First runnable render loop
This commit is contained in:
@@ -16,13 +16,14 @@ public:
|
||||
const Gfx::PRenderPass renderPass,
|
||||
Gfx::PPipelineLayout pipelineLayout,
|
||||
Gfx::PDescriptorLayout primitiveLayout,
|
||||
Array<Gfx::PDescriptorSet> descriptorSets,
|
||||
Array<Gfx::PDescriptorSet>& descriptorSets,
|
||||
int32 staticMeshId = -1) override;
|
||||
Array<Gfx::PRenderCommand> getRenderCommands();
|
||||
void clearCommands();
|
||||
private:
|
||||
Array<Gfx::PRenderCommand> renderCommands;
|
||||
Array<Gfx::PDescriptorSet> cachedPrimitiveSets;
|
||||
uint32 cachedPrimitiveIndex;
|
||||
Gfx::PViewport target;
|
||||
uint8 translucentBasePass;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user