this sucks, but there is hope
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@@ -11,6 +11,7 @@
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#include "Pipeline.h"
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#include "Resources.h"
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#include "Window.h"
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#include <iostream>
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using namespace Seele;
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using namespace Seele::Metal;
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@@ -74,14 +75,46 @@ void RenderCommand::setViewport(Gfx::PViewport viewport) {
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void RenderCommand::bindPipeline(Gfx::PGraphicsPipeline pipeline) {
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boundPipeline = pipeline.cast<GraphicsPipeline>();
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encoder->setRenderPipelineState(boundPipeline->getHandle());
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uint64 argBufferSize = 0;
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for (auto [_, layout] : boundPipeline->getPipelineLayout()->getLayouts()) {
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argBufferSize += 3 * sizeof(uint64) * layout->getBindings().size();
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}
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argumentBuffer = boundPipeline->graphics->getDevice()->newBuffer(argBufferSize, MTL::ResourceStorageModeShared);
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argumentBuffer->setLabel(
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NS::String::string(boundPipeline->getPipelineLayout()->getName().c_str(), NS::ASCIIStringEncoding));
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}
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void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet) {
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uint32 parameterIndex = boundPipeline->getPipelineLayout()->findParameter(descriptorSet->getLayout()->getName());
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encoder->setVertexBuffer(descriptorSet.cast<DescriptorSet>()->getBuffer(), 0, parameterIndex);
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encoder->setFragmentBuffer(descriptorSet.cast<DescriptorSet>()->getBuffer(), 0, parameterIndex);
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encoder->setMeshBuffer(descriptorSet.cast<DescriptorSet>()->getBuffer(), 0, parameterIndex);
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encoder->setObjectBuffer(descriptorSet.cast<DescriptorSet>()->getBuffer(), 0, parameterIndex);
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auto metalSet = descriptorSet.cast<DescriptorSet>();
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uint32 parameterIndex = boundPipeline->getPipelineLayout()->findParameter(descriptorSet->getLayout()->getName());
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uint64* topLevelTable = (uint64*)argumentBuffer->contents();
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topLevelTable[parameterIndex] = metalSet->getBuffer()->gpuAddress();
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auto bindings = metalSet->getLayout()->getBindings();
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encoder->useResource(metalSet->getBuffer(), MTL::ResourceUsageRead);
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for (size_t i = 0; i < bindings.size(); ++i) {
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auto binding = bindings[i];
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if (binding.descriptorType == Gfx::SE_DESCRIPTOR_TYPE_SAMPLER) {
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continue;
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}
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MTL::ResourceUsage usage;
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switch (binding.access) {
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case Gfx::SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT:
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if (binding.descriptorType == Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE) {
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usage = MTL::ResourceUsageSample;
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break;
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} else {
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usage = MTL::ResourceUsageRead;
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break;
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}
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case Gfx::SE_DESCRIPTOR_ACCESS_READ_WRITE_BIT:
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usage = MTL::ResourceUsageRead | MTL::ResourceUsageWrite;
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break;
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case Gfx::SE_DESCRIPTOR_ACCESS_WRITE_ONLY_BIT:
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usage = MTL::ResourceUsageWrite;
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break;
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}
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encoder->useResource(metalSet->getBoundResources()[i], usage);
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}
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}
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void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorSets) {
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@@ -122,6 +155,10 @@ void RenderCommand::drawIndexed(uint32 indexCount, uint32 instanceCount, int32 f
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void RenderCommand::drawMesh(uint32 groupX, uint32 groupY, uint32 groupZ) {
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// TODO:
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std::cout << "Draw" << std::endl;
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encoder->setFragmentBuffer(argumentBuffer, 0, 2);
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encoder->setMeshBuffer(argumentBuffer, 0, 2);
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encoder->setObjectBuffer(argumentBuffer, 0, 2);
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encoder->drawMeshThreadgroups(MTL::Size(groupX, groupY, groupZ), MTL::Size(128, 1, 1), MTL::Size(32, 1, 1));
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}
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@@ -136,46 +173,46 @@ void ComputeCommand::end() {
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}
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void ComputeCommand::bindPipeline(Gfx::PComputePipeline pipeline) {
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boundPipeline = pipeline.cast<ComputePipeline>();
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encoder->setComputePipelineState(boundPipeline->getHandle());
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argumentBuffer = boundPipeline->graphics->getDevice()->newBuffer(sizeof(uint64) * boundPipeline->getPipelineLayout()->getLayouts().size(), MTL::ResourceOptionCPUCacheModeDefault);
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boundPipeline = pipeline.cast<ComputePipeline>();
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encoder->setComputePipelineState(boundPipeline->getHandle());
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argumentBuffer = boundPipeline->graphics->getDevice()->newBuffer(
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sizeof(uint64) * (boundPipeline->getPipelineLayout()->getLayouts().size() + 1), MTL::ResourceStorageModeShared);
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argumentBuffer->setLabel(
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NS::String::string(pipeline->getPipelineLayout()->getName().c_str(), NS::ASCIIStringEncoding));
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}
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void ComputeCommand::bindDescriptor(Gfx::PDescriptorSet set) {
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auto metalSet = set.cast<DescriptorSet>();
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metalSet->bind();
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uint32 parameterIndex = boundPipeline->getPipelineLayout()->findParameter(set->getLayout()->getName());
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uint64* topLevelTable = (uint64*)argumentBuffer->contents();
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topLevelTable[parameterIndex] = metalSet->getBuffer()->gpuAddress();
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auto bindings =metalSet->getLayout()->getBindings();
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for(size_t i = 0; i < bindings.size(); ++i)
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{
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auto binding = bindings[i];
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if(binding.descriptorType == Gfx::SE_DESCRIPTOR_TYPE_SAMPLER)
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{
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continue;
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}
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MTL::ResourceUsage usage;
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switch(binding.access) {
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case Gfx::SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT:
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if(binding.descriptorType == Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE)
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{
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usage = MTL::ResourceUsageSample;
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break;
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}else
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{
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usage = MTL::ResourceUsageRead;
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break;
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}
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case Gfx::SE_DESCRIPTOR_ACCESS_READ_WRITE_BIT:
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usage = MTL::ResourceUsageRead | MTL::ResourceUsageWrite;
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break;
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case Gfx::SE_DESCRIPTOR_ACCESS_WRITE_ONLY_BIT:
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usage = MTL::ResourceUsageWrite;
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break;
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}
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encoder->useResource(metalSet->getBoundResources()[i], usage);
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uint32 parameterIndex = boundPipeline->getPipelineLayout()->findParameter(set->getLayout()->getName());
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uint64* topLevelTable = (uint64*)argumentBuffer->contents();
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topLevelTable[parameterIndex] = metalSet->getBuffer()->gpuAddress();
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auto bindings = metalSet->getLayout()->getBindings();
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encoder->useResource(metalSet->getBuffer(), MTL::ResourceUsageRead);
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for (size_t i = 0; i < bindings.size(); ++i) {
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auto binding = bindings[i];
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if (binding.descriptorType == Gfx::SE_DESCRIPTOR_TYPE_SAMPLER) {
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continue;
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}
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MTL::ResourceUsage usage;
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switch (binding.access) {
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case Gfx::SE_DESCRIPTOR_ACCESS_READ_ONLY_BIT:
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if (binding.descriptorType == Gfx::SE_DESCRIPTOR_TYPE_SAMPLED_IMAGE) {
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usage = MTL::ResourceUsageSample;
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break;
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} else {
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usage = MTL::ResourceUsageRead;
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break;
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}
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case Gfx::SE_DESCRIPTOR_ACCESS_READ_WRITE_BIT:
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usage = MTL::ResourceUsageRead | MTL::ResourceUsageWrite;
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break;
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case Gfx::SE_DESCRIPTOR_ACCESS_WRITE_ONLY_BIT:
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usage = MTL::ResourceUsageWrite;
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break;
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}
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encoder->useResource(metalSet->getBoundResources()[i], usage);
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}
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}
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void ComputeCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& sets) {
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@@ -191,15 +228,15 @@ void ComputeCommand::pushConstants(Gfx::PPipelineLayout, Gfx::SeShaderStageFlags
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void ComputeCommand::dispatch(uint32 threadX, uint32 threadY, uint32 threadZ) {
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// TODO
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encoder->setBuffer(argumentBuffer, 0, 2);
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encoder->setBuffer(argumentBuffer, 0, 2);
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encoder->dispatchThreadgroups(MTL::Size(threadX, threadY, threadZ), MTL::Size(32, 32, 1));
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}
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CommandQueue::CommandQueue(PGraphics graphics) : graphics(graphics) {
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queue = graphics->getDevice()->newCommandQueue();
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MTL::CommandBufferDescriptor* descriptor = MTL::CommandBufferDescriptor::alloc()->init();
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descriptor->setErrorOptions(MTL::CommandBufferErrorOptionEncoderExecutionStatus);
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activeCommand = new Command(graphics, queue->commandBuffer(descriptor));
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descriptor->release();
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}
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CommandQueue::~CommandQueue() { queue->release(); }
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