Rendering works now

This commit is contained in:
Dynamitos
2021-12-27 15:04:53 +01:00
parent 79ced0a30f
commit b2718dde70
15 changed files with 324 additions and 278 deletions
@@ -75,7 +75,7 @@ MainJob LightCullingPass::beginFrame()
lightEnvDescriptorSet->updateBuffer(2, pointLightBuffer);
lightEnvDescriptorSet->updateBuffer(3, numPointLightBuffer);
lightEnvDescriptorSet->writeChanges();
std::cout << "Finished light culling beginFrame()" << std::endl;
//std::cout << "Finished light culling beginFrame()" << std::endl;
co_return;
}