c_str() };
graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
}
@@ -225,39 +286,39 @@ void Buffer::createBuffer()
UniformBuffer::UniformBuffer(PGraphics graphics, const UniformBufferCreateInfo& createInfo)
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
Vulkan::Buffer(graphics, createInfo.sourceData.size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, currentOwner,
createInfo.dynamic, createInfo.name) {
if (size > 0 && createInfo.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, createInfo.sourceData.data, createInfo.sourceData.size);
unmap();
}
Vulkan::Buffer(graphics, createInfo.sourceData.size, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, currentOwner,
createInfo.dynamic, createInfo.name) {
if (getSize() > 0 && createInfo.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, createInfo.sourceData.data, createInfo.sourceData.size);
unmap();
}
}
UniformBuffer::~UniformBuffer() {}
bool UniformBuffer::updateContents(const DataSource& sourceData) {
if (!Gfx::UniformBuffer::updateContents(sourceData)) {
// no update was performed, skip
return false;
}
void* data = map();
std::memcpy(data, sourceData.data, sourceData.size);
unmap();
return true;
if (!Gfx::UniformBuffer::updateContents(sourceData)) {
// no update was performed, skip
return false;
}
void* data = map();
std::memcpy(data, sourceData.data, sourceData.size);
unmap();
return true;
}
void UniformBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
Gfx::QueueOwnedResource::transferOwnership(newOwner);
Gfx::QueueOwnedResource::transferOwnership(newOwner);
}
void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
}
void UniformBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
VkAccessFlags UniformBuffer::getSourceAccessMask() { return VK_ACCESS_MEMORY_WRITE_BIT; }
@@ -266,38 +327,56 @@ VkAccessFlags UniformBuffer::getDestAccessMask() { return VK_ACCESS_UNIFORM_READ
ShaderBuffer::ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo& sourceData)
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), sourceData.numElements, sourceData.sourceData),
Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, currentOwner,
sourceData.dynamic, sourceData.name) {
if (size > 0 && sourceData.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
unmap();
}
Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, currentOwner,
sourceData.dynamic, sourceData.name) {
if (getSize() > 0 && sourceData.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
unmap();
}
}
ShaderBuffer::~ShaderBuffer() {}
bool ShaderBuffer::updateContents(const DataSource& sourceData) {
assert(sourceData.size <= getSize());
Gfx::ShaderBuffer::updateContents(sourceData);
// We always want to update, as the contents could be different on the GPU
void* data = map();
std::memcpy(data, sourceData.data, sourceData.size);
unmap();
return true;
void ShaderBuffer::updateContents(const ShaderBufferCreateInfo& createInfo) {
Gfx::ShaderBuffer::updateContents(createInfo);
// We always want to update, as the contents could be different on the GPU
if (createInfo.sourceData.data == nullptr)
{
return;
}
void* data = map();
std::memcpy(data, createInfo.sourceData.data, createInfo.sourceData.size);
unmap();
}
void Seele::Vulkan::ShaderBuffer::rotateBuffer(uint64 size)
{
assert(dynamic);
Vulkan::Buffer::rotateBuffer(size);
}
void* ShaderBuffer::mapRegion(uint64 offset, uint64 size, bool writeOnly)
{
return Vulkan::Buffer::mapRegion(offset, size, writeOnly);
}
void ShaderBuffer::unmap()
{
Vulkan::Buffer::unmap();
}
void ShaderBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
Gfx::QueueOwnedResource::transferOwnership(newOwner);
Gfx::QueueOwnedResource::transferOwnership(newOwner);
}
void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
}
void ShaderBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
VkAccessFlags ShaderBuffer::getSourceAccessMask() { return VK_ACCESS_MEMORY_WRITE_BIT; }
@@ -306,42 +385,42 @@ VkAccessFlags ShaderBuffer::getDestAccessMask() { return VK_ACCESS_MEMORY_READ_B
VertexBuffer::VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo& sourceData)
: Gfx::VertexBuffer(graphics->getFamilyMapping(), sourceData.numVertices, sourceData.vertexSize,
sourceData.sourceData.owner),
Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, currentOwner, false,
sourceData.name) {
if (sourceData.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
unmap();
}
sourceData.sourceData.owner),
Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, currentOwner, false,
sourceData.name) {
if (sourceData.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
unmap();
}
}
VertexBuffer::~VertexBuffer() {}
void VertexBuffer::updateRegion(DataSource update) {
void* data = mapRegion(update.offset, update.size);
std::memcpy(data, update.data, update.size);
unmap();
void* data = mapRegion(update.offset, update.size);
std::memcpy(data, update.data, update.size);
unmap();
}
void VertexBuffer::download(Array<uint8>& buffer) {
void* data = map(false);
buffer.resize(size);
std::memcpy(buffer.data(), data, size);
unmap();
void* data = map(false);
buffer.resize(getSize());
std::memcpy(buffer.data(), data, getSize());
unmap();
}
void VertexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
Gfx::QueueOwnedResource::transferOwnership(newOwner);
Gfx::QueueOwnedResource::transferOwnership(newOwner);
}
void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
}
void VertexBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
VkAccessFlags VertexBuffer::getSourceAccessMask() { return VK_ACCESS_MEMORY_WRITE_BIT; }
@@ -350,36 +429,36 @@ VkAccessFlags VertexBuffer::getDestAccessMask() { return VK_ACCESS_VERTEX_ATTRIB
IndexBuffer::IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo& sourceData)
: Gfx::IndexBuffer(graphics->getFamilyMapping(), sourceData.sourceData.size, sourceData.indexType,
sourceData.sourceData.owner),
Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, currentOwner, false,
sourceData.name) {
if (sourceData.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
unmap();
}
sourceData.sourceData.owner),
Vulkan::Buffer(graphics, sourceData.sourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, currentOwner, false,
sourceData.name) {
if (sourceData.sourceData.data != nullptr) {
void* data = map();
std::memcpy(data, sourceData.sourceData.data, sourceData.sourceData.size);
unmap();
}
}
IndexBuffer::~IndexBuffer() {}
void IndexBuffer::download(Array<uint8>& buffer) {
void* data = map(false);
buffer.resize(size);
std::memcpy(buffer.data(), data, size);
unmap();
void* data = map(false);
buffer.resize(getSize());
std::memcpy(buffer.data(), data, getSize());
unmap();
}
void IndexBuffer::requestOwnershipTransfer(Gfx::QueueType newOwner) {
Gfx::QueueOwnedResource::transferOwnership(newOwner);
Gfx::QueueOwnedResource::transferOwnership(newOwner);
}
void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
Vulkan::Buffer::executeOwnershipBarrier(newOwner);
}
void IndexBuffer::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
VkAccessFlags dstAccess, VkPipelineStageFlags dstStage) {
Vulkan::Buffer::executePipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
VkAccessFlags IndexBuffer::getSourceAccessMask() { return VK_ACCESS_MEMORY_WRITE_BIT; }
+23 -12
View File
@@ -1,38 +1,46 @@
#pragma once
#include "Graphics.h"
#include "Graphics/Buffer.h"
#include "Resources.h"
namespace Seele {
namespace Vulkan {
DECLARE_REF(Command)
DECLARE_REF(Fence)
class BufferAllocation : public CommandBoundResource {
public:
BufferAllocation(PGraphics graphics);
virtual ~BufferAllocation();
VkBuffer buffer = VK_NULL_HANDLE;
VmaAllocation allocation = VmaAllocation();
VmaAllocationInfo info = VmaAllocationInfo();
VkMemoryPropertyFlags properties = 0;
uint64 size = 0;
};
DEFINE_REF(BufferAllocation);
class Buffer {
public:
Buffer(PGraphics graphics, uint64 size, VkBufferUsageFlags usage,
Gfx::QueueType &queueType, bool dynamic, std::string name);
virtual ~Buffer();
VkBuffer getHandle() const { return buffers[currentBuffer].buffer; }
uint64 getSize() const { return size; }
VkBuffer getHandle() const { return buffers[currentBuffer]->buffer; }
PBufferAllocation getAlloc() const { return buffers[currentBuffer]; }
uint64 getSize() const { return buffers[currentBuffer]->size; }
void *map(bool writeOnly = true);
void *mapRegion(uint64 regionOffset, uint64 regionSize,
bool writeOnly = true);
void unmap();
protected:
struct BufferAllocation {
VkBuffer buffer;
VmaAllocation allocation;
VmaAllocationInfo info;
VkMemoryPropertyFlags properties;
};
PGraphics graphics;
uint32 currentBuffer;
uint64 size;
Gfx::QueueType &owner;
Array<BufferAllocation> buffers;
Array<OBufferAllocation> buffers;
VkBufferUsageFlags usage;
bool dynamic;
std::string name;
void createBuffer();
void rotateBuffer(uint64 size);
void createBuffer(uint64 size);
void executeOwnershipBarrier(Gfx::QueueType newOwner);
void executePipelineBarrier(VkAccessFlags srcAccess,
@@ -115,7 +123,10 @@ class ShaderBuffer : public Gfx::ShaderBuffer, public Buffer {
public:
ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo &sourceData);
virtual ~ShaderBuffer();
virtual bool updateContents(const DataSource &sourceData) override;
virtual void updateContents(const ShaderBufferCreateInfo &createInfo) override;
virtual void rotateBuffer(uint64 size) override;
virtual void* mapRegion(uint64 offset, uint64 size, bool writeOnly) override;
virtual void unmap() override;
protected:
// Inherited via Vulkan::Buffer
+33 -14
View File
@@ -95,9 +95,9 @@ void Command::executeCommands(Array<Gfx::ORenderCommand> commands)
{
auto command = Gfx::PRenderCommand(commands[i]).cast<RenderCommand>();
command->end();
for(auto& descriptor : command->boundDescriptors)
for(auto& descriptor : command->boundResources)
{
boundDescriptors.add(descriptor);
boundResources.add(descriptor);
//std::cout << "Cmd " << handle << " bound descriptor " << descriptor->getHandle() << std::endl;
}
cmdBuffers[i] = command->getHandle();
@@ -117,9 +117,9 @@ void Command::executeCommands(Array<Gfx::OComputeCommand> commands)
{
auto command = Gfx::PComputeCommand(commands[i]).cast<ComputeCommand>();
command->end();
for(auto& descriptor : command->boundDescriptors)
for(auto& descriptor : command->boundResources)
{
boundDescriptors.add(descriptor);
boundResources.add(descriptor);
//std::cout << "Cmd " << handle << " bound descriptor " << descriptor->getHandle() << std::endl;
}
cmdBuffers[i] = command->getHandle();
@@ -153,18 +153,17 @@ void Command::checkFence()
command->reset();
}
executingRenders.clear();
for(auto& descriptor : boundDescriptors)
for(auto& descriptor : boundResources)
{
descriptor->unbind();
//std::cout << "Cmd " << handle << " unbind " << descriptor->getHandle() << std::endl;
}
boundDescriptors.clear();
graphics->getDestructionManager()->notifyCmdComplete(this);
boundResources.clear();
graphics->getDestructionManager()->notifyCommandComplete();
state = State::Init;
}
}
void Command::waitForCommand(uint32 timeout)
{
pool->submitCommands();
@@ -177,6 +176,12 @@ void Command::waitForCommand(uint32 timeout)
checkFence();
}
void Command::bindResource(PCommandBoundResource resource)
{
resource->bind();
boundResources.add(resource);
}
PFence Command::getFence()
{
return fence;
@@ -237,7 +242,7 @@ void RenderCommand::end()
void RenderCommand::reset()
{
vkResetCommandBuffer(handle, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
boundDescriptors.clear();
boundResources.clear();
ready = true;
}
@@ -275,12 +280,15 @@ void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uint
assert(threadId == std::this_thread::get_id());
auto descriptor = descriptorSet.cast<DescriptorSet>();
assert(descriptor->writeDescriptors.size() == 0);
boundDescriptors.add(descriptor.getHandle());
boundResources.add(descriptor.getHandle());
descriptor->boundResources.clear();
boundResources.addAll(descriptor->boundResources);
descriptor->bind();
VkDescriptorSet setHandle = descriptor->getHandle();
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), pipeline->getPipelineLayout()->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(), dynamicOffsets.data());
}
void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorSets, Array<uint32> dynamicOffsets)
{
assert(threadId == std::this_thread::get_id());
@@ -291,11 +299,14 @@ void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorS
assert(descriptorSet->writeDescriptors.size() == 0);
descriptorSet->bind();
boundDescriptors.add(descriptorSet.getHandle());
boundResources.add(descriptorSet.getHandle());
boundResources.addAll(descriptorSet->boundResources);
descriptorSet->boundResources.clear();
sets[pipeline->getPipelineLayout()->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
}
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets, dynamicOffsets.size(), dynamicOffsets.data());
delete[] sets;
}
void RenderCommand::bindVertexBuffer(const Array<Gfx::PVertexBuffer>& streams)
{
@@ -307,6 +318,8 @@ void RenderCommand::bindVertexBuffer(const Array<Gfx::PVertexBuffer>& streams)
PVertexBuffer buf = streams[i].cast<VertexBuffer>();
buffers[i] = buf->getHandle();
offsets[i] = 0;
buf->getAlloc()->bind();
boundResources.add(buf->getAlloc());
};
vkCmdBindVertexBuffers(handle, 0, (uint32)streams.size(), buffers.data(), offsets.data());
}
@@ -314,6 +327,8 @@ void RenderCommand::bindIndexBuffer(Gfx::PIndexBuffer indexBuffer)
{
assert(threadId == std::this_thread::get_id());
PIndexBuffer buf = indexBuffer.cast<IndexBuffer>();
buf->getAlloc()->bind();
boundResources.add(buf->getAlloc());
vkCmdBindIndexBuffer(handle, buf->getHandle(), 0, cast(buf->getIndexType()));
}
@@ -398,7 +413,7 @@ void ComputeCommand::reset()
{
assert(threadId == std::this_thread::get_id());
vkResetCommandBuffer(handle, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
boundDescriptors.clear();
boundResources.clear();
ready = true;
}
bool ComputeCommand::isReady()
@@ -418,7 +433,9 @@ void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uin
assert(threadId == std::this_thread::get_id());
auto descriptor = descriptorSet.cast<DescriptorSet>();
assert(descriptor->writeDescriptors.size() == 0);
boundDescriptors.add(descriptor.getHandle());
boundResources.add(descriptor.getHandle());
boundResources.addAll(descriptor->boundResources);
descriptor->boundResources.clear();
descriptor->bind();
VkDescriptorSet setHandle = descriptor->getHandle();
@@ -436,7 +453,9 @@ void ComputeCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptor
descriptorSet->bind();
//std::cout << "Binding descriptor " << descriptorSet->getHandle() << " to cmd " << handle << std::endl;
boundDescriptors.add(descriptorSet.getHandle());
boundResources.add(descriptorSet.getHandle());
boundResources.addAll(descriptorSet->boundResources);
descriptorSet->boundResources.clear();
sets[pipeline->getPipelineLayout()->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
}
vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets, dynamicOffsets.size(), dynamicOffsets.data());
+5 -3
View File
@@ -2,6 +2,7 @@
#include "Buffer.h"
#include "Graphics/Command.h"
#include "Queue.h"
#include "Resources.h"
#include <thread>
namespace Seele {
@@ -25,6 +26,7 @@ public:
void executeCommands(Array<Gfx::ORenderCommand> secondaryCommands);
void executeCommands(Array<Gfx::OComputeCommand> secondaryCommands);
void waitForSemaphore(VkPipelineStageFlags stages, PSemaphore waitSemaphore);
void bindResource(PCommandBoundResource resource);
void checkFence();
void waitForCommand(uint32 timeToWait = 1000000u);
PFence getFence();
@@ -52,7 +54,7 @@ private:
Array<VkPipelineStageFlags> waitFlags;
Array<ORenderCommand> executingRenders;
Array<OComputeCommand> executingComputes;
Array<PDescriptorSet> boundDescriptors;
Array<PDescriptorSet> boundResources;
friend class RenderCommand;
friend class CommandPool;
friend class Queue;
@@ -87,7 +89,7 @@ public:
private:
PGraphicsPipeline pipeline;
bool ready;
Array<PDescriptorSet> boundDescriptors;
Array<PCommandBoundResource> boundResources;
VkViewport currentViewport;
VkRect2D currentScissor;
PGraphics graphics;
@@ -117,7 +119,7 @@ public:
private:
PComputePipeline pipeline;
bool ready;
Array<PDescriptorSet> boundDescriptors;
Array<PCommandBoundResource> boundResources;
VkViewport currentViewport;
VkRect2D currentScissor;
PGraphics graphics;
+39 -9
View File
@@ -11,6 +11,7 @@ DescriptorLayout::DescriptorLayout(PGraphics graphics, const std::string& name)
: Gfx::DescriptorLayout(name), graphics(graphics), layoutHandle(VK_NULL_HANDLE) {}
DescriptorLayout::~DescriptorLayout() {
graphics->getDestructionManager()->queueResourceForDestruction(std::move(pool));
if (layoutHandle != VK_NULL_HANDLE) {
vkDestroyDescriptorSetLayout(graphics->getDevice(), layoutHandle, nullptr);
}
@@ -53,7 +54,10 @@ void DescriptorLayout::create() {
hash = CRC::Calculate(bindings.data(), sizeof(VkDescriptorSetLayoutBinding) * bindings.size(), CRC::CRC_32());
}
DescriptorPool::DescriptorPool(PGraphics graphics, PDescriptorLayout layout) : graphics(graphics), layout(layout) {
DescriptorPool::DescriptorPool(PGraphics graphics, PDescriptorLayout layout)
: CommandBoundResource(graphics)
, graphics(graphics)
, layout(layout) {
for (uint32 i = 0; i < cachedHandles.size(); ++i) {
cachedHandles[i] = nullptr;
}
@@ -86,10 +90,17 @@ DescriptorPool::DescriptorPool(PGraphics graphics, PDescriptorLayout layout) : g
}
DescriptorPool::~DescriptorPool() {
graphics->getDestructionManager()->queueDescriptorPool(graphics->getGraphicsCommands()->getCommands(), poolHandle);
if (nextAlloc) {
delete nextAlloc;
}
for (size_t i = 0; i < maxSets; ++i)
{
if (cachedHandles[i] != nullptr)
{
cachedHandles[i] = nullptr;
}
}
vkDestroyDescriptorPool(graphics->getDevice(), poolHandle, nullptr);
if (nextAlloc) {
delete nextAlloc;
}
}
Gfx::PDescriptorSet DescriptorPool::allocateDescriptorSet() {
@@ -159,10 +170,19 @@ void DescriptorPool::reset() {
}
DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
: Gfx::DescriptorSet(owner->getLayout()), setHandle(VK_NULL_HANDLE), graphics(graphics), owner(owner), bindCount(0),
currentlyInUse(false) {}
: Gfx::DescriptorSet(owner->getLayout())
, CommandBoundResource(graphics)
, setHandle(VK_NULL_HANDLE)
, graphics(graphics)
, owner(owner)
, bindCount(0)
, currentlyInUse(false)
{}
DescriptorSet::~DescriptorSet() {}
DescriptorSet::~DescriptorSet()
{
vkFreeDescriptorSets(graphics->getDevice(), owner->getHandle(), 1, &setHandle);
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) {
PUniformBuffer vulkanBuffer = uniformBuffer.cast<UniformBuffer>();
@@ -189,6 +209,8 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBu
});
cachedData[binding] = vulkanBuffer.getHandle();
vulkanBuffer->getAlloc()->bind();
boundResources.add(vulkanBuffer->getAlloc());
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuffer) {
@@ -215,6 +237,8 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuff
});
cachedData[binding] = vulkanBuffer.getHandle();
vulkanBuffer->getAlloc()->bind();
boundResources.add(vulkanBuffer->getAlloc());
}
void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
@@ -242,6 +266,8 @@ void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PShaderBuf
});
cachedData[binding] = vulkanBuffer.getHandle();
vulkanBuffer->getAlloc()->bind();
boundResources.add(vulkanBuffer->getAlloc());
}
void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState) {
@@ -300,6 +326,8 @@ void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::
});
cachedData[binding] = vulkanTexture;
vulkanTexture->getHandle()->bind();
boundResources.add(vulkanTexture->getHandle());
}
void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> textures) {
// maybe make this a parameter?
@@ -326,6 +354,8 @@ void DescriptorSet::updateTextureArray(uint32_t binding, Array<Gfx::PTexture> te
.descriptorType = descriptorType,
.pImageInfo = &imageInfos.back(),
});
vulkanTexture->getHandle()->bind();
boundResources.add(vulkanTexture->getHandle());
}
}
@@ -366,7 +396,7 @@ void PipelineLayout::create() {
for (size_t i = 0; i < pushConstants.size(); i++) {
vkPushConstants[i].offset = pushConstants[i].offset;
vkPushConstants[i].size = pushConstants[i].size;
vkPushConstants[i].stageFlags = (VkShaderStageFlagBits)pushConstants[i].stageFlags;
vkPushConstants[i].stageFlags = pushConstants[i].stageFlags;
}
VkPipelineLayoutCreateInfo createInfo = {
+3 -5
View File
@@ -23,7 +23,7 @@ private:
DEFINE_REF(DescriptorLayout)
DECLARE_REF(DescriptorSet)
class DescriptorPool : public Gfx::DescriptorPool {
class DescriptorPool : public Gfx::DescriptorPool, public CommandBoundResource {
public:
DescriptorPool(PGraphics graphics, PDescriptorLayout layout);
virtual ~DescriptorPool();
@@ -43,7 +43,7 @@ private:
};
DEFINE_REF(DescriptorPool)
class DescriptorSet : public Gfx::DescriptorSet {
class DescriptorSet : public Gfx::DescriptorSet, public CommandBoundResource {
public:
DescriptorSet(PGraphics graphics, PDescriptorPool owner);
virtual ~DescriptorSet();
@@ -55,10 +55,7 @@ public:
virtual void updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler sampler = nullptr) override;
virtual void updateTextureArray(uint32_t binding, Array<Gfx::PTexture> texture) override;
constexpr bool isCurrentlyBound() const { return bindCount > 0; }
constexpr bool isCurrentlyInUse() const { return currentlyInUse; }
constexpr void bind() { bindCount++; }
constexpr void unbind() { bindCount--; }
constexpr void allocate() { currentlyInUse = true; }
constexpr void free() { currentlyInUse = false; }
constexpr VkDescriptorSet getHandle() const { return setHandle; }
@@ -71,6 +68,7 @@ private:
// since the layout is fixed, trying to bind a texture to a buffer
// would not work anyways, so casts should be safe
Array<void*> cachedData;
Array<PCommandBoundResource> boundResources;
VkDescriptorSet setHandle;
PGraphics graphics;
PDescriptorPool owner;
+7 -3
View File
@@ -404,7 +404,6 @@ void Graphics::initInstance(GraphicsInitializer initInfo)
.apiVersion = VK_API_VERSION_1_2,
};
Array<const char*> extensions = getRequiredExtensions();
for (uint32 i = 0; i < initInfo.instanceExtensions.size(); ++i)
{
@@ -452,11 +451,16 @@ void Graphics::pickPhysicalDevice()
VkPhysicalDevice bestDevice = VK_NULL_HANDLE;
uint32 deviceRating = 0;
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
features.pNext = &features11;
features.pNext = &robustness;
robustness.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT;
robustness.pNext = &features11;
robustness.nullDescriptor = true;
features11.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
features11.pNext = &features12;
features12.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
features12.pNext = nullptr;
features12.pNext = &features13;
features13.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
features13.pNext = nullptr;
for (auto dev : physicalDevices)
{
uint32 currentRating = 0;
+2
View File
@@ -101,6 +101,8 @@ protected:
VkPhysicalDeviceFeatures2 features;
VkPhysicalDeviceVulkan11Features features11;
VkPhysicalDeviceVulkan12Features features12;
VkPhysicalDeviceVulkan13Features features13;
VkPhysicalDeviceRobustness2FeaturesEXT robustness;
VkDebugUtilsMessengerEXT callback;
Map<uint32, OFramebuffer> allocatedFramebuffers;
VmaAllocator allocator;
+2 -1
View File
@@ -207,7 +207,8 @@ RenderPass::RenderPass(PGraphics graphics, Gfx::RenderTargetLayout _layout, Arra
RenderPass::~RenderPass()
{
graphics->getDestructionManager()->queueRenderPass(graphics->getGraphicsCommands()->getCommands(), renderPass);
vkDestroyRenderPass(graphics->getDevice(), renderPass, nullptr);
//graphics->getDestructionManager()->queueRenderPass(graphics->getGraphicsCommands()->getCommands(), renderPass);
}
uint32 RenderPass::getFramebufferHash()
+11 -57
View File
@@ -20,9 +20,10 @@ Semaphore::Semaphore(PGraphics graphics)
Semaphore::~Semaphore()
{
graphics->getDestructionManager()->queueSemaphore(graphics->getGraphicsCommands()->getCommands(), handle);
//graphics->getDestructionManager()->queueSemaphore(graphics->getGraphicsCommands()->getCommands(), handle);
}
Fence::Fence(PGraphics graphics)
: graphics(graphics)
, signaled(false)
@@ -100,66 +101,19 @@ DestructionManager::~DestructionManager()
{
}
void DestructionManager::queueBuffer(PCommand cmd, VkBuffer buffer, VmaAllocation alloc)
void DestructionManager::queueResourceForDestruction(OCommandBoundResource resource)
{
buffers[cmd].add({buffer, alloc});
resources.add(std::move(resource));
}
void DestructionManager::queueImage(PCommand cmd, VkImage image, VmaAllocation alloc)
void DestructionManager::notifyCommandComplete()
{
images[cmd].add({image, alloc});
}
void DestructionManager::queueImageView(PCommand cmd, VkImageView image)
{
views[cmd].add(image);
}
void DestructionManager::queueSemaphore(PCommand cmd, VkSemaphore sem)
{
sems[cmd].add(sem);
}
void DestructionManager::queueRenderPass(PCommand cmd, VkRenderPass renderPass)
{
renderPasses[cmd].add(renderPass);
}
void DestructionManager::queueDescriptorPool(PCommand cmd, VkDescriptorPool pool)
{
pools[cmd].add(pool);
}
void DestructionManager::notifyCmdComplete(PCommand cmd)
{
for(auto [buf, alloc] : buffers[cmd])
for (size_t i = 0; i < resources.size(); ++i)
{
vmaDestroyBuffer(graphics->getAllocator(), buf, alloc);
if(!resources[i]->isCurrentlyBound())
{
resources.removeAt(i, false);
i--;
}
}
for(auto view : views[cmd])
{
vkDestroyImageView(graphics->getDevice(), view, nullptr);
}
for(auto [img, alloc] : images[cmd])
{
vmaDestroyImage(graphics->getAllocator(), img, alloc);
}
for (auto sem : sems[cmd])
{
vkDestroySemaphore(graphics->getDevice(), sem, nullptr);
}
for (auto pool : pools[cmd])
{
vkDestroyDescriptorPool(graphics->getDevice(), pool, nullptr);
}
for (auto renderPass : renderPasses[cmd])
{
vkDestroyRenderPass(graphics->getDevice(), renderPass, nullptr);
}
buffers[cmd].clear();
images[cmd].clear();
views[cmd].clear();
sems[cmd].clear();
pools[cmd].clear();
renderPasses[cmd].clear();
}
+25 -14
View File
@@ -50,30 +50,41 @@ private:
VkFence fence;
};
DEFINE_REF(Fence)
DECLARE_REF(CommandBoundResource)
class DestructionManager
{
public:
DestructionManager(PGraphics graphics);
~DestructionManager();
void queueBuffer(PCommand cmd, VkBuffer buffer, VmaAllocation alloc);
void queueImage(PCommand cmd, VkImage image, VmaAllocation alloc);
void queueImageView(PCommand cmd, VkImageView view);
void queueSemaphore(PCommand cmd, VkSemaphore sem);
void queueRenderPass(PCommand cmd, VkRenderPass renderPass);
void queueDescriptorPool(PCommand cmd, VkDescriptorPool pool);
void notifyCmdComplete(PCommand cmdbuffer);
void queueResourceForDestruction(OCommandBoundResource resource);
void notifyCommandComplete();
private:
PGraphics graphics;
Map<PCommand, List<Pair<VkBuffer, VmaAllocation>>> buffers;
Map<PCommand, List<Pair<VkImage, VmaAllocation>>> images;
Map<PCommand, List<VkImageView>> views;
Map<PCommand, List<VkSemaphore>> sems;
Map<PCommand, List<VkRenderPass>> renderPasses;
Map<PCommand, List<VkDescriptorPool>> pools;
Array<OCommandBoundResource> resources;
};
DEFINE_REF(DestructionManager)
class CommandBoundResource
{
public:
CommandBoundResource(PGraphics graphics)
: graphics(graphics)
{
}
virtual ~CommandBoundResource()
{
if (isCurrentlyBound())
abort();
}
constexpr bool isCurrentlyBound() const { return bindCount > 0; }
constexpr void bind() { bindCount++; }
constexpr void unbind() { bindCount--; }
protected:
PGraphics graphics;
uint64 bindCount = 0;
};
DEFINE_REF(CommandBoundResource)
class Sampler : public Gfx::Sampler
{
public:
+55 -30
View File
@@ -25,6 +25,21 @@ VkImageAspectFlags getAspectFromFormat(Gfx::SeFormat format)
}
}
TextureHandle::TextureHandle(PGraphics graphics)
: CommandBoundResource(graphics)
{
}
TextureHandle::~TextureHandle()
{
vkDestroyImageView(graphics->getDevice(), imageView, nullptr);
if (ownsImage)
{
vmaDestroyImage(graphics->getAllocator(), image, allocation);
}
}
TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
const TextureCreateInfo& createInfo, Gfx::QueueType& owner, VkImage existingImage)
: currentOwner(owner)
@@ -38,14 +53,15 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
, samples(createInfo.samples)
, format(createInfo.format)
, usage(createInfo.usage)
, image(existingImage)
, handle(new TextureHandle(graphics))
, aspect(getAspectFromFormat(createInfo.format))
, layout(Gfx::SE_IMAGE_LAYOUT_UNDEFINED)
, ownsImage(false)
{
handle->image = existingImage;
handle->ownsImage = false;
if (existingImage == VK_NULL_HANDLE)
{
ownsImage = true;
handle->ownsImage = true;
VkImageType type = VK_IMAGE_TYPE_MAX_ENUM;
VkImageCreateFlags flags = 0;
switch (viewType)
@@ -99,7 +115,7 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
VmaAllocationCreateInfo allocInfo = {
.usage = VMA_MEMORY_USAGE_AUTO,
};
VK_CHECK(vmaCreateImage(graphics->getAllocator(), &info, &allocInfo, &image, &allocation, nullptr));
VK_CHECK(vmaCreateImage(graphics->getAllocator(), &info, &allocInfo, &handle->image, &handle->allocation, nullptr));
}
const DataSource& sourceData = createInfo.sourceData;
@@ -109,9 +125,7 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
VK_ACCESS_NONE, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_ACCESS_MEMORY_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
void* data;
VkMemoryPropertyFlags memProps;
VkBuffer stagingBuffer = VK_NULL_HANDLE;
VmaAllocation stagingAlloc = VK_NULL_HANDLE;
OBufferAllocation stagingAlloc = new BufferAllocation(graphics);
VkBufferCreateInfo stagingInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@@ -124,11 +138,12 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
};
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &alloc, &stagingBuffer, &stagingAlloc, nullptr));
vmaMapMemory(graphics->getAllocator(), stagingAlloc, &data);
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &alloc, &stagingAlloc->buffer, &stagingAlloc->allocation, nullptr));
vmaMapMemory(graphics->getAllocator(), stagingAlloc->allocation, &data);
vmaSetAllocationName(graphics->getAllocator(), stagingAlloc->allocation, "TextureStaging");
std::memcpy(data, sourceData.data, sourceData.size);
vmaUnmapMemory(graphics->getAllocator(), stagingAlloc);
vmaUnmapMemory(graphics->getAllocator(), stagingAlloc->allocation);
PCommandPool commandPool = graphics->getQueueCommands(currentOwner);
VkBufferImageCopy region = {
@@ -154,14 +169,14 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
};
vkCmdCopyBufferToImage(commandPool->getCommands()->getHandle(),
stagingBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
stagingAlloc->buffer, handle->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
commandPool->getCommands()->bindResource(PBufferAllocation(stagingAlloc));
// When loading a texture from a file, we will almost always use it as a texture map for fragment shaders
changeLayout(Gfx::SE_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_SHADER_READ_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
graphics->getDestructionManager()->queueBuffer(commandPool->getCommands(), stagingBuffer, stagingAlloc);
graphics->getDestructionManager()->queueResourceForDestruction(std::move(stagingAlloc));
}
else
{
@@ -188,7 +203,7 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.image = image,
.image = handle->image,
.viewType = viewType,
.format = cast(format),
.subresourceRange = {
@@ -198,18 +213,23 @@ TextureBase::TextureBase(PGraphics graphics, VkImageViewType viewType,
},
};
VK_CHECK(vkCreateImageView(graphics->getDevice(), &viewInfo, nullptr, &imageView));
VK_CHECK(vkCreateImageView(graphics->getDevice(), &viewInfo, nullptr, &handle->imageView));
}
TextureBase::~TextureBase()
{
if (ownsImage)
{
graphics->getDestructionManager()->queueImage(graphics->getQueueCommands(currentOwner)->getCommands(), image, allocation);
}
graphics->getDestructionManager()->queueImageView(graphics->getQueueCommands(currentOwner)->getCommands(), imageView);
graphics->getDestructionManager()->queueResourceForDestruction(std::move(handle));
}
VkImage TextureBase::getImage() const
{
return handle->image;
}
VkImageView TextureBase::getView() const
{
return handle->imageView;
}
void TextureBase::changeLayout(Gfx::SeImageLayout newLayout,
VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
@@ -224,7 +244,7 @@ void TextureBase::changeLayout(Gfx::SeImageLayout newLayout,
.newLayout = cast(newLayout),
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = image,
.image = handle->image,
.subresourceRange = {
.aspectMask = aspect,
.baseMipLevel = 0,
@@ -237,6 +257,7 @@ void TextureBase::changeLayout(Gfx::SeImageLayout newLayout,
vkCmdPipelineBarrier(commandPool->getCommands()->getHandle(),
srcStage, dstStage,
0, 0, nullptr, 0, nullptr, 1, &barrier);
commandPool->getCommands()->bindResource(PTextureHandle(handle));
commandPool->submitCommands();
layout = newLayout;
}
@@ -250,8 +271,7 @@ void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Arra
VK_ACCESS_MEMORY_WRITE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
void* data;
VkBuffer stagingBuffer = VK_NULL_HANDLE;
VmaAllocation stagingAlloc;
OBufferAllocation stagingAlloc = new BufferAllocation(graphics);
// always create a staging buffer since we do buffer -> image copy and the image may be in any tiling format
VkBufferCreateInfo stagingInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -265,7 +285,8 @@ void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Arra
.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
};
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &alloc, &stagingBuffer, &stagingAlloc, nullptr));
VK_CHECK(vmaCreateBuffer(graphics->getAllocator(), &stagingInfo, &alloc, &stagingAlloc->buffer, &stagingAlloc->allocation, nullptr));
vmaSetAllocationName(graphics->getAllocator(), stagingAlloc->allocation, "DownloadBuffer");
PCommand cmdBuffer = graphics->getQueueCommands(currentOwner)->getCommands();
//Gfx::FormatCompatibilityInfo formatInfo = Gfx::getFormatInfo(format);
@@ -290,15 +311,16 @@ void TextureBase::download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Arra
.depth = depth
},
};
vkCmdCopyImageToBuffer(cmdBuffer->getHandle(), image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, stagingBuffer, 1, &region);
vkCmdCopyImageToBuffer(cmdBuffer->getHandle(), handle->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, stagingAlloc->buffer, 1, &region);
cmdBuffer->bindResource(PBufferAllocation(stagingAlloc));
changeLayout(prevLayout,
VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_MEMORY_READ_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
VK_CHECK(vmaMapMemory(graphics->getAllocator(), stagingAlloc, &data));
VK_CHECK(vmaMapMemory(graphics->getAllocator(), stagingAlloc->allocation, &data));
buffer.resize(imageSize);
std::memcpy(buffer.data(), data, buffer.size());
vmaUnmapMemory(graphics->getAllocator(), stagingAlloc);
graphics->getDestructionManager()->queueBuffer(cmdBuffer, stagingBuffer, stagingAlloc);
vmaUnmapMemory(graphics->getAllocator(), stagingAlloc->allocation);
graphics->getDestructionManager()->queueResourceForDestruction(std::move(stagingAlloc));
}
void TextureBase::executeOwnershipBarrier(Gfx::QueueType newOwner)
@@ -311,7 +333,7 @@ void TextureBase::executeOwnershipBarrier(Gfx::QueueType newOwner)
.newLayout = cast(layout),
.srcQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(currentOwner),
.dstQueueFamilyIndex = mapping.getQueueTypeFamilyIndex(newOwner),
.image = image,
.image = handle->image,
.subresourceRange = {
.aspectMask = aspect,
.baseMipLevel = 0,
@@ -360,6 +382,8 @@ void TextureBase::executeOwnershipBarrier(Gfx::QueueType newOwner)
VkCommandBuffer sourceCmd = sourcePool->getCommands()->getHandle();
VkCommandBuffer destCmd = dstPool->getCommands()->getHandle();
sourcePool->getCommands()->bindResource(PTextureHandle(handle));
dstPool->getCommands()->bindResource(PTextureHandle(handle));
vkCmdPipelineBarrier(sourceCmd, srcStage, srcStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
vkCmdPipelineBarrier(destCmd, dstStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &imageBarrier);
currentOwner = newOwner;
@@ -378,7 +402,7 @@ void TextureBase::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStag
.newLayout = cast(layout),
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = image,
.image = handle->image,
.subresourceRange = {
.aspectMask = aspect,
.baseMipLevel = 0,
@@ -389,6 +413,7 @@ void TextureBase::executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStag
};
PCommand command = graphics->getQueueCommands(currentOwner)->getCommands();
vkCmdPipelineBarrier(command->getHandle(), srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
command->bindResource(PTextureHandle(handle));
}
Texture2D::Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage)
+17 -10
View File
@@ -1,11 +1,23 @@
#pragma once
#include "Graphics/Texture.h"
#include "Graphics.h"
#include "Resources.h"
namespace Seele
{
namespace Vulkan
{
class TextureHandle : public CommandBoundResource
{
public:
TextureHandle(PGraphics graphics);
virtual ~TextureHandle();
VkImage image;
VkImageView imageView;
VmaAllocation allocation;
uint8 ownsImage;
};
DECLARE_REF(TextureHandle)
class TextureBase
{
public:
@@ -24,14 +36,12 @@ public:
{
return depth;
}
constexpr VkImage getImage() const
PTextureHandle getHandle() const
{
return image;
}
constexpr VkImageView getView() const
{
return imageView;
return handle;
}
VkImage getImage() const;
VkImageView getView() const;
constexpr Gfx::SeImageLayout getLayout() const
{
return layout;
@@ -73,10 +83,10 @@ public:
void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer);
protected:
OTextureHandle handle;
//Updates via reference
Gfx::QueueType& currentOwner;
PGraphics graphics;
VmaAllocation allocation;
uint32 width;
uint32 height;
uint32 depth;
@@ -86,11 +96,8 @@ protected:
uint32 samples;
Gfx::SeFormat format;
Gfx::SeImageUsageFlags usage;
VkImage image;
VkImageView imageView;
VkImageAspectFlags aspect;
Gfx::SeImageLayout layout;
uint8 ownsImage;
friend class Graphics;
};
DEFINE_REF(TextureBase)
+8 -1
View File
@@ -14,6 +14,12 @@ double Gfx::getCurrentFrameDelta()
return currentFrameDelta;
}
uint32 currentFrameIndex = 0;
uint32 Gfx::getCurrentFrameIndex()
{
return currentFrameIndex;
}
void glfwKeyCallback(GLFWwindow* handle, int key, int, int action, int modifier)
{
if (key == -1)
@@ -143,7 +149,8 @@ void Window::endFrame()
VK_CHECK(r);
}
currentSemaphoreIndex = (currentSemaphoreIndex + 1) % Gfx::numFramesBuffered;
graphics->waitDeviceIdle();
currentFrameIndex = currentSemaphoreIndex;
//graphics->waitDeviceIdle();
}
void Window::onWindowCloseEvent()