First runnable render loop

This commit is contained in:
Dynamitos
2020-10-14 01:49:43 +02:00
parent ceee96b462
commit 8d4c43361b
35 changed files with 519 additions and 134 deletions
@@ -138,6 +138,10 @@ TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType,
// When loading a texture from a file, we will almost always use it as a texture map for fragment shaders
changeLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
}
if(usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
{
changeLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
}
VkImageViewCreateInfo viewInfo =
init::ImageViewCreateInfo();