More ray tracing changes

This commit is contained in:
Dynamitos
2024-07-10 21:07:10 +02:00
parent acf8dde8fc
commit a9089bd997
46 changed files with 801 additions and 277 deletions
+53 -12
View File
@@ -4,7 +4,7 @@
#include "Command.h"
#include "Graphics.h"
#include "Texture.h"
#include "RayTracing.h"
using namespace Seele;
using namespace Seele::Vulkan;
@@ -62,21 +62,17 @@ DescriptorPool::DescriptorPool(PGraphics graphics, PDescriptorLayout layout)
cachedHandles[i] = nullptr;
}
uint32 perTypeSizes[VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT]; // TODO: FIX ENUM
std::memset(perTypeSizes, 0, sizeof(perTypeSizes));
Map<Gfx::SeDescriptorType, uint32> perTypeSizes;
for (uint32 i = 0; i < layout->getBindings().size(); ++i) {
auto& binding = layout->getBindings()[i];
int typeIndex = binding.descriptorType;
perTypeSizes[typeIndex] += 512;
perTypeSizes[binding.descriptorType] += 512;
}
Array<VkDescriptorPoolSize> poolSizes;
for (uint32 i = 0; i < VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; ++i) {
if (perTypeSizes[i] > 0) {
VkDescriptorPoolSize size;
size.descriptorCount = perTypeSizes[i];
size.type = (VkDescriptorType)i;
poolSizes.add(size);
}
for (const auto [type, num] : perTypeSizes) {
VkDescriptorPoolSize size;
size.descriptorCount = num;
size.type = cast(type);
poolSizes.add(size);
}
VkDescriptorPoolCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
@@ -227,6 +223,32 @@ void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PShaderBuffer shaderBuff
boundResources[binding][0] = vulkanBuffer->getAlloc();
}
void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PIndexBuffer indexBuffer) {
PIndexBuffer vulkanBuffer = indexBuffer.cast<IndexBuffer>();
if (boundResources[binding][0] == vulkanBuffer->getAlloc()) {
return;
}
bufferInfos.add(VkDescriptorBufferInfo{
.buffer = vulkanBuffer->getHandle(),
.offset = 0,
.range = vulkanBuffer->getSize(),
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = cast(layout->getBindings()[binding].descriptorType),
.pBufferInfo = &bufferInfos.back(),
});
boundResources[binding][0] = vulkanBuffer->getAlloc();
}
void DescriptorSet::updateBuffer(uint32_t binding, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
if (boundResources[binding][index] == vulkanBuffer->getAlloc()) {
@@ -429,6 +451,25 @@ void DescriptorSet::updateSamplerArray(uint32_t binding, Array<Gfx::PSampler> sa
}
}
void DescriptorSet::updateAccelerationStructure(uint32 binding, Gfx::PTopLevelAS as) {
auto tlas = as.cast<TopLevelAS>();
auto handle = tlas->getHandle();
accelerationInfos.add(VkWriteDescriptorSetAccelerationStructureKHR{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
.pNext = nullptr,
.accelerationStructureCount = 1,
.pAccelerationStructures = &handle,
});
writeDescriptors.add(VkWriteDescriptorSet{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = &accelerationInfos.back(),
.dstSet = setHandle,
.dstBinding = binding,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR,
});
}
void DescriptorSet::writeChanges() {
if (writeDescriptors.size() > 0) {