First runnable render loop
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@@ -6,9 +6,9 @@
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#include "MeshBatch.h"
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#include <boost/crc.hpp>
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#define ENABLE_VALIDATION
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#ifdef DEBUG
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#ifndef ENABLE_VALIDATION
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#define ENABLE_VALIDATION 0
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#endif
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namespace Seele
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@@ -483,7 +483,7 @@ public:
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virtual void setViewport(Gfx::PViewport viewport) = 0;
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virtual void bindPipeline(Gfx::PGraphicsPipeline pipeline) = 0;
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virtual void bindDescriptor(Gfx::PDescriptorSet set) = 0;
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virtual void bindDescriptor(Array<Gfx::PDescriptorSet> sets) = 0;
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virtual void bindDescriptor(const Array<Gfx::PDescriptorSet>& sets) = 0;
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virtual void bindVertexBuffer(const Array<VertexInputStream>& streams) = 0;
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virtual void bindIndexBuffer(Gfx::PIndexBuffer indexBuffer) = 0;
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virtual void draw(const MeshBatchElement& data) = 0;
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