Implementing struct chaining
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@@ -5,7 +5,6 @@
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#include "MeshData.h"
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#include "MinimalEngine.h"
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namespace Seele {
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struct GraphicsInitializer {
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const char* applicationName;
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@@ -21,9 +20,7 @@ struct GraphicsInitializer {
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Array<const char*> deviceExtensions;
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void* windowHandle;
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GraphicsInitializer()
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: applicationName("SeeleEngine"), engineName("SeeleEngine"), windowLayoutFile(nullptr), layers{},
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instanceExtensions{}, deviceExtensions{"VK_KHR_swapchain"}, windowHandle(nullptr) {}
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GraphicsInitializer() : applicationName("SeeleEngine"), engineName("SeeleEngine"), windowLayoutFile(nullptr), windowHandle(nullptr) {}
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};
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struct WindowCreateInfo {
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int32 width;
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