Initial environment loading (not working)

This commit is contained in:
Dynamitos
2025-04-04 14:44:53 +02:00
parent 4a34220cd7
commit aa1f037cb5
41 changed files with 553 additions and 208 deletions
+2 -2
View File
@@ -55,8 +55,8 @@ class Graphics {
virtual OWindow createWindow(const WindowCreateInfo& createInfo) = 0;
virtual OViewport createViewport(PWindow owner, const ViewportCreateInfo& createInfo) = 0;
virtual ORenderPass createRenderPass(RenderTargetLayout layout, Array<SubPassDependency> dependencies, PViewport renderArea,
std::string name = "") = 0;
virtual ORenderPass createRenderPass(RenderTargetLayout layout, Array<SubPassDependency> dependencies, URect renderArea,
std::string name = "", Array<uint32> viewMasks = {}, Array<uint32> correlationMasks = {}) = 0;
virtual void beginRenderPass(PRenderPass renderPass) = 0;
virtual void endRenderPass() = 0;
virtual void waitDeviceIdle() = 0;