More ray tracing changes

This commit is contained in:
Dynamitos
2024-07-10 21:07:10 +02:00
parent acf8dde8fc
commit a9089bd997
46 changed files with 801 additions and 277 deletions
+155 -4
View File
@@ -30,7 +30,7 @@ BottomLevelAS::BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateI
.flags = 0,
.size = sizeof(VkTransformMatrixKHR),
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR,
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
};
VmaAllocationCreateInfo transformAllocInfo = {
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
@@ -139,6 +139,9 @@ BottomLevelAS::BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateI
PCommand cmd = graphics->getGraphicsCommands()->getCommands();
vkCmdBuildAccelerationStructuresKHR(cmd->getHandle(), 1, &structureBuildGeometry, ranges.data());
scratchAlloc->bind();
buffer->bind();
transformBuffer->bind();
cmd->bindResource(PBufferAllocation(transformBuffer));
cmd->bindResource(PBufferAllocation(buffer));
cmd->bindResource(PBufferAllocation(scratchAlloc));
@@ -150,11 +153,159 @@ BottomLevelAS::BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateI
BottomLevelAS::~BottomLevelAS() { graphics->getDestructionManager()->queueResourceForDestruction(std::move(buffer)); }
TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& createInfo) {}
TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& createInfo) {
Array<VkAccelerationStructureInstanceKHR> instances(createInfo.instances.size());
for (uint32 i = 0; i < instances.size(); ++i) {
auto blas = createInfo.bottomLevelStructures[i].cast<BottomLevelAS>();
instances[i] = VkAccelerationStructureInstanceKHR{
.transform =
VkTransformMatrixKHR{
createInfo.instances[i].transformMatrix[0][0],
createInfo.instances[i].transformMatrix[1][0],
createInfo.instances[i].transformMatrix[2][0],
createInfo.instances[i].transformMatrix[3][0],
createInfo.instances[i].transformMatrix[0][1],
createInfo.instances[i].transformMatrix[1][1],
createInfo.instances[i].transformMatrix[2][1],
createInfo.instances[i].transformMatrix[3][1],
createInfo.instances[i].transformMatrix[0][2],
createInfo.instances[i].transformMatrix[1][2],
createInfo.instances[i].transformMatrix[2][2],
createInfo.instances[i].transformMatrix[3][2],
},
.instanceCustomIndex = i,
.mask = 0xff,
.instanceShaderBindingTableRecordOffset = i,
.flags = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR,
.accelerationStructureReference = blas->getDeviceAddress(),
};
}
instanceAllocation = new BufferAllocation(
graphics, "ASInstances",
VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = sizeof(VkAccelerationStructureInstanceKHR) * instances.size(),
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
},
VmaAllocationCreateInfo{
.usage = VMA_MEMORY_USAGE_AUTO,
},
Gfx::QueueType::GRAPHICS);
VkDeviceOrHostAddressConstKHR instanceDeviceAddress = {
.deviceAddress = instanceAllocation->deviceAddress,
};
VkAccelerationStructureGeometryKHR geometry = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
.pNext = nullptr,
.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
.geometry = {.instances =
{
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR,
.pNext = nullptr,
.arrayOfPointers = VK_FALSE,
.data = instanceDeviceAddress,
}},
.flags = VK_GEOMETRY_OPAQUE_BIT_KHR,
};
VkAccelerationStructureBuildGeometryInfoKHR structureBuildGeometry = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
.pNext = nullptr,
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
.geometryCount = 1,
.pGeometries = &geometry,
};
const uint32 primitiveCount = instances.size();
VkAccelerationStructureBuildSizesInfoKHR buildSizesInfo = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR,
.pNext = nullptr,
};
vkGetAccelerationStructureBuildSizesKHR(graphics->getDevice(), VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &structureBuildGeometry,
&primitiveCount, &buildSizesInfo);
buffer = new BufferAllocation(
graphics, "TLAS",
VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = buildSizesInfo.accelerationStructureSize,
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
},
VmaAllocationCreateInfo{
.usage = VMA_MEMORY_USAGE_AUTO,
},
Gfx::QueueType::GRAPHICS);
VkAccelerationStructureCreateInfoKHR accelerationInfo = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR,
.pNext = nullptr,
.buffer = buffer->buffer,
.size = buildSizesInfo.accelerationStructureSize,
.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR,
};
VK_CHECK(vkCreateAccelerationStructureKHR(graphics->getDevice(), &accelerationInfo, nullptr, &handle));
OBufferAllocation scratchBuffer =
new BufferAllocation(graphics, "ScratchBuffer",
VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = buildSizesInfo.buildScratchSize,
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
},
VmaAllocationCreateInfo{
.usage = VMA_MEMORY_USAGE_AUTO,
},
Gfx::QueueType::GRAPHICS);
VkAccelerationStructureBuildGeometryInfoKHR buildGeometry = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
.pNext = nullptr,
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR,
.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR,
.dstAccelerationStructure = handle,
.geometryCount = 1,
.pGeometries = &geometry,
.scratchData =
{
.deviceAddress = scratchBuffer->deviceAddress,
},
};
VkAccelerationStructureBuildRangeInfoKHR buildRange = {
.primitiveCount = uint32(instances.size()),
.primitiveOffset = 0,
.firstVertex = 0,
.transformOffset = 0,
};
VkAccelerationStructureBuildRangeInfoKHR* buildRangeInfos[] = {&buildRange};
auto cmd = graphics->getGraphicsCommands()->getCommands();
vkCmdBuildAccelerationStructuresKHR(cmd->getHandle(), 1, &buildGeometry, buildRangeInfos);
scratchBuffer->bind();
graphics->getDestructionManager()->queueResourceForDestruction(std::move(scratchBuffer));
}
TopLevelAS::~TopLevelAS() {}
RayTracingPipeline::RayTracingPipeline(PGraphics graphics, VkPipeline handle, Gfx::PPipelineLayout layout)
: Gfx::RayTracingPipeline(layout), graphics(graphics), pipeline(handle) {}
RayTracingPipeline::RayTracingPipeline(PGraphics graphics, VkPipeline handle, OBufferAllocation rayGen, uint64 rayGenStride,
OBufferAllocation hit, uint64 hitStride, OBufferAllocation miss, uint64 missStride,
Gfx::PPipelineLayout layout)
: Gfx::RayTracingPipeline(layout), graphics(graphics), pipeline(handle), rayGen(std::move(rayGen)), rayGenStride(rayGenStride),
hit(std::move(hit)), hitStride(hitStride), miss(std::move(miss)), missStride(missStride) {}
RayTracingPipeline::~RayTracingPipeline() {}
void RayTracingPipeline::bind(VkCommandBuffer handle) { vkCmdBindPipeline(handle, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, pipeline); }