Rendering works now
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+4
-4
@@ -9,7 +9,7 @@ using namespace Seele;
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int main()
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{
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PWindowManager windowManager = new WindowManager();
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AssetRegistry::init("D:\\Private\\Programming\\C++\\TestSeeleProject");
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AssetRegistry::init("C:\\Users\\Dynamitos\\TestSeeleProject");
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WindowCreateInfo mainWindowInfo;
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mainWindowInfo.title = "SeeleEngine";
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mainWindowInfo.width = 1280;
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@@ -34,9 +34,9 @@ int main()
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//PInspectorView inspectorView = new InspectorView(windowManager->getGraphics(), window, inspectorViewInfo);
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//window->addView(inspectorView);
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sceneView->setFocused();
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{
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window->render();
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}
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window->render();
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getGlobalThreadPool().threadLoop(true);
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return 0;
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}
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