Normal mapping doesnt work
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@@ -207,7 +207,8 @@ RenderPass::RenderPass(PGraphics graphics, Gfx::RenderTargetLayout _layout, Arra
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RenderPass::~RenderPass()
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{
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graphics->getDestructionManager()->queueRenderPass(graphics->getGraphicsCommands()->getCommands(), renderPass);
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vkDestroyRenderPass(graphics->getDevice(), renderPass, nullptr);
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//graphics->getDestructionManager()->queueRenderPass(graphics->getGraphicsCommands()->getCommands(), renderPass);
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}
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uint32 RenderPass::getFramebufferHash()
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