maps dont work
This commit is contained in:
+1
-1
@@ -140,7 +140,7 @@ target_compile_options(Engine PUBLIC "$<$<CONFIG:DEBUG>:-DENABLE_VALIDATION>")
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target_compile_options(Engine PUBLIC "$<$<CONFIG:DEBUG>:-DSEELE_DEBUG>")
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add_subdirectory(src/)
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#add_subdirectory(tests/)
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add_subdirectory(tests/)
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if(WIN32)
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add_custom_target(dll_copy ALL
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@@ -7,6 +7,12 @@
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#include "MeshAsset.h"
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#include "SVGAsset.h"
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#include "TextureAsset.h"
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#include "Asset/TextureAsset.h"
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#include "Asset/FontAsset.h"
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#include "Asset/SVGAsset.h"
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#include "Asset/MeshAsset.h"
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#include "Asset/MaterialAsset.h"
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#include "Asset/MaterialInstanceAsset.h"
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#include "Window/WindowManager.h"
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#include <fstream>
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#include <iostream>
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@@ -88,7 +88,7 @@ template <typename T> struct Array {
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_data = allocateArray(DEFAULT_ALLOC_SIZE);
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assert(_data != nullptr);
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}
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constexpr Array(size_type size, const value_type& value, const allocator_type& alloc = allocator_type())
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constexpr Array(size_type size, const value_type& value, const allocator_type& alloc = allocator_type(debug_resource::get("Array")))
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: arraySize(size), allocated(size), allocator(alloc) {
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_data = allocateArray(size);
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assert(_data != nullptr);
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@@ -96,7 +96,7 @@ template <typename T> struct Array {
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std::allocator_traits<allocator_type>::construct(allocator, &_data[i], value);
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}
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}
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constexpr explicit Array(size_type size, const allocator_type& alloc = allocator_type())
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constexpr explicit Array(size_type size, const allocator_type& alloc = allocator_type(debug_resource::get("Array")))
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: arraySize(size), allocated(size), allocator(alloc) {
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_data = allocateArray(size);
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assert(_data != nullptr);
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@@ -108,14 +108,14 @@ template <typename T> struct Array {
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}
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}
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}
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constexpr Array(std::initializer_list<T> init, const allocator_type& alloc = allocator_type())
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constexpr Array(std::initializer_list<T> init, const allocator_type& alloc = allocator_type(debug_resource::get("Array")))
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: arraySize(init.size()), allocated(init.size()), allocator(alloc) {
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_data = allocateArray(init.size());
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assert(_data != nullptr);
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std::uninitialized_copy(init.begin(), init.end(), begin());
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}
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template <container_compatible_range<T> Range>
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constexpr Array(std::from_range_t, Range&& rg, const allocator_type& alloc = allocator_type())
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constexpr Array(std::from_range_t, Range&& rg, const allocator_type& alloc = allocator_type(debug_resource::get("Array")))
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: arraySize(0), allocated(0), allocator(alloc) {
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if constexpr (std::ranges::sized_range<Range> || std::ranges::forward_range<Range>) {
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arraySize = std::ranges::size(rg);
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@@ -4,31 +4,34 @@
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using namespace Seele;
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std::mutex allocationMutex;
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std::map<std::string, std::atomic_uint64_t> allocationCounters;
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std::mutex resourcesMutex;
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std::map<std::string, debug_resource> debugResources;
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std::atomic_uint64_t& MemoryManager::getAllocationCounter(const std::string& name) {
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std::unique_lock l(allocationMutex);
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return allocationCounters[name];
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std::unique_lock l(getInstance().allocationMutex);
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return getInstance().allocationCounters[name];
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}
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void MemoryManager::printAllocations() {
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std::unique_lock l(allocationMutex);
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for (const auto& [name, counter] : allocationCounters) {
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if (name.empty())
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{
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std::unique_lock l(getInstance().allocationMutex);
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for (const auto& [name, counter] : getInstance().allocationCounters) {
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if (name.empty()) {
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std::cout << name << ": " << counter << std::endl;
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}
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else
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{
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} else {
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std::cout << name << ": " << counter << std::endl;
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}
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}
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}
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MemoryManager& MemoryManager::getInstance() {
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static MemoryManager instance;
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return instance;
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}
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debug_resource* debug_resource::get(const std::string& name) {
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static std::mutex resourcesMutex;
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static std::map<std::string, debug_resource> debugResources;
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std::unique_lock l(resourcesMutex);
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if (!debugResources.count(name)) {
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debugResources.emplace(std::pair(name, debug_resource(name)));
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}
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return &debugResources[name];
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}
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@@ -1,5 +1,6 @@
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#pragma once
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#include <memory_resource>
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#include <map>
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namespace Seele {
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class MemoryManager {
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@@ -8,6 +9,9 @@ class MemoryManager {
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static void printAllocations();
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private:
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static MemoryManager& getInstance();
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std::mutex allocationMutex;
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std::map<std::string, std::atomic_uint64_t> allocationCounters;
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};
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class debug_resource : public std::pmr::memory_resource {
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@@ -17,7 +21,9 @@ class debug_resource : public std::pmr::memory_resource {
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debug_resource(std::string name, std::pmr::memory_resource* up = std::pmr::get_default_resource())
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: name(name), upstream(up), counter(MemoryManager::getAllocationCounter(name)) {}
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debug_resource(const debug_resource& other) = delete;
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debug_resource(debug_resource&& other) = default;
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debug_resource& operator=(const debug_resource& other) = delete;
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debug_resource& operator=(debug_resource&& other) = default;
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void* do_allocate(size_t bytes, size_t alignment) override {
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counter += bytes;
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@@ -1,23 +1,17 @@
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#pragma once
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#include "Array.h"
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#include "List.h"
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#include "Pair.h"
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#include <map>
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#include <memory_resource>
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#include <memory>
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namespace Seele {
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template <typename KeyType, typename NodeData, typename KeyFun, typename Compare, typename Allocator> struct Tree {
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protected:
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struct Node {
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Node(const NodeData& data)
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: data(data)
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{}
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Node(NodeData&& data)
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: data(std::move(data)) {}
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Node(const NodeData& data) : data(data) {}
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Node(NodeData&& data) : data(std::move(data)) {}
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Node* parent = nullptr;
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Node* leftChild;
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Node* rightChild;
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Node* leftChild = nullptr;
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Node* rightChild = nullptr;
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NodeData data;
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};
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using NodeAlloc = std::allocator_traits<Allocator>::template rebind_alloc<Node>;
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@@ -41,7 +35,7 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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using pointer = const_pointer;
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using reference = const value_type&;
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constexpr ConstIterator(Node* x = nullptr) : node(x) {}
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constexpr ConstIterator(Node* x, List<Node*>&& traversal) : node(x), traversal(std::move(traversal)) {}
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constexpr ConstIterator(const ConstIterator& i) = default;
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constexpr ConstIterator(ConstIterator&& i) noexcept = default;
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constexpr ConstIterator& operator=(const ConstIterator& other) = default;
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@@ -52,22 +46,30 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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constexpr bool operator!=(const ConstIterator& other) { return node != other.node; }
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constexpr std::strong_ordering operator<=>(const ConstIterator& other) { return node <=> other.node; }
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constexpr ConstIterator& operator++() noexcept {
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node = node->rightChild;
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while (node != nullptr && node->leftChild != nullptr) {
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node = node->leftChild;
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// walk up tree until we can go a single step to the right
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while (traversal.size() > 0 && node->rightChild == nullptr) {
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node = traversal.back();
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traversal.popBack();
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}
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if (node == nullptr && node->parent != nullptr) {
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node = node->parent;
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// if there is a right subtree we havent visited yet
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if (node->rightChild != nullptr) {
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// go that single step
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node = node->rightChild;
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// then to the leftmost node of that right subtree
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while (node->leftChild != nullptr) {
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node = node->leftChild;
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}
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}
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return *this;
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}
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constexpr ConstIterator& operator--() {
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node = node->leftChild;
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while (node != nullptr && node->rightChild != nullptr) {
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node = node->rightchild;
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while (node->leftChild == nullptr) {
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node = traversal.back();
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traversal.popBack();
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}
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if (node == nullptr && node->parent != nullptr) {
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node = node->parent;
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node = node->leftChild;
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while (node->rightChild != nullptr) {
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node = node->rightChild;
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}
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return *this;
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}
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@@ -86,6 +88,7 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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protected:
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Node* node;
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List<Node*> traversal;
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};
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class Iterator : public ConstIterator {
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@@ -95,7 +98,7 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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using pointer = pointer;
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using reference = value_type&;
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constexpr Iterator(Node* x = nullptr) : ConstIterator(x) {}
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constexpr Iterator(Node* x, List<Node*>&& traversal) : ConstIterator(x, std::move(traversal)) {}
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constexpr Iterator(const Iterator& i) = default;
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constexpr Iterator(Iterator&& i) noexcept = default;
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constexpr Iterator& operator=(const Iterator& other) = default;
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@@ -128,25 +131,26 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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using const_reverse_iterator = std::reverse_iterator<const_iterator>;
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constexpr Tree() noexcept
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: alloc(NodeAlloc()), root(nullptr), beginIt(nullptr), endIt(nullptr), iteratorsDirty(true), _size(0), comp(Compare()) {}
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: alloc(NodeAlloc()), root(nullptr), beginIt(nullptr, {}), endIt(nullptr, {}), iteratorsDirty(true), _size(0), comp(Compare()) {}
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constexpr explicit Tree(const Compare& comp, const Allocator& alloc = Allocator()) noexcept(noexcept(Allocator()))
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: alloc(alloc), root(nullptr), beginIt(nullptr), endIt(nullptr), iteratorsDirty(true), _size(0), comp(comp) {}
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: alloc(alloc), root(nullptr), beginIt(nullptr, {}), endIt(nullptr, {}), iteratorsDirty(true), _size(0), comp(comp) {}
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constexpr explicit Tree(const Allocator& alloc) noexcept(noexcept(Compare()))
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: alloc(alloc), root(nullptr), beginIt(nullptr), endIt(nullptr), iteratorsDirty(true), _size(0), comp(Compare()) {}
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: alloc(alloc), root(nullptr), beginIt(nullptr, {}), endIt(nullptr, {}), iteratorsDirty(true), _size(0), comp(Compare()) {}
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constexpr Tree(std::initializer_list<NodeData> init)
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: alloc(NodeAlloc()), root(nullptr), beginIt(nullptr), endIt(nullptr), iteratorsDirty(true), _size(0), comp(Compare()) {
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: alloc(NodeAlloc()), root(nullptr), beginIt(nullptr, {}), endIt(nullptr, {}), iteratorsDirty(true), _size(0), comp(Compare()) {
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for (const auto& it : init) {
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insert(it);
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}
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}
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constexpr Tree(const Tree& other) : alloc(other.alloc), root(nullptr), iteratorsDirty(true), _size(), comp(other.comp) {
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constexpr Tree(const Tree& other)
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: alloc(other.alloc), root(nullptr), beginIt(nullptr, {}), endIt(nullptr, {}), iteratorsDirty(true), _size(), comp(other.comp) {
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for (const auto& elem : other) {
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insert(elem);
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}
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}
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constexpr Tree(Tree&& other) noexcept
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: alloc(std::move(other.alloc)), root(std::move(other.root)), iteratorsDirty(true), _size(std::move(other._size)),
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comp(std::move(other.comp)) {
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: alloc(std::move(other.alloc)), root(std::move(other.root)), beginIt(nullptr, {}), endIt(nullptr, {}), iteratorsDirty(true),
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_size(std::move(other._size)), comp(std::move(other.comp)) {
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other._size = 0;
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}
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constexpr ~Tree() noexcept { clear(); }
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@@ -217,7 +221,7 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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if (root == nullptr || !equal(root->data, key)) {
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return end();
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}
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return iterator(root);
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return iterator(root, {});
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}
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constexpr iterator find(const key_type& key) const {
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Node* it = root;
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@@ -231,21 +235,21 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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if (it == nullptr) {
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return end();
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}
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return iterator(it);
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return iterator(it, {});
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}
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constexpr Pair<iterator, bool> insert(const NodeData& data) {
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const auto& [r, inserted] = _insert(root, data);
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root = r;
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return Pair<iterator, bool>(iterator(root), inserted);
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return Pair<iterator, bool>(iterator(root, {}), inserted);
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}
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constexpr Pair<iterator, bool> insert(NodeData&& data) {
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const auto& [r, inserted] = _insert(root, std::move(data));
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root = r;
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return Pair<iterator, bool>(iterator(root), inserted);
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return Pair<iterator, bool>(iterator(root, {}), inserted);
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}
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constexpr iterator remove(const key_type& key) {
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root = _remove(root, key);
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return iterator(root);
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return iterator(root, {});
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}
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private:
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@@ -263,21 +267,22 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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iteratorsDirty = false;
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}
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constexpr Iterator calcBeginIterator() const {
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Node* begin = root;
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while (begin != nullptr) {
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begin = begin->leftChild;
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Node* beginNode = root;
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List<Node*> traversal;
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while (beginNode->leftChild != nullptr) {
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traversal.add(beginNode);
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beginNode = beginNode->leftChild;
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}
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if (begin->parent != nullptr) {
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begin = begin->parent;
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}
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return Iterator(begin);
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return Iterator(beginNode, std::move(traversal));
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}
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constexpr Iterator calcEndIterator() const {
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Node* endNode = root;
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List<Node*> traversal;
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while (endNode != nullptr) {
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traversal.add(endNode);
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endNode = endNode->rightChild;
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}
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return Iterator(endNode);
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return Iterator(endNode, std::move(traversal));
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}
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NodeAlloc alloc;
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Node* root;
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@@ -290,17 +295,13 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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Node* rotateLeft(Node* x) {
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Node* y = x->rightChild;
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x->rightChild = y->leftChild;
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x->rightChild->parent = x;
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y->leftChild = x;
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y->leftChild->parent = y;
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return y;
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}
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Node* rotateRight(Node* x) {
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Node* y = x->leftChild;
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x->leftChild = y->rightChild;
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x->leftChild->parent = x;
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y->rightChild = x;
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y->rightChild->parent = y;
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return y;
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}
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template <class NodeDataType> Pair<Node*, bool> _insert(Node* r, NodeDataType&& data) {
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@@ -321,15 +322,11 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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if (comp(keyFun(newNode->data), keyFun(r->data))) {
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newNode->rightChild = r;
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newNode->rightChild->parent = newNode;
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newNode->leftChild = r->leftChild;
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newNode->leftChild->parent = newNode;
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r->leftChild = nullptr;
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} else {
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newNode->leftChild = r;
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newNode->leftChild->parent = newNode;
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newNode->rightChild = r->rightChild;
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newNode->rightChild->parent = newNode;
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r->rightChild = nullptr;
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}
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_size++;
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@@ -354,7 +351,6 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
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r = _splay(r->leftChild, key);
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r->rightChild = temp->rightChild;
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r->rightChild->parent = r;
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}
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std::allocator_traits<NodeAlloc>::destroy(alloc, temp);
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alloc.deallocate(temp, 1);
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@@ -372,16 +368,13 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
|
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if (comp(key, keyFun(r->leftChild->data))) {
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r->leftChild->leftChild = _splay(r->leftChild->leftChild, key);
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r->leftChild->leftChild->parent = r->leftChild;
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r = rotateRight(r);
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} else if (comp(keyFun(r->leftChild->data), key)) {
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r->leftChild->rightChild = _splay(r->leftChild->rightChild, key);
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r->leftChild->rightChild->parent = r->leftChild;
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if (r->leftChild->rightChild != nullptr) {
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r->leftChild = rotateLeft(r->leftChild);
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r->leftChild->parent = r;
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}
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||||
}
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return (r->leftChild == nullptr) ? r : rotateRight(r);
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@@ -391,15 +384,12 @@ template <typename KeyType, typename NodeData, typename KeyFun, typename Compare
|
||||
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if (comp(key, keyFun(r->rightChild->data))) {
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r->rightChild->leftChild = _splay(r->rightChild->leftChild, key);
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r->rightChild->leftChild->parent = r->rightChild;
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if (r->rightChild->leftChild != nullptr) {
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r->rightChild = rotateRight(r->rightChild);
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r->rightChild->parent = r;
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||||
}
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} else if (comp(keyFun(r->rightChild->data), key)) {
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r->rightChild->rightChild = _splay(r->rightChild->rightChild, key);
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||||
r->rightChild->rightChild->parent = r->rightChild;
|
||||
|
||||
r = rotateLeft(r);
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||||
}
|
||||
|
||||
@@ -38,6 +38,4 @@ void PipelineLayout::addDescriptorLayout(PDescriptorLayout layout) { descriptorS
|
||||
|
||||
void PipelineLayout::addPushConstants(const SePushConstantRange& pushConstant) { pushConstants.add(pushConstant); }
|
||||
|
||||
void PipelineLayout::addMapping(std::string name, uint32 index) {
|
||||
parameterMapping[name] = index;
|
||||
}
|
||||
void PipelineLayout::addMapping(std::string mappingName, uint32 index) { parameterMapping[mappingName] = index; }
|
||||
|
||||
@@ -199,14 +199,14 @@ DescriptorSet::DescriptorSet(PGraphics graphics, PDescriptorPool owner)
|
||||
|
||||
DescriptorSet::~DescriptorSet() {}
|
||||
|
||||
void DescriptorSet::updateConstants(const std::string& name, uint32 offset, void* data) {
|
||||
std::memcpy(constantData.data() + owner->getLayout()->mappings[name].constantOffset, (char*)data + offset,
|
||||
void DescriptorSet::updateConstants(const std::string& mappingName, uint32 offset, void* data) {
|
||||
std::memcpy(constantData.data() + owner->getLayout()->mappings[mappingName].constantOffset, (char*)data + offset,
|
||||
owner->getLayout()->mappings[name].constantSize);
|
||||
}
|
||||
|
||||
void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
|
||||
void DescriptorSet::updateBuffer(const std::string& mappingName, uint32 index, Gfx::PShaderBuffer shaderBuffer) {
|
||||
PShaderBuffer vulkanBuffer = shaderBuffer.cast<ShaderBuffer>();
|
||||
const auto& map = owner->getLayout()->mappings[name];
|
||||
const auto& map = owner->getLayout()->mappings[mappingName];
|
||||
uint32 binding = map.binding;
|
||||
if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
|
||||
return;
|
||||
@@ -230,9 +230,9 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PSh
|
||||
boundResources[binding][index] = vulkanBuffer->getAlloc();
|
||||
}
|
||||
|
||||
void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PVertexBuffer indexBuffer) {
|
||||
void DescriptorSet::updateBuffer(const std::string& mappingName, uint32 index, Gfx::PVertexBuffer indexBuffer) {
|
||||
PVertexBuffer vulkanBuffer = indexBuffer.cast<VertexBuffer>();
|
||||
const auto& map = owner->getLayout()->mappings[name];
|
||||
const auto& map = owner->getLayout()->mappings[mappingName];
|
||||
uint32 binding = map.binding;
|
||||
if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
|
||||
return;
|
||||
@@ -257,9 +257,9 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PVe
|
||||
boundResources[binding][index] = vulkanBuffer->getAlloc();
|
||||
}
|
||||
|
||||
void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PIndexBuffer indexBuffer) {
|
||||
void DescriptorSet::updateBuffer(const std::string& mappingName, uint32 index, Gfx::PIndexBuffer indexBuffer) {
|
||||
PIndexBuffer vulkanBuffer = indexBuffer.cast<IndexBuffer>();
|
||||
const auto& map = owner->getLayout()->mappings[name];
|
||||
const auto& map = owner->getLayout()->mappings[mappingName];
|
||||
uint32 binding = map.binding;
|
||||
if (boundResources[binding][index] == vulkanBuffer->getAlloc() || vulkanBuffer->getAlloc() == nullptr) {
|
||||
return;
|
||||
@@ -284,9 +284,9 @@ void DescriptorSet::updateBuffer(const std::string& name, uint32 index, Gfx::PIn
|
||||
boundResources[binding][index] = vulkanBuffer->getAlloc();
|
||||
}
|
||||
|
||||
void DescriptorSet::updateSampler(const std::string& name, uint32 index, Gfx::PSampler samplerState) {
|
||||
void DescriptorSet::updateSampler(const std::string& mappingName, uint32 index, Gfx::PSampler samplerState) {
|
||||
PSampler vulkanSampler = samplerState.cast<Sampler>();
|
||||
const auto& map = owner->getLayout()->mappings[name];
|
||||
const auto& map = owner->getLayout()->mappings[mappingName];
|
||||
uint32 binding = map.binding;
|
||||
if (boundResources[binding][index] == vulkanSampler->getHandle()) {
|
||||
return;
|
||||
@@ -312,9 +312,9 @@ void DescriptorSet::updateSampler(const std::string& name, uint32 index, Gfx::PS
|
||||
boundResources[binding][index] = vulkanSampler->getHandle();
|
||||
}
|
||||
|
||||
void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PTexture2D texture) {
|
||||
void DescriptorSet::updateTexture(const std::string& mappingName, uint32 index, Gfx::PTexture2D texture) {
|
||||
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
|
||||
const auto& map = owner->getLayout()->mappings[name];
|
||||
const auto& map = owner->getLayout()->mappings[mappingName];
|
||||
uint32 binding = map.binding;
|
||||
if (boundResources[binding][index] == vulkanTexture->getHandle()) {
|
||||
return;
|
||||
@@ -340,9 +340,9 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
|
||||
boundResources[binding][index] = vulkanTexture->getHandle();
|
||||
}
|
||||
|
||||
void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PTexture3D texture) {
|
||||
void DescriptorSet::updateTexture(const std::string& mappingName, uint32 index, Gfx::PTexture3D texture) {
|
||||
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
|
||||
const auto& map = owner->getLayout()->mappings[name];
|
||||
const auto& map = owner->getLayout()->mappings[mappingName];
|
||||
uint32 binding = map.binding;
|
||||
if (boundResources[binding][index] == vulkanTexture->getHandle()) {
|
||||
return;
|
||||
@@ -368,9 +368,9 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
|
||||
boundResources[binding][index] = vulkanTexture->getHandle();
|
||||
}
|
||||
|
||||
void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PTextureCube texture) {
|
||||
void DescriptorSet::updateTexture(const std::string& mappingName, uint32 index, Gfx::PTextureCube texture) {
|
||||
TextureBase* vulkanTexture = texture.cast<TextureBase>().getHandle();
|
||||
const auto& map = owner->getLayout()->mappings[name];
|
||||
const auto& map = owner->getLayout()->mappings[mappingName];
|
||||
uint32 binding = map.binding;
|
||||
if (boundResources[binding][index] == vulkanTexture->getHandle()) {
|
||||
return;
|
||||
@@ -396,9 +396,9 @@ void DescriptorSet::updateTexture(const std::string& name, uint32 index, Gfx::PT
|
||||
boundResources[binding][index] = vulkanTexture->getHandle();
|
||||
}
|
||||
|
||||
void DescriptorSet::updateAccelerationStructure(const std::string& name, uint32 index, Gfx::PTopLevelAS as) {
|
||||
void DescriptorSet::updateAccelerationStructure(const std::string& mappingName, uint32 index, Gfx::PTopLevelAS as) {
|
||||
auto tlas = as.cast<TopLevelAS>();
|
||||
uint32 binding = owner->getLayout()->mappings[name].binding;
|
||||
uint32 binding = owner->getLayout()->mappings[mappingName].binding;
|
||||
accelerationInfos.add(VkWriteDescriptorSetAccelerationStructureKHR{
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -88,7 +88,7 @@ TEST(ArraySuite, remove_iterator)
|
||||
array.add(3);
|
||||
array.add(4);
|
||||
array.add(5);
|
||||
array.remove(array.find(1), false);
|
||||
array.erase(array.find(1), false);
|
||||
ASSERT_EQ(array[0], 5);
|
||||
ASSERT_EQ(array[1], 2);
|
||||
ASSERT_EQ(array[2], 3);
|
||||
@@ -104,7 +104,7 @@ TEST(ArraySuite, remove_iterator_keep_order)
|
||||
array.add(3);
|
||||
array.add(4);
|
||||
array.add(5);
|
||||
array.remove(array.find(1));
|
||||
array.erase(array.find(1));
|
||||
ASSERT_EQ(array[0], 2);
|
||||
ASSERT_EQ(array[1], 3);
|
||||
ASSERT_EQ(array[2], 4);
|
||||
|
||||
@@ -35,22 +35,4 @@ TEST(ListSuite, basic_remove)
|
||||
it = list.remove(it);
|
||||
ASSERT_EQ(*it, 4);
|
||||
ASSERT_EQ(list.size(), 2);
|
||||
}
|
||||
|
||||
TEST(ListSuite, list_join)
|
||||
{
|
||||
List<int> list1;
|
||||
List<int> list2;
|
||||
list1.add(2);
|
||||
list1.add(1);
|
||||
list1.add(3);
|
||||
list1.add(4);
|
||||
list2.add(5);
|
||||
list2.add(7);
|
||||
list2.add(8);
|
||||
list2.add(6);
|
||||
list2.add(9);
|
||||
list1.moveElements(std::move(list2));
|
||||
ASSERT_EQ(list1.size(), 9);
|
||||
ASSERT_EQ(list2.size(), 0);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user