I HAVE AQUIRED GPUTRACE
This commit is contained in:
@@ -68,9 +68,10 @@ public:
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virtual void drawMesh(uint32 groupX, uint32 groupY, uint32 groupZ) override;
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private:
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PGraphicsPipeline boundPipeline;
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PIndexBuffer boundIndexBuffer;
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MTL::Buffer* argumentBuffer;
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MTL::RenderCommandEncoder* encoder;
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PIndexBuffer boundIndexBuffer;
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PGraphicsPipeline boundPipeline;
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std::string name;
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};
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DEFINE_REF(RenderCommand)
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@@ -90,6 +91,7 @@ private:
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PComputePipeline boundPipeline;
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MTL::CommandBuffer* commandBuffer;
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MTL::ComputeCommandEncoder* encoder;
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MTL::Buffer* argumentBuffer;
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std::string name;
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};
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DEFINE_REF(ComputeCommand)
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@@ -11,7 +11,6 @@
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#include "Pipeline.h"
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#include "Resources.h"
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#include "Window.h"
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#include <Metal/Metal.h>
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using namespace Seele;
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using namespace Seele::Metal;
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@@ -123,7 +122,7 @@ void RenderCommand::drawIndexed(uint32 indexCount, uint32 instanceCount, int32 f
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void RenderCommand::drawMesh(uint32 groupX, uint32 groupY, uint32 groupZ) {
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// TODO:
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encoder->drawMeshThreadgroups(MTL::Size(groupX, groupY, groupZ), MTL::Size(128, 128, 128), MTL::Size(32, 32, 32));
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encoder->drawMeshThreadgroups(MTL::Size(groupX, groupY, groupZ), MTL::Size(128, 1, 1), MTL::Size(32, 1, 1));
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}
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ComputeCommand::ComputeCommand(MTL::CommandBuffer* cmdBuffer, const std::string& name)
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@@ -139,13 +138,15 @@ void ComputeCommand::end() {
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void ComputeCommand::bindPipeline(Gfx::PComputePipeline pipeline) {
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boundPipeline = pipeline.cast<ComputePipeline>();
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encoder->setComputePipelineState(boundPipeline->getHandle());
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argumentBuffer = boundPipeline->graphics->getDevice()->newBuffer(sizeof(uint64) * boundPipeline->getPipelineLayout()->getLayouts().size(), MTL::ResourceOptionCPUCacheModeDefault);
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}
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void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet set) {
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auto metalSet = set.cast<DescriptorSet>();
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metalSet->bind();
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uint32 parameterIndex = boundPipeline->getPipelineLayout()->findParameter(set->getLayout()->getName());
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encoder->setBuffer(metalSet->getBuffer(), 0, parameterIndex);
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uint64* topLevelTable = (uint64*)argumentBuffer->contents();
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topLevelTable[parameterIndex] = metalSet->getBuffer()->gpuAddress();
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auto bindings =metalSet->getLayout()->getBindings();
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for(size_t i = 0; i < bindings.size(); ++i)
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{
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@@ -190,6 +191,7 @@ void ComputeCommand::pushConstants(Gfx::PPipelineLayout, Gfx::SeShaderStageFlags
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void ComputeCommand::dispatch(uint32 threadX, uint32 threadY, uint32 threadZ) {
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// TODO
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encoder->setBuffer(argumentBuffer, 0, 2);
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encoder->dispatchThreadgroups(MTL::Size(threadX, threadY, threadZ), MTL::Size(32, 32, 1));
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}
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@@ -62,7 +62,7 @@ public:
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private:
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PGraphics graphics;
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PDescriptorPool owner;
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MTL::Buffer* buffer;
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MTL::Buffer* buffer = nullptr;
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MTL::ArgumentEncoder* encoder;
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Array<MTL::Resource*> boundResources;
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uint32 bindCount;
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@@ -116,16 +116,14 @@ void DescriptorPool::reset() {
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DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
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: Gfx::DescriptorSet(owner->getLayout()), graphics(graphics), owner(owner), bindCount(0), currentlyInUse(false) {
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// auto desc = (MTL::ArgumentDescriptor*)owner->getArguments()->object(0);
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// std::cout << desc->access() << " " << desc->arrayLength() << " " << desc->index() << " " << desc->textureType() <<
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// " " << desc->dataType() << std::endl;
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if (owner->getArguments()->count() == 0) {
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buffer = graphics->getDevice()->newBuffer(0, MTL::ResourceOptionCPUCacheModeDefault);
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} else {
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boundResources.resize(owner->getArguments()->count());
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encoder = graphics->getDevice()->newArgumentEncoder(owner->getArguments());
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buffer = graphics->getDevice()->newBuffer(encoder->encodedLength(), MTL::ResourceOptionCPUCacheModeDefault);
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encoder->setArgumentBuffer(buffer, 0);
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if (owner->getArguments()->count() > 0) {
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boundResources.resize(owner->getArguments()->count());
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encoder = graphics->getDevice()->newArgumentEncoder(owner->getArguments());
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buffer = graphics->getDevice()->newBuffer(encoder->encodedLength(), MTL::ResourceOptionCPUCacheModeDefault);
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encoder->setArgumentBuffer(buffer, 0);
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} else
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{
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buffer = graphics->getDevice()->newBuffer(8, MTL::ResourceOptionCPUCacheModeDefault);
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}
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}
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@@ -149,7 +147,13 @@ void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSampler samplerState)
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}
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void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSampler samplerState) {
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PTextureBase base = texture.cast<TextureBase>();
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encoder->setTexture(base->getTexture(), binding);
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if(layout->getBindings()[binding].access == Gfx::SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT)
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{
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encoder->setTexture(base->getTexture(), binding);
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}else{
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encoder->setBuffer(base->getTexture()->buffer(), 0, binding);
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}
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boundResources[binding] = base->getTexture();
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}
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@@ -31,7 +31,7 @@ void Graphics::init(GraphicsInitializer)
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queue = new CommandQueue(this);
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ioQueue = new IOCommandQueue(this);
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cache = new PipelineCache(this, "pipelines.metal");
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meshShadingEnabled = false;
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meshShadingEnabled = true;
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}
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Gfx::OWindow Graphics::createWindow(const WindowCreateInfo &createInfo)
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@@ -31,8 +31,8 @@ public:
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virtual ~ComputePipeline();
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constexpr MTL::ComputePipelineState* getHandle() const { return state; }
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private:
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PGraphics graphics;
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private:
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MTL::ComputePipelineState* state;
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};
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DEFINE_REF(ComputePipeline)
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@@ -1,4 +1,5 @@
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#include "Shader.h"
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#include "Descriptor.h"
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#include "Foundation/NSError.hpp"
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#include "Foundation/NSString.hpp"
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#include "Graphics.h"
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@@ -6,7 +7,6 @@
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#include "Graphics/slang-compile.h"
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#include "Metal/MTLDevice.hpp"
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#include "Metal/MTLLibrary.hpp"
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#include "Descriptor.h"
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#include <fstream>
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#include <iostream>
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#include <metal_irconverter/metal_irconverter.h>
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@@ -25,75 +25,83 @@ Shader::~Shader() {
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}
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void Shader::create(const ShaderCreateInfo& createInfo) {
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Map<std::string, uint32> test;
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std::cout << "Compiling " << createInfo.name << std::endl;
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Map<std::string, uint32> test;
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Slang::ComPtr<slang::IBlob> kernelBlob = generateShader(createInfo, SLANG_DXIL, test);
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hash = CRC::Calculate(kernelBlob->getBufferPointer(), kernelBlob->getBufferSize(), CRC::CRC_32());
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IRCompiler* pCompiler = IRCompilerCreate();
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IRCompilerSetMinimumGPUFamily(pCompiler, IRGPUFamilyMetal3);
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IRCompilerIgnoreRootSignature(pCompiler, true);
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IRCompilerSetMinimumGPUFamily(pCompiler, IRGPUFamilyMetal3);
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IRCompilerIgnoreRootSignature(pCompiler, true);
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IRCompilerSetEntryPointName(pCompiler, "main");
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IRCompilerSetValidationFlags(pCompiler, IRCompilerValidationFlagAll);
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IRObject* pDXIL = IRObjectCreateFromDXIL((const uint8*)kernelBlob->getBufferPointer(), kernelBlob->getBufferSize(),
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IRBytecodeOwnershipNone);
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IRVersionedRootSignatureDescriptor descriptor;
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descriptor.version = IRRootSignatureVersion_1_1;
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Map<std::string, Gfx::PDescriptorLayout> layouts =createInfo.rootSignature->getLayouts();
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descriptor.desc_1_1.NumParameters = layouts.size();
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descriptor.desc_1_1.NumStaticSamplers = 0;
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descriptor.desc_1_1.pStaticSamplers = nullptr;
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Array<IRRootParameter1> parameters;
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// each layout has an array for its bindings
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Array<Array<IRDescriptorRange1>> ranges;
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for(const auto& [name, layout] : layouts)
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{
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uint32 textureReg = 0; // SRV
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uint32 samplerReg = 0; // Sampler
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uint32 uavReg = 0; // UAV
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uint32 constantReg = 0; // CBV
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auto& bindingRanges = ranges.add();
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for(auto binding : layout->getBindings())
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{
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IRDescriptorRangeType type;
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uint32 reg = 0;
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switch(binding.descriptorType)
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{
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case Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
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case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER:
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type = IRDescriptorRangeTypeSRV;
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reg = textureReg++;
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break;
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case Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
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case Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
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type = IRDescriptorRangeTypeCBV;
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reg = constantReg++;
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break;
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case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
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case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_IMAGE:
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type = IRDescriptorRangeTypeUAV;
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reg = uavReg++;
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break;
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default: throw std::logic_error("Not implemented");
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};
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bindingRanges.add() = IRDescriptorRange1{
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.BaseShaderRegister = reg,
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.NumDescriptors = binding.descriptorCount,
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.RangeType = type,
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.RegisterSpace = createInfo.rootSignature->findParameter(name),
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};
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IRVersionedRootSignatureDescriptor descriptor;
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descriptor.version = IRRootSignatureVersion_1_1;
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Map<std::string, Gfx::PDescriptorLayout> layouts = createInfo.rootSignature->getLayouts();
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descriptor.desc_1_1.NumParameters = layouts.size();
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descriptor.desc_1_1.NumStaticSamplers = 0;
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descriptor.desc_1_1.pStaticSamplers = nullptr;
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Array<IRRootParameter1> parameters;
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// each layout has an array for its bindings
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Array<Array<IRDescriptorRange1>> ranges;
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for (const auto& [name, layout] : layouts) {
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uint32 textureReg = 0; // SRV
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uint32 samplerReg = 0; // Sampler
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uint32 uavReg = 0; // UAV
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uint32 constantReg = 0; // CBV
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auto& bindingRanges = ranges.add();
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for (auto binding : layout->getBindings()) {
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IRDescriptorRangeType type;
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uint32 reg = 0;
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switch (binding.descriptorType) {
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case Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
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type = IRDescriptorRangeTypeSRV;
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reg = textureReg++;
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break;
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case Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
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case Gfx::SE_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
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type = IRDescriptorRangeTypeCBV;
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reg = constantReg++;
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break;
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case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
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case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_IMAGE:
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case Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER:
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if (binding.access == Gfx::SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT) {
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type = IRDescriptorRangeTypeSRV;
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reg = textureReg++;
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break;
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} else {
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type = IRDescriptorRangeTypeUAV;
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reg = uavReg++;
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break;
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}
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parameters.add() = IRRootParameter1{
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.ParameterType = IRRootParameterTypeDescriptorTable,
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.DescriptorTable = IRRootDescriptorTable1{ .NumDescriptorRanges = (uint32)(bindingRanges.size()), bindingRanges.data() },
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.ShaderVisibility = IRShaderVisibilityAll,
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};
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default:
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throw std::logic_error("Not implemented");
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};
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bindingRanges.add() = IRDescriptorRange1{
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.BaseShaderRegister = reg,
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.NumDescriptors = binding.descriptorCount,
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.RangeType = type,
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.RegisterSpace = createInfo.rootSignature->findParameter(name),
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.Flags = IRDescriptorRangeFlagDescriptorsStaticKeepingBufferBoundsChecks,
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};
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}
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IRError* signatureError = nullptr;
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descriptor.desc_1_1.NumParameters = parameters.size();
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descriptor.desc_1_1.pParameters = parameters.data();
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IRRootSignature* rootSignature = IRRootSignatureCreateFromDescriptor(&descriptor, &signatureError);
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assert(rootSignature);
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IRCompilerSetGlobalRootSignature(pCompiler, rootSignature);
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// Compile DXIL to Metal IR:
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parameters.add() = IRRootParameter1{
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.ParameterType = IRRootParameterTypeDescriptorTable,
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.DescriptorTable =
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IRRootDescriptorTable1{.NumDescriptorRanges = (uint32)(bindingRanges.size()), bindingRanges.data()},
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.ShaderVisibility = IRShaderVisibilityAll,
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};
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}
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IRError* signatureError = nullptr;
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descriptor.desc_1_1.NumParameters = parameters.size();
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descriptor.desc_1_1.pParameters = parameters.data();
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IRRootSignature* rootSignature = IRRootSignatureCreateFromDescriptor(&descriptor, &signatureError);
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assert(rootSignature);
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IRCompilerSetGlobalRootSignature(pCompiler, rootSignature);
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// Compile DXIL to Metal IR:
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IRError* pError = nullptr;
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IRObject* pOutIR = IRCompilerAllocCompileAndLink(pCompiler, NULL, pDXIL, &pError);
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@@ -124,18 +132,16 @@ void Shader::create(const ShaderCreateInfo& createInfo) {
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IRObjectGetMetalLibBinary(pOutIR, irStage, pMetallib);
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dispatch_data_t data = IRMetalLibGetBytecodeData(pMetallib);
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IRShaderReflection* reflection = IRShaderReflectionCreate();
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IRObjectGetReflection(pOutIR, irStage, reflection);
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std::cout << " NumRes: " << IRShaderReflectionGetResourceCount(reflection) << std::endl;
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std::cout << IRShaderReflectionAllocStringAndSerialize(reflection) << std::endl;
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IRShaderReflectionDestroy(reflection);
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IRShaderReflection* reflection = IRShaderReflectionCreate();
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IRObjectGetReflection(pOutIR, irStage, reflection);
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std::cout << IRShaderReflectionAllocStringAndSerialize(reflection) << std::endl;
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IRShaderReflectionDestroy(reflection);
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// Store the metallib to custom format or disk, or use to create a MTLLibrary.
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NS::Error* error;
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library = graphics->getDevice()->newLibrary(data, &error);
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function = library->newFunction(NS::String::string("main", NS::ASCIIStringEncoding));
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if(!function)
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{
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if (!function) {
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assert(false);
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}
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IRMetalLibBinaryDestroy(pMetallib);
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@@ -51,7 +51,6 @@ private:
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CAMetalLayer* metalLayer;
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CA::MetalDrawable* drawable;
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OTexture2D backBuffer;
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MTL::CaptureDescriptor* capture = nullptr;
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std::function<void(KeyCode, InputAction, KeyModifier)> keyCallback;
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std::function<void(double, double)> mouseMoveCallback;
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@@ -94,17 +94,6 @@ Window::~Window() { glfwDestroyWindow(static_cast<GLFWwindow*>(windowHandle)); }
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void Window::pollInput() { glfwPollEvents(); }
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void Window::beginFrame() {
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auto captureManager = MTL::CaptureManager::sharedCaptureManager();
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capture = MTL::CaptureDescriptor::alloc()->init();
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capture->setCaptureObject((__bridge id<MTLDevice>)graphics->getDevice());
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capture->setDestination(MTL::CaptureDestinationDeveloperTools);
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capture->setOutputURL(NS::URL::fileURLWithPath(NS::String::string(fmt::format("frame{0}.trace", Gfx::getCurrentFrameIndex()).c_str(), NS::ASCIIStringEncoding)));
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NS::Error* error;
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captureManager->startCapture(capture, &error);
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if(error)
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{
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std::cout << error->localizedDescription()->cString(NS::ASCIIStringEncoding) << std::endl;
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}
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drawable = (__bridge CA::MetalDrawable*)[metalLayer nextDrawable];
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createBackBuffer();
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}
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@@ -112,7 +101,6 @@ void Window::beginFrame() {
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void Window::endFrame() {
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graphics->getQueue()->getCommands()->present(drawable);
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graphics->getQueue()->submitCommands();
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MTL::CaptureManager::sharedCaptureManager()->stopCapture();
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currentFrameIndex++;
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}
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Reference in New Issue
Block a user