Fixed buffer staging

This commit is contained in:
Dynamitos
2024-06-13 22:47:51 +02:00
parent 42b4d43a6d
commit ac135eebd0
22 changed files with 380 additions and 406 deletions
+1 -1
View File
@@ -10,6 +10,6 @@ struct Meshlet {
uint8 primitiveLayout[Gfx::numPrimitivesPerMeshlet * 3]; // indices into the uniqueVertices array, only uint8 needed
uint32 numVertices;
uint32 numPrimitives;
static void build(const Array<Vector>& positions, const Array<uint32>& indices, Array<Meshlet>& meshlets);
static void build(const Array<Vector4>& positions, const Array<uint32>& indices, Array<Meshlet>& meshlets);
};
} // namespace Seele