Water rendering doesnt work yet
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@@ -23,6 +23,11 @@ struct MaterialParams
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float foamSubtract2;
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float foamSubtract3;
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float tile1;
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float tile2;
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float tile3;
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float tile4;
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float normalStrength;
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float foamDepthAttenuation;
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float normalDepthAttenuation;
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@@ -42,7 +47,13 @@ struct MaterialParams
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float scatterStrength;
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float scatterShadowStrength;
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uint contributeDisplacement1;
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uint contributeDisplacement2;
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uint contributeDisplacement3;
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uint contributeDisplacement4;
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float3 foamColor;
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Texture2DArray displacementTextures;
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Texture2DArray<float2> slopeTextures;
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TextureCube environmentMap;
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