Rendering works now
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@@ -145,6 +145,7 @@ private:
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const static int maxSets = 64;
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StaticArray<PDescriptorSet, maxSets> cachedHandles;
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VkDescriptorPool poolHandle;
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DescriptorAllocator* nextAlloc = nullptr;
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};
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DEFINE_REF(DescriptorAllocator)
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} // namespace Vulkan
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