Depth rendering of terrain works

This commit is contained in:
Dynamitos
2023-11-10 19:18:09 +01:00
parent effb0c6214
commit c30619d07d
28 changed files with 298 additions and 502 deletions
+2 -1
View File
@@ -1,3 +1,4 @@
import Common;
import VertexData;
import MaterialParameter;
@@ -10,7 +11,7 @@ struct Scene
{
StructuredBuffer<InstanceData> instances;
}
layout(set=2)
ParameterBlock<Scene> pScene;
[shader("vertex")]