Fixing some semaphore things
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@@ -72,13 +72,13 @@ class UIPass : public RenderPass {
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Array<GlyphInstanceData> glyphs;
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Array<RenderElementStyle> elements;
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Gfx::OShaderBuffer glyphInstanceBuffer;
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constexpr static std::string GLYPHINSTANCE_NAME = "glyphData";
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constexpr static const char* GLYPHINSTANCE_NAME = "glyphData";
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Gfx::OShaderBuffer elementBuffer;
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constexpr static std::string ELEMENT_NAME = "elements";
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constexpr static const char* ELEMENT_NAME = "elements";
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Gfx::OSampler glyphSampler;
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constexpr static std::string GLYPHSAMPLER_NAME = "glyphSampler";
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constexpr static const char* GLYPHSAMPLER_NAME = "glyphSampler";
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Array<Gfx::PTexture2D> usedTextures;
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constexpr static std::string TEXTURES_NAME = "textures";
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constexpr static const char* TEXTURES_NAME = "textures";
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};
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DEFINE_REF(UIPass);
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} // namespace Seele
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