Ray Tracing doesnt look like shit anymore

This commit is contained in:
Dynamitos
2024-12-25 14:59:08 +01:00
parent 5fae4f02e8
commit 7f4d7c7f71
21 changed files with 360 additions and 87 deletions
+1
View File
@@ -148,6 +148,7 @@ struct Globals {
bool usePositionOnly = true;
bool useDepthCulling = true;
bool useLightCulling = true;
bool useRayTracing = false;
bool running = true;
};
Globals& getGlobals();