Rendering works now

This commit is contained in:
Dynamitos
2021-12-27 15:04:53 +01:00
parent 79ced0a30f
commit b2718dde70
15 changed files with 324 additions and 278 deletions
+4 -4
View File
@@ -9,7 +9,7 @@ using namespace Seele;
int main()
{
PWindowManager windowManager = new WindowManager();
AssetRegistry::init("D:\\Private\\Programming\\C++\\TestSeeleProject");
AssetRegistry::init("C:\\Users\\Dynamitos\\TestSeeleProject");
WindowCreateInfo mainWindowInfo;
mainWindowInfo.title = "SeeleEngine";
mainWindowInfo.width = 1280;
@@ -34,9 +34,9 @@ int main()
//PInspectorView inspectorView = new InspectorView(windowManager->getGraphics(), window, inspectorViewInfo);
//window->addView(inspectorView);
sceneView->setFocused();
{
window->render();
}
window->render();
getGlobalThreadPool().threadLoop(true);
return 0;
}