Fixing some semaphore things
This commit is contained in:
+16
-16
@@ -112,7 +112,7 @@ int main() {
|
||||
// AssetImporter::importTexture(TextureImportArgs{
|
||||
// .filePath = sourcePath / "import/textures/wgen.png",
|
||||
//});
|
||||
//AssetImporter::importMesh(MeshImportArgs{
|
||||
// AssetImporter::importMesh(MeshImportArgs{
|
||||
// .filePath = sourcePath / "import/models/after-the-rain-vr-sound/source/Whitechapel.glb",
|
||||
// .importPath = "Whitechapel",
|
||||
//});
|
||||
@@ -120,10 +120,10 @@ int main() {
|
||||
// .filePath = sourcePath / "import/models/box.glb",
|
||||
// .importPath = "",
|
||||
//});
|
||||
//AssetImporter::importMesh(MeshImportArgs{
|
||||
// .filePath = sourcePath / "import/models/rttest.glb",
|
||||
// .importPath = "",
|
||||
//});
|
||||
AssetImporter::importMesh(MeshImportArgs{
|
||||
.filePath = sourcePath / "import/models/rttest.glb",
|
||||
.importPath = "",
|
||||
});
|
||||
//AssetImporter::importMesh(MeshImportArgs{
|
||||
// .filePath = sourcePath / "import/models/town_hall.glb",
|
||||
// .importPath = "",
|
||||
@@ -137,16 +137,16 @@ int main() {
|
||||
.preferredFormat = Gfx::SE_FORMAT_B8G8R8A8_SRGB,
|
||||
};
|
||||
auto window = windowManager->addWindow(graphics, mainWindowInfo);
|
||||
ViewportCreateInfo sceneViewInfo = {
|
||||
.dimensions =
|
||||
{
|
||||
.size = {1920, 1080},
|
||||
.offset = {0, 0},
|
||||
},
|
||||
.numSamples = Gfx::SE_SAMPLE_COUNT_4_BIT,
|
||||
};
|
||||
OGameView sceneView = new Editor::PlayView(graphics, window, sceneViewInfo, binaryPath.generic_string());
|
||||
sceneView->setFocused();
|
||||
ViewportCreateInfo sceneViewInfo = {
|
||||
.dimensions =
|
||||
{
|
||||
.size = {1920, 1080},
|
||||
.offset = {0, 0},
|
||||
},
|
||||
.numSamples = Gfx::SE_SAMPLE_COUNT_4_BIT,
|
||||
};
|
||||
OGameView sceneView = new Editor::PlayView(graphics, window, sceneViewInfo, binaryPath.generic_string());
|
||||
sceneView->setFocused();
|
||||
//OInspectorView inspectorView = new Editor::InspectorView(graphics, window,
|
||||
// ViewportCreateInfo{
|
||||
// .dimensions =
|
||||
@@ -157,7 +157,7 @@ int main() {
|
||||
// .fieldOfView = 0,
|
||||
// .numSamples = Gfx::SE_SAMPLE_COUNT_1_BIT,
|
||||
// });
|
||||
|
||||
//
|
||||
window->show();
|
||||
while (windowManager->isActive() && getGlobals().running) {
|
||||
windowManager->render();
|
||||
|
||||
Reference in New Issue
Block a user