Fixing some semaphore things
This commit is contained in:
@@ -45,6 +45,7 @@ void Command::begin() {
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void Command::end() {
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VK_CHECK(vkEndCommandBuffer(handle));
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signalSemaphore->rotateSemaphore();
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state = State::End;
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}
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@@ -111,15 +112,14 @@ void Command::executeCommands(Array<Gfx::OComputeCommand> commands) {
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}
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void Command::waitForSemaphore(VkPipelineStageFlags flags, PSemaphore semaphore) {
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bindResource(semaphore->getCurrentSemaphore());
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waitSemaphores.add(semaphore);
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waitFlags.add(flags);
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// std::cout << "Cmd " << handle << " wait for " << semaphore->getHandle() << std::endl;
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}
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void Command::checkFence() {
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assert(state == State::Submit || !fence->isSignaled());
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if (fence->isSignaled()) {
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// std::cout << "Cmd " << handle << " was signaled" << std::endl;
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vkResetCommandBuffer(handle, VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
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fence->reset();
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for (auto& command : executingComputes) {
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@@ -132,8 +132,8 @@ void Command::checkFence() {
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pool->cacheCommands(std::move(executingRenders));
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for (auto& descriptor : boundResources) {
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descriptor->unbind();
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// std::cout << "Cmd " << handle << " unbind " << descriptor->getHandle() << std::endl;
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}
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signalSemaphore->resolveSignal();
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boundResources.clear();
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graphics->getDestructionManager()->notifyCommandComplete();
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state = State::Init;
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@@ -561,11 +561,12 @@ void CommandPool::submitCommands(PSemaphore signalSemaphore) {
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assert(command->state == Command::State::Begin); // Not in a renderpass
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command->end();
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Array<VkSemaphore> semaphores = {command->signalSemaphore->getHandle()};
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command->signalSemaphore->encodeSignal();
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if (signalSemaphore != nullptr) {
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semaphores.add(signalSemaphore->getHandle());
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signalSemaphore->encodeSignal();
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}
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queue->submitCommandBuffer(command, semaphores);
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// std::cout << "Cmd " << command->getHandle() << " signalling " << command->signalSemaphore->getHandle() << std::endl;
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PSemaphore waitSemaphore = command->signalSemaphore;
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for (uint32 i = 0; i < allocatedBuffers.size(); ++i) {
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@@ -587,8 +588,7 @@ void CommandPool::submitCommands(PSemaphore signalSemaphore) {
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}
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void CommandPool::refreshCommands() {
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for (uint32 i = 0; i < allocatedBuffers.size(); ++i)
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{
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for (uint32 i = 0; i < allocatedBuffers.size(); ++i) {
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allocatedBuffers[i]->checkFence();
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}
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}
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@@ -53,6 +53,7 @@ void DescriptorLayout::create() {
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} else {
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mappings[gfxBinding.name] = {
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.binding = (uint32)bindings.size(),
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.type = cast(gfxBinding.descriptorType),
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};
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bindings.add({
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.binding = (uint32)bindings.size(),
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@@ -205,11 +206,11 @@ void DescriptorSet::updateConstants(const std::string& name, uint32 offset, void
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void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
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PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
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uint32 binding = owner->getLayout()->mappings[name].binding;
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const auto& map = owner->getLayout()->mappings[name];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
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return;
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}
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bufferInfos.add(VkDescriptorBufferInfo{
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.buffer = vulkanBuffer->getHandle(),
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.offset = 0,
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@@ -222,7 +223,7 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PSh
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.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = cast(layout->getBindings()[binding].descriptorType),
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.descriptorType = map.type,
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.pBufferInfo = &bufferInfos.back(),
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});
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@@ -231,7 +232,8 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PSh
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void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PVertexBuffer indexBuffer) {
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PVertexBuffer vulkanBuffer = indexBuffer.cast<VertexBuffer>();
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uint32 binding = owner->getLayout()->mappings[name].binding;
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const auto& map = owner->getLayout()->mappings[name];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
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return;
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}
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@@ -248,7 +250,7 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PVe
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.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = cast(layout->getBindings()[binding].descriptorType),
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.descriptorType = map.type,
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.pBufferInfo = &bufferInfos.back(),
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});
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@@ -257,7 +259,8 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PVe
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void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PIndexBuffer indexBuffer) {
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PIndexBuffer vulkanBuffer = indexBuffer.cast<IndexBuffer>();
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uint32 binding = owner->getLayout()->mappings[name].binding;
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const auto& map = owner->getLayout()->mappings[name];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
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return;
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}
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@@ -274,7 +277,7 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PIn
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.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = cast(layout->getBindings()[binding].descriptorType),
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.descriptorType = map.type,
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.pBufferInfo = &bufferInfos.back(),
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});
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@@ -283,7 +286,8 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PIn
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void DescriptorSet::updateSampler(const std::string& name, uint32 index, Gfx::PSampler samplerState) {
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PSampler vulkanSampler = samplerState.cast<Sampler>();
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uint32 binding = owner->getLayout()->mappings[name].binding;
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const auto& map = owner->getLayout()->mappings[name];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanSampler->getHandle()) {
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return;
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}
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@@ -301,7 +305,7 @@ void DescriptorSet::updateSampler(const std::string& name, uint32 index, Gfx::PS
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.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
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.descriptorType = map.type,
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.pImageInfo = &imageInfos.back(),
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});
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@@ -310,7 +314,8 @@ void DescriptorSet::updateSampler(const std::string& name, uint32 index, Gfx::PS
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void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PTexture2D texture) {
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TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
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uint32 binding = owner->getLayout()->mappings[name].binding;
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const auto& map = owner->getLayout()->mappings[name];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanTexture->getHandle()) {
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return;
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}
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@@ -328,7 +333,7 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
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.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = cast(layout->getBindings()[binding].descriptorType),
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.descriptorType = map.type,
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.pImageInfo = &imageInfos.back(),
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});
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@@ -337,7 +342,8 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
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void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PTexture3D texture) {
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TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
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uint32 binding = owner->getLayout()->mappings[name].binding;
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const auto& map = owner->getLayout()->mappings[name];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanTexture->getHandle()) {
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return;
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}
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@@ -355,7 +361,7 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
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.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = cast(layout->getBindings()[binding].descriptorType),
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.descriptorType = map.type,
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.pImageInfo = &imageInfos.back(),
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});
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@@ -364,7 +370,8 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
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void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PTextureCube texture) {
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TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
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uint32 binding = owner->getLayout()->mappings[name].binding;
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const auto& map = owner->getLayout()->mappings[name];
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uint32 binding = map.binding;
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if (boundResources[binding][index] == vulkanTexture->getHandle()) {
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return;
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}
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@@ -382,7 +389,7 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
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.dstBinding = binding,
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.dstArrayElement = index,
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.descriptorCount = 1,
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.descriptorType = cast(layout->getBindings()[binding].descriptorType),
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.descriptorType = map.type,
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.pImageInfo = &imageInfos.back(),
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});
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@@ -410,6 +417,42 @@ void DescriptorSet::updateAccelerationStructure(const std::string& name, uint32
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}
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void DescriptorSet::writeChanges() {
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if (constantData.size() > 0) {
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if (constantsBuffer != nullptr)
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{
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graphics->getDestructionManager()->queueResourceForDestruction(std::move(constantsBuffer));
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}
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constantsBuffer = new BufferAllocation(graphics, owner->getLayout()->getName(),
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VkBufferCreateInfo{
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.size = constantData.size(),
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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},
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VmaAllocationCreateInfo{
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.usage = VMA_MEMORY_USAGE_AUTO,
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},
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Gfx::QueueType::GRAPHICS);
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constantsBuffer->updateContents(0, constantData.size(), constantData.data());
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constantsBuffer->pipelineBarrier(Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT,
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Gfx::SE_ACCESS_UNIFORM_READ_BIT, Gfx::SE_PIPELINE_STAGE_ALL_COMMANDS_BIT);
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bufferInfos.add(VkDescriptorBufferInfo{
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.buffer = constantsBuffer->buffer,
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.offset = 0,
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.range = constantsBuffer->size,
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});
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writeDescriptors.add(VkWriteDescriptorSet{
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.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
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.pNext = nullptr,
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.dstSet = setHandle,
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.dstBinding = 0,
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.dstArrayElement = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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.pBufferInfo = &bufferInfos.back(),
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});
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}
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if (writeDescriptors.size() > 0) {
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if (isCurrentlyBound()) {
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std::cout << "Descriptor currently bound, allocate a new one instead" << std::endl;
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@@ -420,16 +463,6 @@ void DescriptorSet::writeChanges() {
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imageInfos.clear();
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bufferInfos.clear();
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}
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constantsBuffer = graphics->createUniformBuffer(UniformBufferCreateInfo{
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.sourceData =
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{
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.size = constantData.size(),
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.data = constantData.data(),
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},
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.name = owner->getLayout()->getName(),
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});
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constantsBuffer->pipelineBarrier(Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT,
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Gfx::SE_ACCESS_UNIFORM_READ_BIT, Gfx::SE_PIPELINE_STAGE_ALL_COMMANDS_BIT);
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}
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PipelineLayout::PipelineLayout(PGraphics graphics, const std::string& name, Gfx::PPipelineLayout baseLayout)
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@@ -8,11 +8,11 @@
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namespace Seele {
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namespace Vulkan {
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DECLARE_REF(Graphics)
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struct DescriptorMapping
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{
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struct DescriptorMapping {
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uint32 binding;
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uint32 constantOffset;
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uint32 constantSize;
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VkDescriptorType type;
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};
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class DescriptorLayout : public Gfx::DescriptorLayout {
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public:
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@@ -23,7 +23,7 @@ class DescriptorLayout : public Gfx::DescriptorLayout {
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private:
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PGraphics graphics;
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uint32 constantsSize;
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uint32 constantsSize = 0;
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VkShaderStageFlags constantsStages;
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Array<VkDescriptorSetLayoutBinding> bindings;
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Map<std::string, DescriptorMapping> mappings;
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@@ -73,7 +73,7 @@ class DescriptorSet : public Gfx::DescriptorSet, public CommandBoundResource {
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private:
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std::vector<uint8> constantData;
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Gfx::OUniformBuffer constantsBuffer;
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OBufferAllocation constantsBuffer;
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VkShaderStageFlags constantsStageFlags;
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List<VkDescriptorImageInfo> imageInfos;
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List<VkDescriptorBufferInfo> bufferInfos;
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@@ -142,7 +142,9 @@ Graphics::~Graphics() {
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void Graphics::init(GraphicsInitializer initInfo) {
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initInstance(initInfo);
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//setupDebugCallback();
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#ifdef ENABLE_VALIDATION
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setupDebugCallback();
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#endif
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pickPhysicalDevice();
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createDevice(initInfo);
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VmaAllocatorCreateInfo createInfo = {
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@@ -197,6 +199,12 @@ void Graphics::waitDeviceIdle() {
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getGraphicsCommands()->refreshCommands();
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}
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void Graphics::executeCommands(Gfx::ORenderCommand commands) {
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Array<Gfx::ORenderCommand> commandArray;
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commandArray.add(std::move(commands));
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getGraphicsCommands()->getCommands()->executeCommands(std::move(commandArray));
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}
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void Graphics::executeCommands(Array<Gfx::ORenderCommand> commands) {
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getGraphicsCommands()->getCommands()->executeCommands(std::move(commands));
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}
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@@ -40,6 +40,7 @@ class Graphics : public Gfx::Graphics {
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virtual void endRenderPass() override;
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virtual void waitDeviceIdle() override;
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virtual void executeCommands(Gfx::ORenderCommand commands) override;
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virtual void executeCommands(Array<Gfx::ORenderCommand> commands) override;
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virtual void executeCommands(Gfx::OComputeCommand commands) override;
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virtual void executeCommands(Array<Gfx::OComputeCommand> commands) override;
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@@ -25,6 +25,8 @@ void Queue::submitCommandBuffer(PCommand command, const Array<VkSemaphore>& sign
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VkCommandBuffer cmdHandle = command->handle;
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Array<VkSemaphore> waitSemaphores;
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// wait semaphores get bound to the cmd when they are added
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// and unbound when the command completes
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for (PSemaphore semaphore : command->waitSemaphores) {
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waitSemaphores.add(semaphore->getHandle());
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}
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@@ -40,7 +42,6 @@ void Queue::submitCommandBuffer(PCommand command, const Array<VkSemaphore>& sign
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.signalSemaphoreCount = static_cast<uint32>(signalSemaphores.size()),
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.pSignalSemaphores = signalSemaphores.data(),
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};
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VK_CHECK(vkQueueSubmit(queue, 1, &submitInfo, command->fence->getHandle()));
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command->fence->submit();
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command->state = Command::State::Submit;
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@@ -7,7 +7,7 @@
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using namespace Seele;
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using namespace Seele::Vulkan;
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Semaphore::Semaphore(PGraphics graphics) : graphics(graphics) {
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SemaphoreHandle::SemaphoreHandle(PGraphics graphics, const std::string& name) : CommandBoundResource(graphics, name) {
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VkSemaphoreCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
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.pNext = nullptr,
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@@ -16,8 +16,26 @@ Semaphore::Semaphore(PGraphics graphics) : graphics(graphics) {
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VK_CHECK(vkCreateSemaphore(graphics->getDevice(), &info, nullptr, &handle));
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}
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SemaphoreHandle::~SemaphoreHandle() { vkDestroySemaphore(graphics->getDevice(), handle, nullptr); }
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Semaphore::Semaphore(PGraphics graphics) : graphics(graphics) {}
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Semaphore::~Semaphore() {
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// graphics->getDestructionManager()->queueSemaphore(graphics->getGraphicsCommands()->getCommands(), handle);
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for (auto& h : handles) {
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graphics->getDestructionManager()->queueResourceForDestruction(std::move(h));
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}
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}
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void Semaphore::rotateSemaphore() {
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for (uint32 i = 0; i < handles.size(); ++i) {
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if (handles[i]->isCurrentlyBound()) {
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continue;
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}
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currentHandle = i;
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return;
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}
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currentHandle = handles.size();
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handles.add(new SemaphoreHandle(graphics, "Semaphore"));
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}
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Fence::Fence(PGraphics graphics) : graphics(graphics), status(Status::Ready) {
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@@ -4,21 +4,67 @@
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#include <vk_mem_alloc.h>
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#include <vulkan/vulkan.h>
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namespace Seele {
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namespace Vulkan {
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DECLARE_REF(DescriptorPool)
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DECLARE_REF(CommandPool)
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DECLARE_REF(Command)
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DECLARE_REF(Graphics)
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class Semaphore {
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class CommandBoundResource {
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public:
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Semaphore(PGraphics graphics);
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virtual ~Semaphore();
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CommandBoundResource(PGraphics graphics, const std::string& name) : graphics(graphics), name(name) {}
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virtual ~CommandBoundResource() {
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if (isCurrentlyBound())
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abort();
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}
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constexpr bool isCurrentlyBound() const { return bindCount > 0; }
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constexpr void bind() { bindCount++; }
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constexpr void unbind() { bindCount--; }
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protected:
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PGraphics graphics;
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std::string name;
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uint64 bindCount = 0;
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};
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DEFINE_REF(CommandBoundResource)
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class SemaphoreHandle : public CommandBoundResource {
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public:
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SemaphoreHandle(PGraphics graphics, const std::string& name);
|
||||
virtual ~SemaphoreHandle();
|
||||
|
||||
constexpr VkSemaphore getHandle() const { return handle; }
|
||||
|
||||
private:
|
||||
VkSemaphore handle;
|
||||
};
|
||||
DEFINE_REF(SemaphoreHandle)
|
||||
|
||||
class Semaphore {
|
||||
public:
|
||||
Semaphore(PGraphics graphics);
|
||||
virtual ~Semaphore();
|
||||
// call when you need a new semaphore
|
||||
void rotateSemaphore();
|
||||
// call when the semaphore is to signal something, for example after using it in vkAcquireImage
|
||||
void encodeSignal() {
|
||||
if (handles.size() == 0)
|
||||
return;
|
||||
handles[currentHandle]->bind();
|
||||
}
|
||||
// call when the semaphore has been signalled
|
||||
void resolveSignal() {
|
||||
if (handles.size() == 0)
|
||||
return;
|
||||
handles[currentHandle]->unbind();
|
||||
}
|
||||
constexpr VkSemaphore getHandle() const { return handles[currentHandle]->getHandle(); }
|
||||
PSemaphoreHandle getCurrentSemaphore() const { return handles[currentHandle]; }
|
||||
|
||||
private:
|
||||
Array<OSemaphoreHandle> handles;
|
||||
uint32 currentHandle = 0;
|
||||
PGraphics graphics;
|
||||
};
|
||||
DEFINE_REF(Semaphore)
|
||||
@@ -45,7 +91,6 @@ class Fence {
|
||||
VkFence fence;
|
||||
};
|
||||
DEFINE_REF(Fence)
|
||||
DECLARE_REF(CommandBoundResource)
|
||||
class DestructionManager {
|
||||
public:
|
||||
DestructionManager(PGraphics graphics);
|
||||
@@ -59,24 +104,6 @@ class DestructionManager {
|
||||
};
|
||||
DEFINE_REF(DestructionManager)
|
||||
|
||||
class CommandBoundResource {
|
||||
public:
|
||||
CommandBoundResource(PGraphics graphics, const std::string& name) : graphics(graphics), name(name) {}
|
||||
virtual ~CommandBoundResource() {
|
||||
if (isCurrentlyBound())
|
||||
abort();
|
||||
}
|
||||
constexpr bool isCurrentlyBound() const { return bindCount > 0; }
|
||||
constexpr void bind() { bindCount++; }
|
||||
constexpr void unbind() { bindCount--; }
|
||||
|
||||
protected:
|
||||
PGraphics graphics;
|
||||
std::string name;
|
||||
uint64 bindCount = 0;
|
||||
};
|
||||
DEFINE_REF(CommandBoundResource)
|
||||
|
||||
class SamplerHandle : public CommandBoundResource {
|
||||
public:
|
||||
SamplerHandle(PGraphics graphics, VkSamplerCreateInfo createInfo);
|
||||
|
||||
@@ -59,6 +59,7 @@ Window::Window(PGraphics graphics, const WindowCreateInfo& createInfo)
|
||||
: graphics(graphics), preferences(createInfo), instance(graphics->getInstance()), swapchain(VK_NULL_HANDLE) {
|
||||
glfwGetMonitorContentScale(glfwGetPrimaryMonitor(), &contentScaleX, &contentScaleY);
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
||||
GLFWwindow* handle = glfwCreateWindow(createInfo.width / contentScaleX, createInfo.height / contentScaleY, createInfo.title, nullptr, nullptr);
|
||||
windowHandle = handle;
|
||||
glfwSetWindowUserPointer(handle, this);
|
||||
@@ -92,11 +93,16 @@ Window::~Window() {
|
||||
|
||||
void Window::pollInput() { glfwPollEvents(); }
|
||||
|
||||
void Window::show() { glfwShowWindow(static_cast<GLFWwindow*>(windowHandle)); }
|
||||
|
||||
void Window::beginFrame() {
|
||||
imageAvailableFences[currentSemaphoreIndex]->reset();
|
||||
imageAvailableSemaphores[currentSemaphoreIndex]->resolveSignal();
|
||||
imageAvailableSemaphores[currentSemaphoreIndex]->rotateSemaphore();
|
||||
VK_CHECK(vkAcquireNextImageKHR(graphics->getDevice(), swapchain, std::numeric_limits<uint64>::max(),
|
||||
imageAvailableSemaphores[currentSemaphoreIndex]->getHandle(),
|
||||
imageAvailableFences[currentSemaphoreIndex]->getHandle(), ¤tImageIndex));
|
||||
imageAvailableSemaphores[currentSemaphoreIndex]->encodeSignal();
|
||||
imageAvailableFences[currentSemaphoreIndex]->submit();
|
||||
graphics->getGraphicsCommands()->getCommands()->waitForSemaphore(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
imageAvailableSemaphores[currentSemaphoreIndex]);
|
||||
@@ -111,6 +117,7 @@ void Window::endFrame() {
|
||||
swapChainTextures[currentImageIndex]->changeLayout(Gfx::SE_IMAGE_LAYOUT_PRESENT_SRC_KHR, Gfx::SE_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
Gfx::SE_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, Gfx::SE_ACCESS_MEMORY_READ_BIT,
|
||||
Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
|
||||
renderingDoneSemaphores[currentSemaphoreIndex]->rotateSemaphore();
|
||||
graphics->getGraphicsCommands()->submitCommands(renderingDoneSemaphores[currentSemaphoreIndex]);
|
||||
VkSemaphore renderDoneHandle = renderingDoneSemaphores[currentSemaphoreIndex]->getHandle();
|
||||
VkPresentInfoKHR presentInfo = {
|
||||
@@ -130,6 +137,7 @@ void Window::endFrame() {
|
||||
} else {
|
||||
VK_CHECK(r);
|
||||
}
|
||||
renderingDoneSemaphores[currentSemaphoreIndex]->resolveSignal();
|
||||
currentSemaphoreIndex = (currentSemaphoreIndex + 1) % Gfx::numFramesBuffered;
|
||||
currentFrameIndex = currentSemaphoreIndex;
|
||||
// graphics->waitDeviceIdle();
|
||||
|
||||
@@ -12,6 +12,7 @@ class Window : public Gfx::Window {
|
||||
Window(PGraphics graphics, const WindowCreateInfo& createInfo);
|
||||
virtual ~Window();
|
||||
virtual void pollInput() override;
|
||||
virtual void show() override;
|
||||
virtual void beginFrame() override;
|
||||
virtual void endFrame() override;
|
||||
virtual Gfx::PTexture2D getBackBuffer() const override;
|
||||
|
||||
Reference in New Issue
Block a user