First runnable render loop

This commit is contained in:
Dynamitos
2020-10-14 01:49:43 +02:00
parent ceee96b462
commit 8d4c43361b
35 changed files with 519 additions and 134 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ void Scene::addActor(PActor actor)
void Scene::addPrimitiveComponent(PPrimitiveComponent comp)
{
primitives.add(comp);
for(auto batch : comp->staticMeshes)
for(auto& batch : comp->staticMeshes)
{
PrimitiveUniformBuffer data;
data.actorWorldPosition = Vector4(comp->getTransform().getPosition(), 1);