Initial environment loading (not working)

This commit is contained in:
Dynamitos
2025-04-04 14:44:53 +02:00
parent 4a34220cd7
commit aa1f037cb5
41 changed files with 553 additions and 208 deletions
+2 -1
View File
@@ -6,7 +6,8 @@ namespace Seele {
namespace Vulkan {
class RenderPass : public Gfx::RenderPass {
public:
RenderPass(PGraphics graphics, Gfx::RenderTargetLayout layout, Array<Gfx::SubPassDependency> dependencies, Gfx::PViewport viewport, std::string name);
RenderPass(PGraphics graphics, Gfx::RenderTargetLayout layout, Array<Gfx::SubPassDependency> dependencies, URect viewport,
std::string name, Array<uint32> viewMasks = {}, Array<uint32> correlationMasks = {});
virtual ~RenderPass();
uint32 getFramebufferHash();
void endRenderPass();