Fixed buffer staging

This commit is contained in:
Dynamitos
2024-06-13 22:47:51 +02:00
parent 42b4d43a6d
commit ac135eebd0
22 changed files with 380 additions and 406 deletions
@@ -34,7 +34,6 @@ void VisibilityPass::render() {
Array<Gfx::OComputeCommand> commands;
commands.add(std::move(command));
graphics->executeCommands(std::move(commands));
cullingBuffer->pipelineBarrier(Gfx::SE_ACCESS_SHADER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
Gfx::SE_ACCESS_SHADER_READ_BIT,
Gfx::SE_PIPELINE_STAGE_TASK_SHADER_BIT_EXT | Gfx::SE_PIPELINE_STAGE_MESH_SHADER_BIT_EXT);