Rendering works now
This commit is contained in:
@@ -75,7 +75,7 @@ MainJob LightCullingPass::beginFrame()
|
||||
lightEnvDescriptorSet->updateBuffer(2, pointLightBuffer);
|
||||
lightEnvDescriptorSet->updateBuffer(3, numPointLightBuffer);
|
||||
lightEnvDescriptorSet->writeChanges();
|
||||
std::cout << "Finished light culling beginFrame()" << std::endl;
|
||||
//std::cout << "Finished light culling beginFrame()" << std::endl;
|
||||
co_return;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user